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  1. #211
    IncGamers Member NASE's Avatar
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    Re: Multishot vs Strafe

    Quote Originally Posted by sorcees View Post
    How do they compare if i use my high lvl enchant (about lvl 50) sorc?
    Physical immuuns are no problem anymore, but will ench on all MS arrows?
    It should.
    However, with a high level enchant, I believe one needs to assume exploding arrow as an alternative. And I'm not sure what combination would be best then.




  2. #212
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    Re: Multishot vs Strafe

    It is more for added fire damage and AR, not so for pure fire damage.
    Exploding arrows are on Ravenclaw, Kuko and Demon machine, but thats more for the enchanter himself i think.




  3. #213
    IncGamers Member zrk's Avatar
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    Re: Multishot vs Strafe

    Strafe is more about the chance to cast stuff and crushing blow. With higher raw damage they have a smaller role so multishot becomes relatively better.




  4. #214
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    Re: Multishot vs Strafe

    Is mass psn dmg + multi still good?



  5. #215
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    Re: Multishot vs Strafe

    Nope.

    And it hasn't been for many years. The mass psn damage and multi idea is from 1.09 IIRC.
    So no, that approach isn't used anymore. It's all about strait physical damage now.




  6. #216
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    Re: Multishot vs Strafe

    Strafe because im on a netbook and cant see every mob every time :P



  7. #217
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    Re: Multishot vs Strafe

    I use both about 50/50, but I have strafe maxed and only 11 hard points in multi.



  8. #218
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    Re: Multishot vs Strafe

    I've always prefered strafe due to the auto targeting, it acts as a scouting tool to find monsters off the edge of the screen.



  9. #219
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    Re: Multishot vs Strafe

    Use both, there are some spots where multi is undoubtedly better (cow level, chaos, parts of WSK) and some where Strafe is much better. Strafe is very useful for scouting though



  10. #220
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    Re: Multishot vs Strafe

    strafe makes game to easy :P



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