What made you real mad while playing any video game?
Computer cheating? scratched up disk? bugs?
I finally got Resident Evil 4 Saturday.
So I was playing it today and I got real far, then I heard thunder and said to myself "I guess I better save and wait til the storm wears off" so I went to the Typewriter [save point] and started saving my game, all of a sudden the power went off while saving, so I try to load my game and it says "Failed to load data, data my be corrupt"...I was so ticked off right there that I yelled at the top of my voice "CRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP PPPP!!!!!!!!!" :mad:
In diablo, I once tried to play HC. I got a lvl 38 barb before he died because of lag. I don't know if I would've been so annoyed if he had died from natural causes, but the lag-death really pissed me off. Haven't played HC since. I can't imagine how much more pissed I would've been if he had been a much higher level.
I also get pissed in Counter-Strike when morons on your team block you, resulting in your death.
Oh, and accidently saving over good saved games (in any game) really blows.
Having no idea where to go (get a rope to save Rinoa!)
Incredibly dumb AI. I've been playing Guild Wars. I have two computer controlled characters on my team that can resurrect. Three characters are dead. One casts their res spell. Just as it is almost finished, the other one starts to cast theirs on the same target. These spells cost like 6 seconds so there's 6 seconds of life down the drain.
Oh, I've been playing Star Ocean too. After a huge, long dialog scene you are in a combat area. But, these are monsters you have no business fighting yet, I guess you're just supposed to run to the next town. Of course, I go the wrong way, get a game over, and have to listen to all that dialog again.
Fire Enchanted boss deaths in [crowbar swings] - unnecessarily massive damage.
The misc. stupid things your units do when telling them to navigate terrain in Command & Conquer. For example, if you tell a Hum-vee to go over a bridge (one lane) and when it gets there another vehicle is crossing the bridge already, going the other way, the Hum-vee will sometimes take a different route rather than wait. Most of the time this route involves covering just about every square inch of the map and passing through at least 2 enemy bases. *sigh* Or if you want your units to move in a generally straight line between where they are now and where you click, you're going to be sorely disappointed.