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After deleting my level 88 sorc and deciding to remake one
SO here comes my choices:
Fireball Orb
My Previous sorc, actually did pretty ok in hell
Meteorb
In classic, would it work?
Blizz fireball
DUnno about this, never really majored blizz, because its static
CHain lightning Orb
Huh
CHain Lightning fireball
No comment
I want to do dual tree just to solo hell properly, so no blizzorbs or single treed dumps like those
blizz-fball > all other dual element sorcs.Originally Posted by Invitus
Meteorb is no good in classic.
chain lightning hybrids dont do so well in classic b/c you need lots of + skills to make an not fully synergized CL work.
CL/orb is viable, yes, its not that good though.
Blizz-fball is almost as strong as pure blizz sorc or pure fballer, even stronger at times, and it can kill almost everyone in hell.
There is an excellent guide stickied in the sorceress forum, but it is expansion. I tried it in classic and have tested many, many diffirent setups and the best gear setup is (imo)
shard
magefist
2X sojs
+ sorc prismatic ammy
Tarnhelm
This gear will never change. Being a hybrid you need lots of +skills to be as effective as a single element sorc.
Now for the rest of gear you have some options (shield, armour, belt, boots)
For a cheap setup i recomend goldskin, perfect ward, nightsmoke, and rare boots with fire resist, light resist and fhr. You already have max resists but the boots fire and lightning will be useful if you get lower resisted///convictioned in the chaos sanctuary
A rich setup, and better, is 24 fhr armour with 2 resists (doesnt matter which) above 25 and life if possible. For belt look for the same mods as your armour, only make sure the 2 resists are the resists your armour doesnt have. For shield get a 17/30/20 20 pris bone shield and socket it with pdiamond. Boots stay the same.
So basically your goals from equipment is +skills, 75% resist all in hell, 70 fcr, at least some block (46% from ward is fine) and the rest of the mods you have is just gravy. SUch as fhr.
With only 10 fhr, using the cheap setup, youll be fine. Everything will die before it gets close to you. The only monsters that remain will be dual immunes, which are not very common, and their just 1 monster.
Skill tree for blizzballer is
20 firebolt
20 fireball
1 fire mastery
1 frozen armour
20 blizz
20 glacial spike
1 cold mastery
1 static
1 teleport
done. This build is complete at lvl 78 with all skill pnt quests done. The rest of your points will either go to fire mastery, cold mastery, or a mix between the 2. I suggest getting them the same lvl. At lvl 85 my blizzballer had lvl 10 cold mastery and lvl 10 fire mastery after + skills.
just my $.02
Fred
sorry... but that won't work at all.Originally Posted by fredsta54
with that setup your looking at about 1.5k blizz and like 1-1.3k fb.
the best sorc for you is the orb/ts sor especially since you have some experience with orb. As for the nuts and bolts... if you want my opinion, i'd go 20 orb/ 20 cm/ 8-13 ib and then concentrate on ts/lm after, this way you have a strong primary attack and a backup as opposed to two mediocre skills. The times when you run into a CI, just static it down and let TS finish it off. I think you know by now what gear to use so i'll keep it brief - high stats/mana/life/res i also love a DTM shield on pvm sorcs if it's available to you.
hope this helped, i know it helped kill a few minutes before i go out, good luck.
Originally Posted by weep
No. Your looking at 2k blizz w/ -55% resists and 2.5k fireball. Your actually telling me it wont work when i have a lvl 85 blizzballer that solos all of hell easily? Rofl. She can solo hell cs in about ~7 minutes, including fire//cold immune seal bosses, using the cheap setup. And thats killing most of the monsters, not just the seal bosses
She kills almost everyone with 1-2 casts of blizz. While you wait to use blizz you spam your powerful fireball.
Dont tell me something wont work when i know it does work.
2 mediocre skills? 2 powerful killing machines.
Fred
Thanks for all of your replies, actually, blizzball, i find after editting a character and soloing hell, with the gears, it actually solos hell, but i get 5 for static
well -55% resists isnt gonna cut it is it. If you insist on using your awkward hybrid, i would imagine that lvl 10 CM (base) and the rest on glacial spike would have a lot more actual damage.
I have no clue what the actual figures are, but as an example:
Your skill choice:
25 blizz, 25 gspike and 6 CM = 2k blizz x 1.55 (assuming monsters have 0 CR)
= 3.1k actual damage
Better Choice:
25 blizz, 15 gspike and 15 CM = lets say 1.6k blizz x 2
=3.2k actual damage. So more damage right?
And for monsters that have more than 0 cold resist, the damage difference would become greater and greater. And, for dueling, the extra -45 CR makes a world of difference
well the thing is.. 2k blizz DOES cut it. Im killing groups of fireimmunes in hell cs in 1 cast, they die after a hit or 2 of it.Originally Posted by ethos
And the reason for max glacial spike isnt just for the synergy, its a useful skill on its own. It freezes opponents which means you survive better.
and its not an akward hybrid. It is the most versatile sorceress avialable, in my opinion. You can check the guide in the sorceress forum. Its one of the only expansion guides that relates to classic.
The fact is that it kills extremely fast, doesnt die, and is a lot of fun. Your trying to tell me numbers and theorys but once you actually test the build then you can come back and talk. Glacial spike maxed is better than more into CM.
Your saying that 3.2k blizz > 3.1k blizz with a weaker glacial spike. Id rather be more versatile and have an excellent defense, freezing everyone who gets close, than do ~100 more damage in pvm.
remeber that this is Pvm.
Fred
I am now thinking about FO FB
or
Hydra Orb?
I think the Blizzard/Fireballer sounds great. Cast blizz, casting delay, spam Fireballs and rinse repeat. I do, however, think your skill setup is a bit off. I also think Fireball/Orb works much better.
I don't think Hydra/Orb would work. You could give it a try and let us know though!
20 FireBolt
20 FireBall
15+ FireMastery
20 Frozen Orb
10 Ice Bolt
1-10 Cold Mastery
1 Teleport
1 Static
1 Lightning for Fire/Cold immunes
(1 Warmth for preference)
Stat setup would be the following:
Strength: Requirements for your heaviest piece of gear
Dexterity: 51 with gear for Spectral Shard
Vitality: As much as possible
Energy: As low as you can handle. Don't feel guilty for putting points here, some people can't handle Mana<250.
This way in the end with +3 skills, you can easily end up with 1k+ like, 3kish Fireball, and about 400 Orb. Seems like a build that can handle all situations. Never made one though.
Yup, fireball orb it is! But thanks for your replies
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