Latest Diablo 3 News
DiabloWiki Updates
Page 1 of 3 123 LastLast
Results 1 to 10 of 23
  1. #1
    IncGamers Member
    Join Date
    May 2006
    Location
    Zurich Switzerland
    Posts
    510

    0 Not allowed!

    Experience mini guide by seralph

    1. Introduction
    2. Total experience
    3. Individual experience
    3.1 Lvl 1-24 chars
    3.2 Lvl 25-69 chars
    3.3 Lvl 70-99 chars



    1. Introduction

    There are so many threads about where to leveling, exp penalties, stealing others exp (meteor) etc. Hope to see less of them in future.

    This short guide covers many questions regarding experience, however, there are few more. I plan to anser them an other day.



    2. Total experience

    TExp = base_monster_exp * type_mod * player_mod * party_mod


    TExp:
    This variable is used to calculate the individual experience


    base_monster_exp:
    is the experience listed at the arreat summit.


    typ_mod:
    This modifier's value is given by the type of a monster.
    normal_monster: 1
    champion: 3
    unique: 5

    note: For bosses the base_monster_exp * type_mod is listed on the arreat summit.


    player_mod:
    This modifier's value is given by the amount of players in the game
    1 player: 1
    2 player: 1.5
    3 player: 2
    4 player: 2.5
    5 player: 3
    6 player: 3.5
    7 player: 4
    8 player: 4.5

    note: player_mod = 1 + (#players - 1) * 0.5
    note: Monster's HP modifier is the same.


    party_mod:
    This modifier's value is given by the amount of partymembers in the same area (~2 screens).
    1 player: 1
    2 player: 1.33
    3 player: 1.66
    4 player: 1.99
    5 player: 2.32
    6 player: 2.65
    7 player: 2.98
    8 player: 3.31

    note: player_mod = 1 + (#player - 1) * 0.33



    3. Individual experience

    3.1 Lvl 1-24 chars


    gained_Exp = mod_1 * mod_plvl * TExp


    mod_plvl:
    This modifier's value := char_lvl / "sum of partymember's charlevels in the same area(~2 screen)"


    mod_1:
    This modifier's value is given by the level diffrence between monster and you.
    LDiff := monster_lvl - char_lvl
    LDIff _ >= 10: 0.05
    LDiff _____ 9: 0.15
    LDiff _____ 8: 0.36
    LDiff _____ 7: 0.68
    LDiff _____ 6: 0.88
    LDiff -5 to 5: 1
    LDiff ____ -6: 0.81
    LDiff ____ -7: 0.62
    LDiff ____ -8: 0.43
    LDiff ____ -9: 0.24
    LDiff <= -10: 0.05



    3.2 Lvl 25-69 chars

    gained_exp = mod_2 * mod_plvl * TExp


    mod_2:
    This modifier's value is given by the level diffrence between monster and you.
    LDiff := monster_lvl - char_lvl
    LDIff ___ > 5: char_lvl / monster_lvl
    LDiff -5 to 5: 1
    LDiff ____ -6: 0.81
    LDiff ____ -7: 0.62
    LDiff ____ -8: 0.43
    LDiff ____ -9: 0.24
    LDiff_ <= -10: 0.05



    3.3 Lvl 70-99 chars

    gained_exp = mod_3 * mod_2 * mod_plvl * TExp


    mod_3:
    This modifier's value is given by your clvl := char_lvl
    clvl 70: 0.9531
    clvl 71: 0.9063
    clvl 72: 0.8594
    clvl 73: 0.8125
    clvl 74: 0.7656
    clvl 75: 0.7188
    clvl 76: 0.6719
    clvl 77: 0.6250
    clvl 78: 0.5781
    clvl 79: 0.5313
    clvl 80: 0.4844
    clvl 81: 0.4375
    clvl 82: 0.3906
    clvl 83: 0.3438
    clvl 84: 0.2969
    clvl 85: 0.2500
    clvl 86: 0.1875
    clvl 87: 0.1406
    clvl 88: 0.1055
    clvl 89: 0.0791
    clvl 90: 0.0596
    clvl 91: 0.0449
    clvl 92: 0.0342
    clvl 93: 0.0254
    clvl 94: 0.0195
    clvl 95: 0.0146
    clvl 96: 0.0107
    clvl 97: 0.0078
    clvl 98: 0.0059
    clvl 99: 0.0049




  2. #2
    IncGamers Member IntelligentX's Avatar
    Join Date
    Apr 2005
    Location
    Piova
    Posts
    6,374

    0 Not allowed!
    Nice guide there :smiley:




  3. #3
    IncGamers Member
    Join Date
    Aug 2006
    Location
    Stavanger, Norway
    Posts
    198

    0 Not allowed!
    nice
    sticky?




  4. #4
    IncGamers Member MaxMax's Avatar
    Join Date
    Jul 2005
    Location
    DK - In The Lab
    Posts
    883

    0 Not allowed!
    Good idea, and good guide




  5. #5
    Banned
    Join Date
    Oct 2006
    Posts
    276

    0 Not allowed!
    very nice guide :grin: definitely should be stickied




  6. #6
    IncGamers Member
    Join Date
    May 2006
    Location
    Zurich Switzerland
    Posts
    510

    0 Not allowed!
    Thanks for the encouraging comments. I appreciate them.




  7. #7
    IncGamers Member
    Join Date
    Apr 2004
    Location
    EXSN-*Ax2Grind, EXSL-*New2TheGame30
    Posts
    3,653

    0 Not allowed!
    I don't know about this being a 'guide' (what does it guide me to do?), but I thought all this information was already in the Strategy Compendum and/or in the Statistics forum, where it technically belongs. This is just a collection of formulae we knew already, it doesn't necessarily teach u how to do anything.




  8. #8
    IncGamers Member
    Join Date
    Aug 2005
    Posts
    1,987

    0 Not allowed!
    Great guide! I have two questions:
    1) For the mod_plvl calculation, shouldn't it be "/" instead of "*"?
    2) For LDiff, is it determined by the char making the killing blow, or is it calculated individually for each char?




  9. #9
    IncGamers Member
    Join Date
    Jul 2005
    Location
    Vancouver
    Posts
    8,611

    0 Not allowed!
    You should make a note of how high lvl monsters have A LOT more exp than lower lvl ones that even 50% of high lvl ones are more than worth it if you can kill them at a reasonable rate (or have someone do it for you).




  10. #10
    IncGamers Member
    Join Date
    May 2006
    Location
    Zurich Switzerland
    Posts
    510

    0 Not allowed!
    Quote Originally Posted by kuafu View Post
    Great guide! I have two questions:
    1) For the mod_plvl calculation, shouldn't it be "/" instead of "*"?
    2) For LDiff, is it determined by the char making the killing blow, or is it calculated individually for each char?
    1) you are right. May a moderator fix this.
    2) it's calculated individually

    [QUOTE = Ax2Grind]
    I don't know about this being a 'guide' (what does it guide me to do?), but I thought all this information was already in the Strategy Compendum and/or in the Statistics forum, where it technically belongs. This is just a collection of formulae we knew already, it doesn't necessarily teach u how to do anything.[/QUOTE]

    For sure this isn't really new. It's the same since a long time. In the SC there is afaik only a table which list the acts you should play in at a certain clvl. This guide contains much more information and is manly thought to help people calculating the exp on their own.




Page 1 of 3 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •