I finally made it for the first time through Hell! My n00bsorc, err. meteorb Olena braved many dangers, fought foul beasts, hid cowardly in corners, but emerged triumphant.
Before this build, I tried two characters to beat Hell, but they never made it past the Den of Evil. A fanatic zealot (sucked due to lack of good gear) and a lightsorc (sucked due to lack of gear, no block, 175 energy, and more build mistakes).
I decided not to let the third attempt suck as well, and followed a guide (and a good one). A meteorb is indeed a versatile and safe build!
Normal and Nightmare (pwned all with FOrb) passed uneventfully. One of the splinters of Meph's soulstone morphed into a Mal at Nightmare Hellforge.
Hell was really something different, I had to be careful now (damn). I quickly noticed that going max block complemented my playstyle (kamikaze) pretty well, and I lived past the Den of Evil! Here are some of the key moments in Hell, familiar to all I guess.
Andariel: Weakness to fire, end of story.
Duriel: My merc tanked, I lived.
Mephisto: Can't remember much except that I didn't die.
Hellforge: An Um (and Mal in Nightmare???)
Chaos sanct. & Diablo: Merc seems to think that IM means 'attack harder'. Merc was also attracted to the pretty pink lightning of Diablo. Yes, a lot of resurrection fees.
Nhihlhahthahk: Death by merc. I just stood in a corner as far away from the corpses as possible.
Ancients: Chicken as I am, I waited until level 88 before facing them. I killed them in two tries. First try: went splat because of whirwind attack in under five seconds. Second try: tele'd like crazy and put my merc in front of the bullies, spamming FOrb or fireball. So this is how it feels to play hardcore, it was the only time during the game that I really stressed out.
WSK: Died a couple of times (fanatic charger zombies, gloams), but managed to slay Baal with relative ease.
End stats: See Pic.
Shako + PTopaz
Skin of the Vipemagi with res all jewel (+49 res all total)
upgraded Visceratuant with PDiamond
Stone of Jordan | 10% FCR+extra resists ring
One last question for y'all: How come my merc easily beats waves 1,2,4 and 5 at the Throne Room, but dies quickly to wave 3? Is it because of the hydras? He has 75% fire resist.