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You said two-handed non-dual wielders were worthless!Originally Posted by morotsjos
People seriously underestimate the power/convenience of range 5 in pvm
they are utter trash compared to 2 weapons. what is hard to understand?Originally Posted by MoD
Then why don't you actually say the words "compared to?"Originally Posted by morotsjos
Be clear in your posts, sonny.
And actually, they are not trash in comparison to anything. My spear barb beats the **** out of anything in PvM, and he's designed for PvP.
so you're seriously saying that you spend more time _chasing_ monsters around than what you do killing them? you always play on normal difficulty?Originally Posted by Omikron8
so do hammerdins with 5k hammers instead of 15k. that doesn't mean they're better. in fact i'd call them trash, just like polearm jokes.Originally Posted by MoD
Man , you are talking nonsense , range 5 is really powerfull , I dont chase freaking monsters since I tele with nigma. I could use fort, but I like tele.Originally Posted by morotsjos
I think that ww in PvM at least is better with 2handed weaps. Range is just better.
what you _think_ isn't really relevant.Originally Posted by MoonDark
range is irrelevant as well since you, just like all other barbplayers, close the distance in 0.5 seconds with enigma.
fact is that 2 weapons=twice as much hits->more damage and at least twice as much crushing blow. what is hard to understand?
so exactly what is "really powerfull" with range 5 compared to range 3? everyone who has tried both knows that the difference isn't even that significant, and the time you spend chasing down monsters is _nothing_ compared to the time you spend continously whirling mobs with monsters who have thousands and thousands of life each.
people who think twohanders are viable (or even better lol) compared to dualwielding just dont grasp the concepts of crushing blow and ww basics. or you all play normal 1-player games only.
alright activate flame mode
I don't use enigma, if you assume that immediately then i think YOU are the damn noob who knows nothing more than some stupid duped runewords, hammerdins, etc. Fort is way better for pvm, THERE ARE BETTER BARB ARMORS THAN ENIGMA FOR PVM.
hey genius guess what the damage of a one hander is? TWICE OR LESS THAN A TWO HANDER? does your one handed weapon do 900 max damage one handed? NO IT DOES NOT
if you are going to spit out some damn statement like "you do twice as much damage" at least look at the damage of your weapons before you do some simple multiplication
Who said i chase after monsters? you know monsters have this magical thing called collision size? you don't see 341414151 monsters stacked on one location in melee range of you (unless they are ghosts/wraiths). Monsters surround a barb quickly and while i am killing those near me i am also wearing down those around them. If the monsters around the monsters near me are ranged then i am increasing my survival instead of sitting there like an idiot getting pelted by 1934871498147 burning dead archers or rogue archers.
We play on normal difficulty one player games? Look in the damn mirror buddy
I use enigma because I like to do MF, tele = faster runs , and nigma gives me MFin , thats why . i would go with fortitude if i wanted to kill more , ( I would do like 4k-16k ww. But I preffer to mfin.
I actually use nigma to make runs faster, my boots are goblin toe, so I don't have too much fast run speed , ( nigma gives already a lot ) , and I can have more contact with the mobs for more hits. ( no faster run walk skill point spent either ) .
For crushing blow , I use my rends , and the toe, ( for a total of 35% , not alot , but it works , and its noticeable ) .
Please don't flame me for mfin with a barb, i like it .
oh also , I really use taunt to bring the monsters to me , or tele to let my merc to kill archers very fast, when they all spread.
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