The 1.11b Uberdin by dthseeker
Table of Contents:
7. PvM Tactics
8. PvP Tactics
First off, this guide isn't on how to play the game or a paladin. If you have troubles with that you will not be able to make this character, maybe even understand the terminology used in this guide. This is also a perm/legit guide so take your wiz gloves and such elsewhere.
The Uberdin is the only character that you will have no troubles with rushing hell, taking on ubers (covering pvm), and sweeping pubbies (pvp). If you had to make one character that was the most efficient at beating the game, the Uberdin would have to be it. You possess the strongest pvm attack in the game, and also have the godliest pvp skill at your disposal (desynch charge).
-Has Desynch Charge so can take on anyone in pvp, although there are hard matchups
-Has Blessed Hammer and Teleport, which pwns pvm except for ubers, which you have Crushing Blow and Lifetap
-Has no true weakness
-Can run around town fast (more useful than you think) and has redempt for almost infinite full juvs during pvm
-Basically a cookie cutter with extra gear in stash
-Hammers are not a direct spell, so if you don't enjoy the finesse of getting close but not going into the oppositions line of fire in the process, this char will not be fun for you in pvp (not an issue in pvm)
-Expensive. I will not list out poor options, as it's not even difficult to get high runes anymore. Start collecting pgems mr. vipermagi-on-my-pally.
(Note: Do not confuse the Uberdin with an Paladin that's made to fight ubers.. they are completely different characters.)
20 Blessed Hammer
1 Smite/Charge/Holy Bolt/Holy Shield
20 Blessed Aim
10 Resist Lightning
Total: 99 Points, done at level 88 including skill quests.
Afterwards dump your points into Resist Lightning or Holy Shield.
This gives you base 80 resist lightning, with the blessed hammer and synergies/aura maxed. The one point redemption is the endless free full rejuvination potions in pvm.
There's too much variability here where I can't give concrete numbers (i.e. not having an anni is the difference of 20 strength), but I can say that DO NOT WORRY IF YOU WASTED A FEW STAT POINTS, 99.99% OF THE TIME IT WON'T MAKE A DIFFERENCE.
Strength: Blah blah enough for gear blah blah blah.
Dexterity: 75% block with holy shield. Make sure you cast BC BO then holy shield when putting points in for max block.
Vitality: The rest.. you should definately have at least 300+
Energy: If you accidently put a point into here don't kill yourself. If you accidently put two points in here kill yourself.
I will list what is recommended and one cheaper alternate. If you can't get either just quit.
75% or 125% fcr
Maxed and stacked resists in hell (enough to nullify conviction completely)
Crown of Ages 'Ber Ber' - This is where you're getting most of your DR%. Has a good amount of resists and fhr too. High str requirement but well worth it.
Alternative - Harlequin Crest (socket with a 15res/7fhr jewel or Ber)
+2 Pally/10fcr Amulet - 10fcr is a must. Other mods you should look for are res/+str/+life/+mana in that order of importance
Alternative - A no-skill fcr amulet. The fcr is a must.
Enigma - If you can't afford this you are in no position to make this build. Put in mage plate for non-CoA (Crown of Ages) builds, put in Archon or Dusk Shroud for CoA build.
Alternative - Didn't you catch me making fun of vipermagi boy earlier?
Wizard Spike '15 res all/7fhr' - 50 fcr, 90 res all, this thing is godly
Alternative - HoTo, but I don't recommend it. You already do enough damage and the resists are crapola when you think doubling a perfect one doesn't even touch wiz spike.
Thundergods Vigor - With 10 into resist lightning and this on, no light char in pubbies should touch you with 90 light resist and good stack. It also adds a buttload of strength and vitality.
Alternative - Verdungoes if you're using shako and want higher DR. I still recommend T-Gods though
35 fcr Spirit in an elite Pally shield (at least 35+ base resists) - Just look at the stats and tell me they aren't good. 2skill/55fhr/35fcr and resists where you need the stack.
Alternative - 35 fcr Spirit in a regular pally shield. This is just as effective except you do a little less smite damage than an elite with grief on (unnoticeable really).
