Latest Diablo 3 News
DiabloWiki Updates
Page 2 of 6 FirstFirst 123456 LastLast
Results 11 to 20 of 53
  1. #11
    IncGamers Member
    Join Date
    Apr 2008
    Location
    Canada
    Posts
    663

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    I want to make a sorc for rushing mules to Hell, then convert the mules to expansion and rush them to forge (to avoid the lvl req for the ancients in act 5)

    Provided the above works, I only need the sorc to be able to finish act 4 NM easily. I guess about lvl 60-70 would be reasonable target.

    As for skills... I consider 2 options: orb or Blizzard.

    Going orb is easier to kill (i guess), but goind blizzard gives you several options on left click (I blast, glacial Spike, and orb iirc)

    Given that its gonna be my first classic char on ladder, and the gear is gonna be what I find and maybe what i can trade, what would be the best build to go with?



  2. #12
    IncGamers Member
    Join Date
    Mar 2008
    Posts
    1,632

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    for rushing u want to use an orber as it leaves u lots of skill pts left for max teleport (for rushing). also if u just gonna do nm (nightmare) orb will kill just as fast as bliz cuz its only nm and monsters have low enough life.

    as for gear, u want FCR (being as u wanna be a rusher). though getting all the FCR gear can take some time-difficulty though its not "expensive" gear.

    if u haven't seen/read this thread it has a lot more in-depth as an "add-on" to akuma's sorc thread:

    http://forums.diabloii.net/showthread.php?t=654574

    read all its pages-posts not jsut the 1st page of it. has a lot of info for u to consider for your build. it should help u, if u havent already checked this thread out.
    -------------------------------------------------------------------------
    here's my build info from that link i posted:

    *max orb, ice bolt, cold mast, teleport. at least 1 static, 1 firewall/metoer, 1 fire mast, 1 nova, 1 lit mast, 1 cold armor (optional)

    *the fire (firewall/meteor, fire mast) and lit (nova, lit mast) skills is for dealing with cold immunes, so its optional.

    *on gear: most important : FCR > +skills > resists > mana/life : least important

    gear choices:

    *shard unique dagger (50% FCR, +50 mana?), wall of eyeless unique shield (20% FCR, +5 mana per kill!!), magefist unique gloves (20% FCR, ?, 45 str req.), rare amulet (only way to get +2 skills: hell diablo drop or gamble? char lvl at least 87? or above) (10% FCR, +2 skills, resists, etc.), man oak? unique amulet (+10 str, +10 dex, +10 vit, +10 nrg, +10% resist all), rare ring (10% FCR, resists, etc.), rare ring (10% FCR, resists, etc.), soj unique ring (+1 skill, mana regen? or +mana?), soj unique ring (+1 skill, mana regen?, +mana?), silks unique armor (+1 skill, ?), heavenly garb? unique armor (mana regen, ?), twitch unique armor (FHR, +20% shield block chance, +10 str, +10 dex, 27 str req.), rare boots (+dex?, +str?, resists, 30% walk/run, etc.), any unique boots (?=depends on boots), rare belt (+str, resists, etc.), lenymo unique belt (+5% resist all, mana regen), goldwrap? unique belt (10% FCR? or is it 10% IAS?, i can't remeber, 30% mf?), tarnhelm unique helmet (+1 skills, goldfind), darkdusk? or deepdusk? (whatever its name) unique helm (+15% resist all, ?), 3 socketed mask (+life or +mana or mana-life regen or +mf or +30 str or +30 dex or +AR, 23 str req., ugly looking), 3 socketed death mask (+life or +mana or mana-life regen or +mf or +30 str or +30 dex or +AR, 55 str req., ugly looking), 3 socketed-diamond shield (+57 resist all), rare shield (resists, def, 30/20, etc.), goldskins unique armor (75% ? resist all), any unique belt (?depends on belt), frost burn unique gloves (25% ? increase to mana pool, ?), etc.


    Last edited by HegemonKhan; 21-05-2008 at 19:53.

  3. #13
    IncGamers Member
    Join Date
    Apr 2008
    Location
    Canada
    Posts
    663

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    About gear i was thinking about maybe stopping at Normal meph for some glitch runs, and then NM meph for other glitch runs. This way I might be able to get some nice equip for later on.

    And now meph is easily done with the moat trick and blizz.

