Latest Diablo 3 News
DiabloWiki Updates
Page 5 of 315 FirstFirst 1234567891555105 ... LastLast
Results 41 to 50 of 3147
  1. #41
    Banned
    Join Date
    Nov 2005
    Posts
    382
    Some numbers regarding 1pt Smite vs. 20pt Smite. I thought posting here is a better place. All numbers are average and depend on how lucky you are on triggering CB, except for the 100% case ofcourse. I use the same CB trigger numbers to compare between 1pt smite and 20pt smite, essentially the difference is due strictly to smite level and not CB %.

    Case 1.
    Weapon: No Grief, atleast 50%CB (Death or LW)
    Helm: Guilface, 35% CB
    Boot: Gore, 15% CB
    Shield: zakarum, dmg 108 avg*
    * Assume using lvl 20 holy shield
    * Assume CB cap at 100%, but result will not change much if not
    - Total 100%CB
    - 108 * 3.88 (fana+1pt smite) + 108 = 527 smite dmg, 1pt
    - 108 * 6.73 (fana+max smite) + 108 = 835 smite dmg, 20pt

    1ppl Meph kill speed
    1pt Smite: 7.90 seconds at max smite speed
    20pt Smite: 7.26 seconds at max smite speed
    Time saved: 0.64 seconds


    Case 2.
    Weapon: No Grief, 30% CB
    Helm: Guilface, 35% CB
    Boot: Gore, 15% CB
    Shield: zakarum, dmg 108 avg*
    * Assume using lvl 20 holy shield
    - Total 80%CB
    - 108 * 3.88 (fana+1pt smite) + 108 = 527 smite dmg, 1pt
    - 108 * 6.73 (fana+max smite) + 108 = 835 smite dmg, 20pt

    1ppl Meph kill speed
    1pt Smite: 9.84 seconds at max smite speed
    20pt Smite: 8.71 seconds at max smite speed
    Time saved: 1.13 seconds

    Case 3.
    Weapon: Grief, 340 dmg
    Helm: Guilface, 35% CB
    Boot: Gore, 15% CB
    Shield: zakarum, dmg 108 avg*
    * Assume using lvl 20 holy shield
    - Total 50%CB
    - (108+340) * 3.88 (fana+1pt smite) + (108+340) = 2186 smite dmg, 1pt
    - (108+340) * 6.73 (fana+max smite) + (108+340) = 3463 smite dmg, 20pt

    1ppl Meph kill speed
    1pt Smite: 8.71 seconds at max smite speed
    20pt Smite: 7.26 seconds at max smite speed
    Time saved: 1.45 seconds

    You'll decide on if less than 2 seconds worth lowering your zeal or defense.




  2. #42
    IncGamers Member
    Join Date
    Oct 2005
    Location
    under my um-dela!
    Posts
    248
    Perhaps this is the wrong place, but I think I'll ask anyways. It's probably been asked a million times, but I'm still going to get an answer from someone on here, because I trust you guys. CoH...or Fort? I can afford either. I saw nothing on here mentioning CoH, but I figured I'd ask anyways.




  3. #43
    IncGamers Member [exile]'s Avatar
    Join Date
    Sep 2004
    Posts
    3,843
    I personally suggest Fortitude, unless you're in dire need of Resists.

    CoH was mentioned in the guide as an option as well, under the CB-oriented rich section. Fortitude was placed in the Damage-oriented rich section.




  4. #44
    IncGamers Member
    Join Date
    Dec 2004
    Location
    Wisconsin-the armpit of the world
    Posts
    503
    Great looking guide. One thing you left out of it are possible Merc setups. A good mercenary can often make or break a character's success.

    For a smiter/Zealer, you're going to want a Might mercenary for certain.

    Poor:
    Bonehew (Shael/Amn or Amn/Amn, or Hel+Amn or even Hel/Shael)
    Duriel's shell (15% IAS jewel or resists jewel/rune)
    Tal's Hat with Um or IAS jewel (best merc helm, bar none)

    Middle Class:
    Eth Obedience: very effective for it's price.
    Leviathon OR eth Duress OR Eth Stone
    Tal's hat with Um

    Rich:
    Pride in an Eth Great Poleaxe. That Concentration aura will help your dmg quite a bit.
    Eth Fort. Make sure you glitch out that eth armor. you'll get 3k+ defense out of it.
    Tal's hat with Um or an all resists jewel with awesome mods.

    With the "rich" gear setup, your merc will have a lot of life, a lot of defense, maxed resists, 10% life leech, and give you two dmg modifying auras. Concentration+Fanat+Might will make you kill things rather quickly, I'd wager.

    I've never built a smiter, but I'd use that "rich" merc setup for almost ANY melee character. This is just my two cents to a VERY good looking guide.

    An Argument might be made for Andy's visage over Tal's hat, but I prefer the life/resists bonus in conjunction with the 10% leech. I guess it's perference, but for the price and availability of Tal's hat, it cannot be beaten.

    Hetch
    *hetchman




  5. #45
    IncGamers Member
    Join Date
    Jul 2005
    Location
    Vancouver
    Posts
    8,611
    For Uber trist itself though, I would get someone to deal with my merc. It's just not worth the risk.




  6. #46
    Banned marcello's Avatar
    Join Date
    Mar 2005
    Location
    Sweden *belly-dancer
    Posts
    5,611
    personally I'd choose HF merc over might on a zealot anyday, with good gear you do not need might merc, as you'll kick everything easely anyways.




  7. #47
    IncGamers Member
    Join Date
    Feb 2006
    Location
    Connecticut
    Posts
    469
    I wanted to make sure that a 1 pt smiter was effective at gettin those keys, so I made a hacked one :rolleyes:

    uped hoz
    grief
    coh
    gores
    guillames
    maras
    2x ravens
    dracs

    a bunch of combat and a annihilus

    maxe fanat
    maxed zeal
    maxed sacri
    1 pt smite
    rest into synergies and defiance

    some problems:
    zeal does only 1.3k damage?! Only reason i got the keys was cuz of lifetap, max block, big def
    smite does only 1.9k?! very odd

    yeah, the damage was SO low. what were the problems?




  8. #48
    IncGamers Member kingdryland's Avatar
    Join Date
    Feb 2005
    Location
    Greece
    Posts
    4,971
    First of all your REAL smite damage will be about 5-6k average and your REAL zeal damage around 9k average per zeal,with this setup. Grief damage is hidden,(just like deadly strike damage) ,the Lying Character Screen (LCS) fails to show real stats. If you think he can't kill then it is a placebo effect from the opposite I'm afraid. And mara's + combat skillers are useless for zealots. Use highlord's and max/ar/life charms instead.




  9. #49
    IncGamers Member
    Join Date
    Feb 2006
    Location
    montreal
    Posts
    14
    Ok so like, lets say you aren't a noob and want to actually have a real setup with a real merc...
    Grief
    Pheonix
    Fort
    Seraph?
    Bul-kx2?
    Gore
    Nosf
    Drac
    I cant believe there isnt anythign better than guillaums... CoA? Andys?

    Merc
    Eth Fort
    Eth Andys
    Eth Infinity

    Charms etc...
    is that it?




  10. #50
    IncGamers Member kingdryland's Avatar
    Join Date
    Feb 2005
    Location
    Greece
    Posts
    4,971
    Seraph is not the best zealot amulet,use highlord's. Bk ring is one of the worst choice for rings,leech that isn't significant in hell and skill that doesn't help your damage. For pvm Guil is the helm yes. Coa is for pvp setups.




Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •