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  1. #1
    IncGamers Member
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    Question summoner's merc help plz

    this probly doesnt really belong in necro forum, but im planning on using nightmare act 2 offensive merc for Might, and i was wondering what lvl Might actually is, and if + skills increase its level. thanks




  2. #2
    IncGamers Member
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    + to all skills will increase the level of might. + to off auras wont work because your merc isnt a paladin. You can get +8 to your merc's skills with Arioc's Needle, Shako, and Chains of Honor (Dol Um Ber Ist). What level your merc's might is can be found here. However, it might be outdated.




  3. #3
    D2/3 Necromancer & Witch Doctor Moderator Mad Mantis's Avatar
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    This guide however isn't outdated.



    Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.

  4. #4
    IncGamers Member McCain123's Avatar
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    One more question to this. The guide says lvl 30 might is as high as your merc can get at level 98, however the pet-calculater says, lvl 20 might is the highest at lvl 95. Which is true?




  5. #5
    D2/3 Necromancer & Witch Doctor Moderator Mad Mantis's Avatar
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    Quote Originally Posted by McCain123
    One more question to this. The guide says lvl 30 might is as high as your merc can get at level 98, however the pet-calculater says, lvl 20 might is the highest at lvl 95. Which is true?
    Both the guide I provided a link to and the pet-calculator say the exact same thing, providing you are looking at the Excel-sheet that can be found under the "Merc Stats and Leveling Mercs" section. The Excel sheet and calculator say the same thing and are correct.



    Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.

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