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Hi yall,
I figured since I had been lurking these forums for *a while*, 2 years cough cough, I might as well post an intro for myself. Im 18 and live in Colorado. Any ways onto the point. I absolutely hate cattle.net now because it sucks so I'm permanetly moving to SP. Im am going to go for an untwinked HC sept, very similar to Savage's. I would like some suggestions for the builds.
The builds I was planning would be..............Drumroll
Necro-Fishy, hey I got to get one to survive hopefully....
Druid-Fire/Summoner
Zon-Probably light, suggestions would be cool
Sin-Kick/DS
Barb-WW/Conc, hopefully to inherit IK set someday....
Paly-Maybe a ranger, I HATE HATE HATE cheesadins
Sorc-Meteorb, Blizz/Fball, FO/CL
The rules will be:
1) All chars must be within an act of each other, except for act 3 because it is boring and sucks
2) Only muling items between chars in the Sept
Thats about it.
Ohhh, and I have invented a new super deflective shocking shin guard just for Nebux. Kick them shins now:grin:
Welcome to the forum!
The builds looks fine to me. Maybe you should consider a Frostzealot if you want an easier paladin build.
*Kicks Norcim's knee.*
:shocked:
Welcome to the SP Forum!
I have been playing 10 characters in SC under similar types of rules -although they have become more scattered in Hell, due to their different rates of progress.
My 10 characters are:
Avenger, Hammerdin
Meteororb
Fury WW
Lightning (LF/CS) 'Zon
Berzerker Barb, Conc Barb
TS/DF 'Sin, Trapasin
Bonemancer
Hammerdin was the easiest and the only one I've Patted/Matted. Trapasin is in A5 Hell. Others are all in A1 to A4 Hell.
I think its important to have one build that is easy to take all the way -such as your planned fishymancer. Other builds need to be strong until you build up a collection of high-end gear. I expect you'll find that the Fire/Summoenr druid and the ranger Pally will be your biggest challenges.
Hi and welcome to SPF! Looks like you have a lot of goals that you set for yourself. Good luck with them!
-ES
Best of luck... I've started the same thing recently. No transfering from the stash to a new character until that character has caught up to the party is another rule I added, but have yet to need to implement. I'm in Act III normal now, and will probably take the rest of the week to get through it... too much else on my plate.
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