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  1. #21
    D2/3 Necromancer & Witch Doctor Moderator Mad Mantis's Avatar
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    Quote Originally Posted by Rabbitz
    omg...i tried the qwer/asdf thingie but it gets me killed dammit...i can't keep my ET skills up while maintaining this setup so its the basic f1/8 for me
    How can relying on the way you move your hand in almost all games get you killed? You use the same motions. All you need to do is remember what does what. That is more a matter of brute force repetition and conditioning than anything else.



    Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.

  2. #22
    IncGamers Member
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    yeah, once you play a couple hours with a new skill setup you'll be used to it and wonder why you didnt change to it sooner




  3. #23
    IncGamers Member
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    i didnt know you could also use the a,s,d keys. thnx for that. and can i ask why everyone likes the gumby (clay golem) so much?




  4. #24
    IncGamers Member natural disastr's Avatar
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    gumby=lots of health+slow target (mine's at 49%)=muy bueno
    other golems=soso (with exeption of fire which is useful for poisonmancer for that one health




  5. #25
    IncGamers Member
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    Ok,ty. Im using the fire golem now (have 1 point in every golem, im lvl 31 now), still trying the skills. And are the revives worth it to max out? since they only live 3 min.




  6. #26
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    Okay this really helps me out with my summoner, I have been uncomfortable with my hotkeys too.

    I use
    asdfgzxcvb
    for my skills.

    I think what is getting me into trouble is that I am still thinking like a melee player. If I get rid of my attacks (which I don't really use) from the a, s keys and replace those with curses that should help me out a lot. Great thread thanks.




  7. #27
    D2/3 Necromancer & Witch Doctor Moderator Mad Mantis's Avatar
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    Quote Originally Posted by Misterme
    And are the revives worth it to max out? since they only live 3 min.
    They are strong and very useful. But their pathing AI makes it hard to use them without having tele. They have a timer which makes it hard to keep all of them active at the same time. Most people find that 1 point and some good +skills gives them all the Revives they can handle.



    Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.

  8. #28
    IncGamers Member Rabbitz's Avatar
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    Quote Originally Posted by Mad Mantis
    How can relying on the way you move your hand in almost all games get you killed? You use the same motions. All you need to do is remember what does what. That is more a matter of brute force repetition and conditioning than anything else.
    nonono, try playing a fps for hours, then switch to diablo, eys you use the same set of keys, thats the point, somehow, somewhere while playing, i WILL hit a wrong key and die...




  9. #29
    IncGamers Member
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    ive got another question, i tried to set the skill on asdfg and that keys, but i cant. how can i do that?




  10. #30
    IncGamers Member Phesto's Avatar
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    Quote Originally Posted by Misterme
    ive got another question, i tried to set the skill on asdfg and that keys, but i cant. how can i do that?
    (this is for the other person that asked as well.) you need to make those keys available for use in control options first. press esc, go to options, etc.

    mine were:
    asdfg
    zxcvb

    i see no reason to complicate

    potions default, few, more arbitrary changes were made




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