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  1. #11
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    I'd be quite happy to join. I also vote for no limit on maxers. Let me count them up, 4 in the shield, (2 for non pallys), 3 in the helm, 1 in the armor, and upto six in the weapon. Thats upto 14 by my math. I'm okay with the ban on Clegs sword. The DS might make things unfair. I also wonder about allowing a couple differnt versions LLD. One where we are allowed to do a full normal rush. Also, whats the chance of this also allowing for other brackets. Say 29/30 and maybe 42/45? I'm glad to see you've taken the initiative to see this off. I have one charicter already built from before, and look forward to building at least a few others.




  2. #12
    IncGamers Member Zhao_Yue's Avatar
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    Just some feedback.

    - A major problem faced was a paladin would charge, run away, wait until 9 mana was replensished and charge again. This tactic was pretty annoying for strictly melee based builds.
    - Elemental attacks are so weak at level 18 that I think +max and absorb should not be allowed. PLR should be exempt.
    - The problem with the zealot is not Cleglaw's Sword or CB, but it's abitity to pack on so many +Max jewels (with a damage shield to boot) and use a quick delivery system for massive damage per second. Limiting equimpent/jewels should be considered.
    - Not being able to use Critical Strike on an Amazon is just silly, that skill is their only damage modifier.
    - I don't think the frw bonus from feral rage should be included in the cap. It is a skill that needs to be charged up, unlike BoS. Besides, shifters are pretty weak and need this advantage.
    - Duskdeep should also be banned since it's -PDR was hurting smiters and kickers alot.

    You should have posted this in the main forum for more visability.




  3. #13
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    Quote Originally Posted by Ashmer Amadeus View Post
    Also, whats the chance of this also allowing for other brackets. Say 29/30 and maybe 42/45?
    I'd definately vouch for this. LLD lvl 30 is the best dueling there is. There are so many builds and it's so awesome. Although personally I think anything 40+ goes somewhat alongside HLD, because then there'll be skillers etc...

    At lvl 30 it's like the perfect balance between caster & melee, and you don't really have to meddle with teleport.




  4. #14
    IncGamers Member colony's Avatar
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    I wouldn't mind some level 30 or 49 (well anything in between really) duels if there's actually a reasonable number of people that do it.




  5. #15
    IncGamers Member OneFromBeyond's Avatar
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    I'd be interested in a L18 LLD duels

    *OneFromBeyond




  6. #16
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    I said 29/30 because it will be just before, or just when you get to use all your skills. If allowed, it would also allow a normal/nightmare rush, being that you could get past ancients. I think 30 would be a good balance between caster and melee. A fireball sorc would have plenty of synergies, and the barbs would have BO and WW. It also opens up some runewords. (Honor Lance charger?) I wouldn't consider 42/45 to be HLD, thats usually 80+. MLD might be a good bracket for it. The skillers is the reason I thought of it. Plain skillers (And some minor mods) are avalable at level 42, as are the first tier of class specific uniques. 45 would allow for Ravenfrost and Dwarfstar, both of which could be very important, given how strong casters could be at that level. I very much would like to play in the LLD, but I don't want to limit myself too much. On the other hand, I don't want this to be so wide open that everyone loses interest, or can't keep up with the potential number of charicters. Here are my thoughts on rules:

    -Concerning chargers: ZY says they charge and retreat. Having never played a charger, would it be prudent to ban the use of Vigor/Charge at the same time?

    -Zealots: I agree with ZY. The reason they dominate at level 18 is because they can deal damage so fast. Zeal can't be interupted. Yes DS from Clegs helps, but I'd bet I can get my zeal damage to be pretty close to 1000 without any DS. Five swings x 1000 damage should be enough to kill pretty much any charicter. Banning DS, or CB isn't going to help, because even without it I could deal a crazy amount of damage. I agree with ZY on the limiting of how many +damage jewels, or possibly the total amount of +damage per charicter. Another thought, even if it makes it more complex, change how much each charicter can have. A sorc by rights, should be able to have more +damage then a pally because they can't deal damage as fast. I'd like to start by suggesting a total of six jewels, at no more then +15 each. Or rather 6 with a total of +90 max, that way you can use less damage jewels with second mods, and make up the difference with a higher jewel.

    -FRW: Again I agree with ZY. Being that BOS is always going to add a set amount of FRW and Feral Rage requires work, I would say not to include Feral Rage in the FRW computations.

    -Equipment/SKills: Pallys should be allowed to use Clegs sword, but maybe ban that along with zeal?
    -DS for Zons: I think that even with GA they should be allowed to use DS. GA will be very mana intensive at that level, therefore the number of GA shots will be very limited. And given how few damage modifiers a bowzon has at all, and especially at that level, they will need all the help they can get.
    - Darksight Helm: Maybe allow it for now, but if it hurts to many builds (like ZY says) they remove it.
    - Poison damage: How much poison damage can you really pack on at level 18? I also think that Deaths Hand will be a staple piece of equipment. Is there really a need to put a limit on the amount of poison damage a charicter can have?
    -Replenish Life: How does Cleansing interact with Prayer? Does it add to the total life replenish, or does it make each point of replenish life add more life total? I'm probly just a noob, but someone has to be
    -Resists/aborb: I'm under the impression that melee will be the ruling type at this level, is there a need to put a cap on resists/absorb.
    -Cyclone Armor: Along the same line as the last one. Assuming I'm correct in melee dominating the format, allowing it to be cast just once wouldn't mean much. So would casting it more then once, but like I said, I'm just a noob.

    I think thats it for now. I might come up with more later. I'll see what any(every)one has to say to my mostly agreeing with ZY.




  7. #17
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    Can't edit, says I'm past my time limit. I've thought of something. Might require the input of a mod(?) Should all the LLD MP games be posted here, or in the standard PvP thread? Do we want this to be LLD info/questions/suggestions/discussion only, or should we also post the MP/PvP games here as well?




  8. #18
    IncGamers Member Zhao_Yue's Avatar
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    Make a separate LLD thread. That was done before.

    I wouldn't mind doing L30 as it looks interesting.




  9. #19
    IncGamers Member DaveW's Avatar
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    I'd be interested in joining as well. Too bad this thread wasn't up a couple of days ago because I've just taken my planned MFer/PvP Pure Blizz Sorc to cl35 already. Oh well, time to get that that Raven Claw out and go again I guess. Perhaps a Pally ..............




  10. #20
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    I have virtually no items for pvp since I'm not using my old ones, but I feel like I can find/gather most of them to throw together a half decent lvl 30 or under pvper.




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