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  1. #1
    IncGamers Member etgonehomie's Avatar
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    javazon Enigma or COH Help!!!

    ok..i have a dilemma here...should i use enigma for the 45% fwr, 8% dr, and teleport and then just get resis sc...OR should i go the other way and get coh for teh 60% all resis and 8% dr and get frw sc??? which way is better?? if they are both the same...would teh coh way be the cheaper way??




  2. #2
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    i would go for enigma, coh is overrated.




  3. #3
    IncGamers Member awilhelmscream's Avatar
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    For a java I would say CoH.
    The resists are useful. I wouldn't even worry about the FRW charms; I personally wouldn't notice that I ran slower with CoH than i did with Eni, mainly beacause I wouldn't run anywhere with Eni.
    You'll find that you happen to get FRW as a side to all the equipment that you would use anyway (For me that is provided by War Travs, Titans etc.) so it isn't a big worry to get those charms that would just take up inventory space.




  4. #4
    IncGamers Member xNamastex's Avatar
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    Enigma if you want to tele around...and why would you with a Javazon. The best area level clearers in the game. Just keep killing and collect the loot. You will need a COH for +2 skills and resists.

    Switch to Enigma for rushing purposes - its slow though.




  5. #5
    IncGamers Site Pal KremBanan's Avatar
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    You dont use Tele on an Amazon to 'tele around'. Its to slow to do that, but you use it for tele to reposition your merc. The mf, str, dr and frw are just nice bonuses.




  6. #6
    IncGamers Member awilhelmscream's Avatar
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    Quote Originally Posted by KremBanan View Post
    You dont use Tele on an Amazon
    Is more the way I see it in most cases.

    To the original poster: from whats been said I can't see much point in using the runes for eni just to use its biggest appeal in order to move your merc.




  7. #7
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    if you plan for pvp, Enigma is the way to go... no one is gonna stand there and let you run up and hit them without tele out. Plus pvm is already really easy for a cs/ light fury zon, so i would choose enigma all the way.




  8. #8
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    Quote Originally Posted by arbing View Post
    if you plan for pvp, Enigma is the way to go... no one is gonna stand there and let you run up and hit them without tele out. Plus pvm is already really easy for a cs/ light fury zon, so i would choose enigma all the way.
    hm if your on east, my java says differently

    In pvp unless u devote some gear to fcr you will be better off using coh.

    Quote Originally Posted by SkyMind View Post
    i would go for enigma, coh is overrated.
    enigma isnt overrated for its teleport skill?




  9. #9
    IncGamers Member Evrae Altana's Avatar
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    I use CoH on my javazon. 65 resists frees up a lot of space. I tried teleporting with her once. Not only was it freakishly slow, but I ran out of mana after only a few teleports.




  10. #10
    IncGamers Member emar's Avatar
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    CoH has some obvious defensive abilities that Enigma doesn't share. They both provide +2 and DR. They both have some really great mods. On my Java's Enigma is my armor of choice if they are both available. I have not had any difficulties with it. I like the Tele/MF/FRW - to me those are more useful than Res/LL. Tele = Slow, but Griffs alone jumps you 3 Frames, Spirit an additional 2. Still slow, but you aren't a teler anyway Repositioning/Wall jumping/etc FTW!

    Regardless they both work great in PvM, you just need to incorporate different gear selections and playstyles.




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