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  1. #1
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    Regarding mana

    In a lot of guides it says you should only have base energy. My new sorc (lvl 34) is constantly running out of mana.

    When does my uber-mana-regen begin :(?

    Or why must it all go to vitality?

    thanks



  2. #2
    IncGamers Member sirpoopsalot's Avatar
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    Re: Regarding mana

    if you invest in energy, it typically means less that you invest in vitality, leaving you with lower life. Late in the game, every little bit of life you have will be appreciated, and since late-game is where most people "hang out", guides take that into account. Also taking into account that late-game is what most sorcs have for a goal, then points you spend in Energy now will be "wasted" later (when your mana can regenerate itself sufficiently without any points you've spent).

    However, boosting your energy to ~75 isn't likely to "break" your build though, but I wouldn't spend any more points than that.


    The biggest help right now will be to focus on items that add +mana: Perfect Sapphires socketed in armours and helms is a great start. Tir runes (+2 mana per kill) in weapons and shields is also a good helper. A few items are very cheap to trade for too (Frostburn gloves and Manald Heal rings are two good ones. And you can always make Insight in a normal polearm - I have an Insight Halberd that I use for that purpose - and stick that on a merc to give you insane mana regeneration).


    PS. Depending on your build, equipment, and skills you're using, then your mana should start sufficiently self-replenishing somewhere between level 60+ and never.




  3. #3
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    Re: Regarding mana

    Insight on a merc will solve all your problems. Seriously, the mana regenerates before you cast your second spell.



  4. #4
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    Re: Regarding mana

    Thanks for the answer :=)



  5. #5
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    Re: Regarding mana

    Hm, how can I get a 4 socketed polearm?

    Does it matter how much damage it does?

    Is it worth wasting a "Add Socket" on?



  6. #6
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    Re: Regarding mana

    4 socket voulge drops often enough, though you have to be in NM act 2 or later (or was it act 3) to get them to start dropping. If you are playing untwinked and have no character that can run those areas, just stick some points into energy.




  7. #7
    Diablo: IncGamers Member synx's Avatar
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    Re: Regarding mana

    Voulge (Normal), Bill (Exceptional), Colossus Voulge (Elite) will always get 4 sockets from the larzuk quest.



  8. #8
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    Re: Regarding mana

    Found out that Insight was ladder

    Any other suggestions?



  9. #9
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    Re: Regarding mana

    If you're non-ladder. Stick with those ideas above. + mana per kill is good if your spells do enough damage to mass kill. A 3 socket shield with a mix of Tir runes can be a good option if you don't need the resists. If you do combine them with diamonds. Wall Of The Eyless give +5 per kill, Lidless Wall gives 3-5. Both give 20 FCR also wich is good for sorcs. Collect all mana charms you can. Then, there's always mana pots. When I played Classic sorcs I used to reserve 2 rows of my belt for blue potions.




  10. #10
    IncGamers Member ProfessionalBerg's Avatar
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    Re: Regarding mana

    Silkweave boots give 5 mana/kill, and they are dirt cheap, too.




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