    As for teleport... I don't mind using pots, there's not charms so I can fill up the inventory with mana pots, that's not a problem for me:azn:



  4. #14
    Diablo Classic Moderator
    Join Date
    Feb 2006
    Location
    The Netherworld
    Posts
    2,986

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    It might not be a problem now, but just wait until you get to Hell, where the Durance of Hate is really huge. You'll need Betty Ford to help you fight your blue potion dependency after every meph run.



    Classic, where a runeword is a weapon missing the s in the middle.

  5. #15
    IncGamers Member
    Join Date
    Apr 2008
    Location
    Canada
    Posts
    663

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    Warlock, you are right about hell Meph.

    But to rush mules to hell I only need to be able to kill Diablo in NM, i don't even have to go to act 3 Hell.

    You see... this build would reach its purpose if it can clear normal and hell relatively fast.

    I hope NM Chaos Sanctuary won't be much of a problem.



  6. #16
    IncGamers Member
    Join Date
    Sep 2003
    Posts
    321

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    You have to also kill Act 1 and Act 2 in Hell, to then convert them to be in Act 1 Hell.


    (When they are converted they will have Act 1 Hell and Act 2 complete.) If you dont complete Act 1 and 2 in Hell in classic, then they will be in Act 5 Nightmare.

    Basically in LOD to be in Hell, you need to complete 10 Acts. (1 to 5 in Norm and 1 to in Nightmare)

    So in classic u need 4 in Norm, 4 in Nightmare and the 2 extra ones in Hell. to get 10 acts and be in Hell.




  7. #17
    Diablo Classic Moderator
    Join Date
    Feb 2006
    Location
    The Netherworld
    Posts
    2,986

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    nm Durance is also huge and Claw Viper (nm and hell) can be a lot of fun with all those charging snakes. The Maggot Lair might get on your nerves with all those bugs(itchies) draining mana(fortunately, I think they only drain mana in nightmare, in Hell it's stamina)
    For rushing purposes I've always found max teleport to be the minimum requirement.
    Then again, I am very bad at finding the way down and I've usually mapped out the complete map before I find where I wanted to go.



    Classic, where a runeword is a weapon missing the s in the middle.

  8. #18
    IncGamers Member
    Join Date
    Apr 2008
    Location
    Canada
    Posts
    663

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    I'm not sure I really understand this thing with the completion of 10 acts.

    What if I get the mule in Act 1 hell classic, and complete the 1st quest, then Convert to Exp. I will be in Act 5 NM (if you are right), but then lets say I get it to Exp Act 1 Hell, what would happen to that 1st quest?

    1) It will be complete, even thought I couldn't enter hell exp.
    2) It will be incomplete so I'll do it twice?


    @WarlockCC: so max Teleport isn't overkill in any way? (for rushing purposes)



  9. #19
    IncGamers Member
    Join Date
    Apr 2008
    Location
    arizona
    Posts
    102

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    For mf'n items you could always have nm/hell andy glitched as well, nm/hell andy can drop the items u need, and you dont need any [0%] mf. By adding a gull to my glitcher i ususally see 1-2 low lvl uniques and 1-3 sets per andy kill [adding a gull only, 100 mf]. that should help u get items quickly, for u can make the game u mf in with that character, and when u rush, you will always get quest drops*smiles. btw, number of characters does seem to affect the drops for me, the more the better , fyi.
    max teleport is gg for a rusher [imo],like 5 mana per tele around lvl 20. U dont need a strong orb either, max orb and max cold mastery is plenty for me, i maxed tele and got like a lvl 13 or so static. gg for stat/orb/running round hell andy, shes hella fast and dont get slowed by cold dmg atttacks. try irathas full set, shard, 3 perfect diamond shield, twitch/hawkmail, 2 x 10 fcr rare rings, 30 frw 2x res 30%+ and you will be rippin it up. cheap and easy.just off the top of my head.



  10. #20
    IncGamers Member
    Join Date
    Apr 2008
    Location
    Canada
    Posts
    663

    Re: Quick Build: PvM Frozen Orb Rush Sorc

    Thanks, I'll give it a try with some Andy glitch runs.

    My main problem is that I got ABSOLUTELY nothing on classic! (except a couple dozen pots :cool
    So it's gonna be slow to make the char strong enough to be effective.

    Is it worth to try some Normal Andy glitch runs? (for both leveling and items)



Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •