Hello everybody, welcome to my world…
I have been thinking recently about trying a little experiment and I have finally got round to starting it. It has probably been done by plenty of players before in the course of playing the game, but I have never seen anyone spell out their findings yet.
My plan is to clear all areas of all Acts through Hell mode and log what items I find. I will complete the whole of each Act in one game to make the test a bit more credible.
Things I will log are :
Flawless gems found.
Number of deaths.
I'll start by introducing the character I used and listing his gear/skills/stats etc.
So all say a big hello to…
HerdMasterCow - Necromancer (Skellimancer) - Level 90.
Str : 100
Dex : 179
Vit : 186
Nrg : 75
With gear :
Str : 223
Dex : 200
Vit : 217
Nrg : 126
Life : 874
Mana : 540
Defence : 1669
Block : 74%
Light Res : 56%
Cold Res : 56%
Fire Res : 72%
Poison Res : 45%
(all will be maxed when I finally get the charms I need).
Magic Find : 430%
Gold Find : 385%
I should probably state at this point that, I think, my Magic Find luck is very poor!!!
1 Point in all Curses. (12 With Gear)
20 Summon Skeleton. (32 With Gear)
20 Skeleton Mastery. (32 With Gear)
20 Corpse Explosion. (29 With Gear)
1 in each Clay/Fire/Iron Golem. (13 With Gear)
1 Golem Mastery. (13 With Gear)
2 Revive. (14 With Gear)
1 Summon Resist. (13 With Gear)
2 Summon Skeleton Mages. (14 With Gear)
17 Bone Armour (26 With Gear)
2 Bone Wall (11 With Gear)
‘Enigma’ Archon Plate
‘Beast’ Zerker Axe
Upped Homunculus ‘Ist’
Upped Chance Guards
War Travs (47% Mf)
Switch : Cta (+1 BO) + ‘Spirit’ monarch
3* Skillers + Life
Mf / Res Charms
Mercenary (Might) – Mizan - Level 90.
Gaze (31% Ed/Ias Jewel).
CoH Dusk Shroud.
‘Infinity’ Eth Cryptic Axe.
Well that’s him! The findings from each Act will follow over the coming days/weeks. Trouble is the flamming reset might ruin it, but we’ll see…
Any comments on my idea are very welcome. I’ll be editing the thread as I go, and will probably post a final version once I have finished.