if prebuff is allowed, before the fight i'll take a Warrior out somewhere in later act1 (the Pit?) with one mouse button set to ShockWeb, the other to Death Sentry and let the warrior spam each off 50 or so times, giving her a humongous synergy to her lit traps. for the fight, shockweb and alternate between mindblast & lit-sentry. of course, for this to work, you can't let the warrior die or re-cast it. warriors also come with Weapon Block. ask any fire-sorc.
grizzly's have truly appalling FHR. i find them useful to practice tri-whirls against with mah ww-sin.
actually, next time i encounter a TG druid, i might just try this, even with only the base point + skills boost's, it could be interesting if i can buff the warriors traps enough. the way synergies work with the warrior* skill's is really advantageous if you take the time to pre-buff properly. just don't let it die.
* & the shadow master for that matter, but we have no control over WHAT that ***** gets up to beyond putting a second point in Mind Blast and hopeing for the best.
Results 21 to 23 of 23
Thread: minion duels
27-02-2007, 09:48 #21
- Join Date
- Dec 2006
27-02-2007, 16:46 #22
so much theory so far...
well i'm sugesting that we all agree about making game and test it in real game
i can come with my shadow master (unfortunately my druid summoner is non-ladder)
we must agree about time of game and rules
i sugest no prebuffs, merc or other benefitial auras (i.e. my assa is wearing lw)
28-02-2007, 08:48 #23
naked character's maybe? no items that give bonus so just natural points spent in your chosen minion and its syns? id love to make the valk (even tho i have now seen the massive choice of syns) and i feel that this would call for making a pure minion character