Ravenfrost - Aim for 20 dex and 200+ ar. CbF is a must for desynch charge.
FCR Ring - Other mods you're looking for are Resists/AR/str/life/mana in in that order.
Alternative - Ghetto Raven/magical FCR ring (please don't resort to this)
Waterwalks - Nice boost in stats (effectively) about +22 vita +15 dex for a perfect one, and +5% max fire resist.
Alternative - Sandstorm Treks. Use these if you need the fhr breakpoint.
Act 2 Holy Freeze or Defiance will do nicely. Equip him with Insight, Fortitude, and Vampire Gaze (I suggest this over Andy's for the massive DR)
The highest Paladin Torch you can get, go for higher resists than stats
The highest Annihlus you can get, go for higher resists than stats
3-4 Paladin Combat GC's
20x 5 res sc's
Rest life sc's
*Note: you can really mix and match here. Just try to stack a lot of resists and get at least 3 P Combat GC's.*
Grief Phase Blade
Kira's Guardian 'Lo'
This is bare minimum. Ethreal 35+ resist Elite Pally Shield Exile is highly recommended. You can put other things such as Wisp Projector, Dwarf Star, Hot Spur, at your leisure, but those are really crutches.. you should really be able to beat anyone in a pubby with the gear you have on (save grief/wiz spike switch occasionally).
7. PvM Tactics
1) Take out all your lifer sc's then res sc's until you remove 10x sc's total.
2) Buy a tome of town portal. Now you have 8 slots to pick up any uber godly item that will probably not drop but just in case.
3) Make sure merc's out. Whenever you're in act 4 take insight off of merc so he doesn't get gg'ed by Iron Maiden. Yes this means you will have to drink mana pots from time to time.
4) Hotkey your skills to zxcvasdf etc. This way you can shift click for standstill hammer a lot easier. I have z-teleport x-concentration c-vigor v-redemption. Have hammer on left click and z right-click x shift-click click click click click v rinse and repeat (if you followed that congrats).
Trangs for Dracul's
Waterwalks for Gores
Crown of Ages for Kira's
Wiz Spike for Grief
Spirit for Exile if you have it
There are a billion uber guides out on the nuances of how to take out ubers, but a few things to keep in mind.
-Kill your merc in act 4 before going through portal. Merc walks around when you walk through portal in that little lag time and may spawn mephy, in which case you will be dealing with hell without even starting.
-ALWAYS spawn one at a time. Don't worry that meph is also summoning 1000 skeleton archers and mages while he is coming out. You would rather deal with that than 1000 skeletons + Baal + Diablo and their minions.
-I always start in the south, where griswald would usually come out and attack you (slowly inch towards the middle until you see one come at you)
-Have concentration on right and smite on left. Hold down on boss. If you only have dracul's you may have to drink some full juvs until life tap triggers. Otherwise just watch and wait.
-When you have killed the bosses clean up a little bit with hammers
8. PvP Tactics
You'll learn as you go along, but some main pointers..
-Desynch Hammer/Charge is done as follows: Put on Charge/Vigor or Charge/Concentration, Shift Click around (charge around) then switch your left click skill from charge to hammer. If you are desynched this will create a desynched or invisible hammer. With Charge/vigor you can charge towards them in diagonals so you desynch yourself and the opposition won't even see you come up to them and hammer in their face. ezpk.
-Use grief on zons/most sorcs/some sins. Smite/charge at your discretion. With the ideal setup even when you switch out Wiz Spike for Grief you still hit the 75 fcr breakpoint, so you will surprise many with melee/hammer combo
-If a hack fc zon comes out (there's usually 1 every pubby), put on you're Kira's and Grief and nk until they leave
-You have a crapload of stack so don't be afraid of the foher or cold sorc.. just desynch charge hammer or tele hammer on him right after his foh when he's vulnerable
-It's pubbies, if you get nk'ed more than 2 times than leave
That's it! That's my guide! I realize that the PvM and PvP section could be more in-depth, and probably will be in future versions.