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1: Does the STR stat benefit it's damage?
2: Does heart of wolverine benefit it's damage?
3: Does amplify damage work with shock wave?
4: Does having more points in werebear increase it's damage?
5: Does weapon damage benefit it's damage?
6: Does enchant benefit it's damage?
If a druid expert could answer these for me.....that'd be great. I need to tweak my stomper's build a little bit, just to make sure hes as powerful as humanly possible :rolleyes:
I know forsure a few don't, but I think all of them don't as well.
NoOriginally Posted by Mew
NoOriginally Posted by Mew
YesOriginally Posted by Mew
NoOriginally Posted by Mew
Only if it's +skills to boost damage (hoto etc.)Originally Posted by Mew
NoOriginally Posted by Mew
why pump shockwaves damage? i couldnt see how it could possably get to an effective enough level to kill even if all of those mods did work. shockwave is an incredable skill even if its chance and timing are somewhat bugged and nerfed, but dont use it for killing power, use it for paralizing your enemies, and then maul/hunger/fire claw them to death to seal the package
It's just a one point wonder.
For PvP
The higher the level of shockwave the longer the inital stun will last .. thus if your like me and run around and shockwave when dueling until i get a stun on the character it may benefit you especially if the character you are dueling is a runner.
Especially since after you hit that stun maul forces them into hit recovery![]()
High level (not REALLY high level) shockwave will stun monsters for around 13 seconds.
That's a long time.
Yes, and No. The damage it does will be boosted if a monster is cursed with Amp, but Shockwave doesn't trigger CtC's (if I'm not mistaken?).Originally Posted by Mew
ive heard from a lot of sorces that the stun time displayed is actually bugged, its about approx 75% of what it displays. regardless even 7+ secs is a long time.Originally Posted by nickedoff
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