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  1. #3111
    IncGamers Member
    Join Date
    Mar 2012
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    36

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    Seeing as how we only need a 1x3 space for the torch itself, what other charms other than lifers/resist do we need? There's a whole lot of space. Do we need any skillers? A gheed's isn't important seeing as how we're not really mfing, unless it's for the keys itself. Anni, yes. Torch, no since you want to pick it up.



  2. #3112
    IncGamers Member
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    Jul 2008
    Location
    Sweden
    Posts
    405

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    I have about 5-10 ists to spend on a uber smiter.
    Suggestions on gear?



  3. #3113
    IncGamers Member
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    Jun 2010
    Location
    Oregon
    Posts
    2,623

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    Quote Originally Posted by LoveLF View Post
    I have about 5-10 ists to spend on a uber smiter.
    Suggestions on gear?
    g's face
    dracul's
    gores
    ravenfrost
    shael'd the redeemer
    um'd HoZ
    tgod's
    mara's (or rare/magic resist all/light/cold)
    rare/magic resist ring
    smoke or ebug prudence

    treachery for fade prebuff, stand in the fire just north east of the red portal when you zone into tristram, then switch back to your regular armor once fade goes off.

    fix resists with charms as needed, life charms for the rest of the slots.



  4. #3114
    IncGamers Member
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    Mar 2010
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    163

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    Does your character level matter? or do you just always maintain max block?



  5. #3115
    IncGamers Member hubb's Avatar
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    May 2009
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    Internet
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    2,251

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    Dexterity needed goes up as you level. The difference between levels is usually 2 dex points (maybe sometimes 3?) so you can just add to dex as you level up



  6. #3116
    IncGamers Member
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    Sep 2010
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    420

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    Old, but a great guide. I can't stop thinking about gear for my uber paladin!



  7. #3117
    IncGamers Member
    Join Date
    May 2012
    Location
    Argentina
    Posts
    17

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    Shield. Sanctuary , a good roll here, 100+ all res, in a nice elite paladin shield.

    Sanctum has no 100 res :S


    +20% Faster Hit Recovery
    +20% Faster Block Rate
    20% Increased Chance of Blocking
    +130-160% Enhanced Defense
    +250 Defense vs. Missile
    +20 To Dexterity
    All Resistances +50-70
    Magic Damage Reduced By 7
    Level 12 Slow Missiles (60 Charges)




  8. #3118
    IncGamers Member
    Join Date
    Jul 2003
    Posts
    279

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    It is entirely possible to have +100 res Sanctuary in a PALADIN shield, since they come with an inherent resist (up to +45), so rolling a +100 resist shield is actually quite easy with a 40+ res shield




  9. #3119
    IncGamers Member
    Join Date
    Jul 2009
    Location
    Michigan
    Posts
    93

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    So I see a lot of talk here about Grief, but I haven't made one yet and I am about to do my first ever uber run this week. Was wondering what your guys' thoughts were for my pally.

    Weapon - Last Wish BA
    Armor - Duress AP
    gloves - Draculs
    Belt - Dungos
    Helm - Vamp
    Shield - Sanctuary pally shiedl (105 res)
    ammy - 3 combat skill with tele charges
    ring 1 &2 - dwarf star (working on getting 2x BKs)
    boots - gore riders

    switch -
    weapon - CTA
    shield - non upped HoZ
    merc -
    tals armor
    guillames
    insight ethCV

    notes
    i went with vamp. gaze instead of guillames bc i'm more concerned about my survivability and wanted more LL. I am still around 80-90% CB, As I have not tested it yet, am I really going to notice the 10% difference to CB? The flip side is my merc has no LL on him,will having LL on him keep him alive against the ubers, or is it pretty much a forgone conclusion that he'll die


    so thoughts? I feel this is a decent build, I can solo anywhere I want, but I've never done the ubers so looking for feedback. I'm lvl 87 in case anyones wondering.



  10. #3120
    IncGamers Member
    Join Date
    Jul 2003
    Posts
    279

    Re: The 1pt smiter guide to Uber Tristram v 1.0.

    LL doesn't work with Smite (only life tap will), which is why Guillame's face has been pretty much a staple for any uber smiter (there are no other helms that offer as much power or even survivability). It's fine for killing the mobs BEFORE you get to the organ bosses (Lilith, Duriel and Izual), but it's nigh useless against any of the bosses (Lilith especially since most of her attacks are Poison based, which your Vamp will provide nearly no protection).

    If it was me, I'd switch Duress for something else, possibly something that offers high resistance. CoH does nicely. It seems to me that your resistance isn't high enough to counter Uber Meph's Conviction.

    Switch your HoZ on your weapon switch with a Spirit Shield, HoZ doesn't increase your BO from CtA. For the same reason, I'd replace your amulet with a Mara's Kaleidoscope, for the same reason. (in fact combat skill levels are rather moot for a Zealot).

    I have never used a merc with my zealot, because he doesn't give any utility save for holy freeze and dying. I have never used Mercs for Ubers, and none of the uber guides I have seen even have it listed, so I assume it's of no importance. I built my uber zealot without touching my mercenary, and didn't notice any need for one.




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