Introduction To PVP Javazon
This is a guide for a Player vs. Player charged strike and lightning fury javazon. This build is designed to reach 9k+ charged strike damage and 3.5k+ lightning fury damage and become a formidable dueler in pub and clan dueling games.
Stat Point Distribution
Strength- It is important for you to place enough strength to end at the 176 mark at the end of your +str gear NOTE: with +str and dex gear you will look naked, which is awesome! =p
Dexterity- Enough to achieve max block with stormshield or enough to wear you javelins (if you choose to use faceted shields instead of stormshield) NOTE make sure u put points into this skill every level, because your block will drop.
Vitality- Every last point
Skill Point Distribution
Javelin and Spear (max)
2 other synergies of charged strike
-All extra points go to next synergy
Dodge/avoid/evade – 1point into each of these, these skills are why amazons don’t get hit in duels =p
Critical strike – 1 point
Pierce/slow missile – pierce is necessary for dueling necros and druids with summons and slow missile is good for ranged attackers, zons =p
Valk – not a pvm build, ignore
Weapon – only two options Tstroke and Titans
Titans – Optimally upped and eth titans are huge in team duels because of their stack size and regeneration ability. They are ok for 1 v 1 but Tstroke is better. Remember you cannot repair eth titans, so if they run out u wait.
Tstroke – Absolutely godly with its added damage, 4skills is necessary. However only 80 javelins and no regen means u need to repair, About 8k gold per repair.
Shield – 3 options
Stormshield – This is optimal, recommended, necessary, and all of the above. Pdr and resistance and block. Down side is no plus skills though.
Spirit – This is the mediocre shield. It has the resistance, fhr and skills, but lacks anything too special. This will give u mediocre survivability and mediocre damage. Stormshield if you want to live long and faceted shields for most damage.
Faceted monarch – absolutely amazing with deflection mod. Gives you block and huge damage. However lacks the pdr from stormshield and the resistance from both shields above.
Helm – 3 options
Griffons – no question. Facet it and you won’t be disappointed
120/45 – More of a bowzon helm, but have seen it used effectively because of its speed and the base helm they make it in
Rare – 30frw/sockets for facet/ 2 skills makes this some what decent, but is extremely expensive, again a bowzon helm.
Amulet – 4 amulets
Highlords – lightning resistance and skill and IAS. This is your amulet against barbs and when you need the light resistance
Cats eye – your default amulet, the frw is absolutely godly for an amulet. You run up to anything and you run away from anything =p
Maras – For the skills and resistance obviously. I would take either of the above over this but it gives you more damage and more survivability so its definitely an option
Nokoz ammy – you amulet for anything that has fire damage. I used this against a psn necro to negate the fire golem pulse. Use it!
Armor – seriously…only one option
[I]Coh –[I] skills resistance pdr and +str
[I]Enigma -[I] …if u really want to use this its got str and skills, but you will lack resistance
Belt – 3 options
Tgods – Cheap and good. Gives you 40 stats and a beefed up lightning fury
Dungos – get one with 40vit (same as the str and dex bonuses on the tgods) cause pdr doesn’t matter after stormshield and coh =p. Its got the fhr to make you shine.
Rare – This will be you godly gear fhr life resistance and +str Get one …craft one
Rare – 3jav skills and 20ias
Rare – 2jav skills and 20ias and resistance/ dex/ str
Boots – 3 boots
Treks – get them eth =p frw is low, but has fhr
Waterwalks – you got the life and the dex, but lacks fhr and frw
Rare – 30frw 10fhr with tri resistance… find this then give it to me =p
Rings - =p
Default set up – 20dex raven with bk ring
Damage – 2 bk rings =p
Cold – 2 ravens
Fire – 2 dwarf stars
Light – 2 wisps
Spirit and cta
9 javelin gcs (Optimally a combination of frw and lifers, and even fhr to hit breakpoints)
scs – get frw with resists…don’t bother with lifers I don’t like em =p
Tactics for PVP (All tactics assume that you are using the default ring settings as well as have max block)
Interesting approach to a Enigma based pvp javazon =p (I just saw this done in a game, though i did beat him 5-0 i thought it was an interesting build)
-Enigma instead of coh
Hoto+spirit on switch (for fcr and resistance)
-Strategy is just to switch tele and dodge then when your close switch and poke with cs. A very unique build.
Sorcs – Remember to spam the lightning fury. If you hit you will reduce their energy shield/ life or just kill them right there.
For cold sorcs remember that they range is lower than fire and light, but they will hit you often, end this duel quickly by running up and poking. Back off if they teleport then shoot lf. These duels in a poke or a hit with lf. Blizzard duels are easier. Move out of blizzard until you catch up to them. If they blizzard themselves jus run up to them and poke.
For fire/light These duels require a lot of running and lightning fury. Dodge their spam while shooting lf, when they tele over you watch for a mistake when they tele too close. They may try to finish fast, but just run up to them and poke if they do for easy win.
Pallys – They will absorb the shyt out of you…or they will be cake
Smiters – get some fhr. If they have low light resistance just stand and poke them a few times. If they have high light resistance run and hit with lf until their manageable in a few hits with cs. If they absorb you…good luck…try and see if you damage them if you don’t jus save and exit or unhostile =p
Hammerdins – these r fun. Lightning fury them when they are spamming. IF the tele on you back off downwards then com right back and poke them. If they desynch, just name lock them and cs when they hit you. Normally you can tanke 1-3 hammers
Foh – End the duels quickly run at them then cs. If you stop and lf you might be wasting a lot of time
Aura dins – same as above except easier =p
Barbs – Easy duels unless they sorb
For all barbs – press R then stand shift cs until they die in 2-5 hits. Holy freeze is about the most effective trick against you but same strategy even if they hf. Don’t run or move because they will hit you more. (I have met 1 throw barb , lf and cs its like a sorc with a faster physical attack)
Zonz – Bowzons are usually cake and Javzons is about who can Lf and cs the best
Bows – chase them when they shoot press R. When they run you run too. IF they run faster spam Lf, but still run after them. Remember to walk when they spam and you will be fine. As soon as you catch up they are done.
Javzons – Run lightning fury until they have a manageable life where you can poke them once or twice to kill
Assassins – ww or traps
Ww – same as ww barb except they might have mb and traps for tricks, ignore them. If they mb when ur far away lightning fury while stunned, if they use traps just run past them.
Traps – same as above except that they die in 2 hits max. Watch out of the tele a lot…if they do then u have to be careful and lightning fury. They will stick to their traps so use that as an advantage if they get too annoying. IN other words stay back and spam into the traps they have up. Treat them as sorcs if they play offensively
Druids and necros – same thing =p
Wind/bone - spam Lf to kill minions then poke / lf to kill them. Wind druids have their armor but if lf gets rid of that then they die in one hit. Wind druids also play aggressively so you can switch to highlords for extra damage against them, should be a challenging duel. Bone necros play defense and will give you a hard time if you try to poke them. So lay back throw javs and wait till they get to close
Fury/summon – fury is jus poking and summon is just lf =p
Psn necros – They bring you life down fast, so run and kill them before they get that last life point
edited by Dacar 9-22-06
changed all of the criticals to charged