I am making a Bone Necro for MF. Currently I have maxed Spear and Spirit and am working on bone wall. One point in golem and mastery. I plan to put one point into revive and all curses. He is level 55 now with tons of unassigned attribute points. I haven't tallied up all the skills but probably finish around 90.
He has 36 hard points in strength and 50 in energy so far. I have a ring mail enigma (36 required str) waiting on him. He has to drink a lot of pots.
He is just about to enter nightmare (I've done normal baal runs till now.) He will use a might merc.
Since I will have revives and teleport would it be best to forget blocking? If so should I go with insight on my merc or should I go will a tomb reaver for MF on my merc and sink the points that would have been dex into energy? I dont mind drinking some pots I just dont want to have to run back to town constantly. Plus I want enough mana to be able to teleport through durance/worldstone.
So basically I'll be using shako, white, enigma, marrrows, homoculus, a rare FCR/19resist/+1 necro amulet, rare FCR/MF rings and so far 3 skillers for the main equipment. Gheeds, a couple of grand mana/life charms and fill in with small resists/MF.
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Thread: MF Bone Necro
21-07-2005, 21:05 #1
MF Bone Necro
21-07-2005, 22:31 #2
- Join Date
- Jun 2004
Well, I don't have teleport, but my bonemancer can spam bonespear all day long without taking a break, thanks to his lvl 15 Insight.
He is wearing some +mana gear as well, though. He's lvl 83, no points in energy, 756 mana currently. Along with the Insight this means unlimited mana for me, so I'm a big fan of Insight.
22-07-2005, 19:59 #3
Originally Posted by Grumpy Old Wizard
- Join Date
- Jun 2005
22-07-2005, 23:21 #4Originally Posted by Myrakh-2
insight on my trapsin = drop traps constantly...
insight on my summoner = revives like made
insight on my bonenec = spamming all i want
insight on my lit sorc = constant spaming when needed and helps my nrg shield recharge fast