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Suggestions?![]()
- Spank you!![]()
To the Necromancer forum with ye!
ZAP!
Nothing beats the raw power of the Fishymancer. Check the stickied guides in the necromancer forum, and look for the Fishymancer guide by Nightfish. Excellent work. If you have more questions, just post them here, the forum members will be more than happy to pitch in advice. Good luck!Originally Posted by Shy
The 2 summon builds I'd suggest are the fishymancer and the commando builds.
HoS
Commandomancer is hands down the more fun of the two.
Define fun?
20 Raise Skeletoin
20 Summon Mastery
1 Clay Golem
1 Golem Mastery
1 Summon resist.
1 Amplify Damage.
1-7 revives
1 Decrepify
Prerequisites
As that is only about 52 skill points, there is different opinions of where to go from there
Variants include:
20 Corpse Exp
More in Amp Damage
Attract
Decrepify
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20 Skeletal Mage (Not as popular)
1 Lower Resist
More revives.
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3 words for you "the immortal fishymancer "Originally Posted by Shy
Like madona once said: "theirs nothing like a good spanking":grin:Originally Posted by Shy
As a commando, you fight in front just like the rest of you minons instead of a lazy bum just stay back and does nothing. In short term, you're actually clickng thingsOriginally Posted by MikeFord
Kay, ...Here is what I have so far:
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Level: 69
Stat Points Remaining: 185
STR: 85
DEX: 25 (No points added.)
VIT: 100
ENR: 25 (No points added.)
~~~
Skill Choices Remaining: 30
Raise Skeleton - MAXED (20)
Skeleton Mastery - MAXED (20)
Skeletal Mage - 1 Point
~~~
I'm thinking :scratch: about maxing out Corpse Explosion. (Followed the Fishymancer guide.)
What really confuses me is the Curses.. :embarassed:
Does Decrepify also use Amplify Damage?? Because I'm going to Max out either Amplify Damage or Decrepify...
Suggestions, opinions, comments etc.rop:
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