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  1. #141
    D3 Monk Moderator kestegs's Avatar
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    Quote Originally Posted by Noobjager View Post
    Nooby Paly here, but I had a question about the armor/items.

    Are any of these LoD only? All I have is D2, not LoD yet...
    Yea, like 95% of the gear is LoD only.

    some classic build guides are here: http://diablo.incgamers.com/forums/s...d.php?t=611653



  2. #142
    IncGamers Member Noobjager's Avatar
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    Quote Originally Posted by kestegs View Post
    Yea, like 95% of the gear is LoD only.

    some classic build guides are here: http://diablo.incgamers.com/forums/s...d.php?t=611653
    Thanks.



  3. #143
    Banned diabloplayer45's Avatar
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    I just want to know, does this guide apply to NL too?

    because i am making a hammerdin for mfing on NL ( not ladder).



  4. #144
    D3 Monk Moderator kestegs's Avatar
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    Should be just fine. You just need to make sure you can find the needed ladder only items, but that really shouldn't be a problem.



  5. #145
    Banned diabloplayer45's Avatar
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    alright thx



  6. #146
    IncGamers Member
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    It's been 9 years and I've gone full circle back to this game. How about that?

  7. #147
    IncGamers Member
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    download.jpgTell me bout it

  8. #148
    IncGamers Member
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    Hey guys, just picked up diablo 2 for the first time today to play with my friends in a group, and have decided that a hammerdin looks like a pretty fun class Just wondering whether this guide is still in date, or whether the changes in 1.12 and 1.13 changed anything significantly enough to look for another guide instead?

  9. #149
    IncGamers Member
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    Re: Giga's 1.11 Ladder Hammerdin Guide!

    The main change is that in 1.13, Blessed Hammer no longer ignores the magic resistance of demons and undead. Since almost all magic immune mobs are undead, some people use Holy Bolt to take them out. I have a switch weapon/shield and demolish those mobs with Zeal much faster than Holy Bolt can do the job, but it isn't a requirement.

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