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First off I play SP RRW/RWM 1.11b if that is important. Right now I'm working on a lvl 82 fishymancer and I'm liking the build alot. He's in Act 1 Hell ATM, as I have put off questing for a bit to MF the Pits. Well...
1. What is a "good" run time for the Pits for a fishy? I seem to be averaging about 2-4 min per Pit run (BTW I have no Enigma for porting) . Is that way too slow (i.e. am I messing around too much picking up useless junk/not using my character the best).
2. What would be a good player setting for a fishy? /Players 3 doesn't seem to slow me down too much.
3. Off the top of my head I'm running about 300 MF on self and about 75 on merc. About how often would should I see a unique on 1 player? How about on 3? (Not sure if this one is answerable).
Thanks for your time,
LH
Edit: Mod Please feel free to move this to the SP forum if needed as per ffejrxx's idea. Wasn't sure if this should go into the Newcomer, SP, or Necro Forum. I'm gonna put this in the Necro forum as well as they might be more versed in Fishy kill time.
Last edited by LordHoth; 08-12-2007 at 08:01.
if you can do it with /players 8, that would be the best for exp and items
it will slow you down some, but monsters will give more drops
since ce uses monster life it shouldnt slow you down much, just get a good army going before you bump up the players
this should probably go in the sp forum
http://forums.diabloii.net/forumdisp...sprune=100&f=3
whatever you do, dont post it in multiple forums, could be considered spamming
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