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I made a skeleton necromancer just recently and stupidly, I maxed out revive along with skeleton and skeleton mastery
I then put all extra points into Bone Spirit which does decent damage...I'm wondering did I mess up my necro and should I remake?
I dont really have to worry about the usually Revive problems such as them wandering off because I have enigma. I am getting beast weapon soon along with bramble armor to put on an act 2 might merc.
Isn't Revive + thorns very effective vs. Melee monster/melee duelers?
Express your opinions on whether I messed up and if so, should I remake
-thx
A Skelliemancer is easy. After the 43 points to max SM and RS and to get a Summon Resist you only need to place 1 more skill point and that one goes to Amp. After that you are free to do whatever you want. So you didn’t really mess up. You did however make some choices that I disagree with, but that is personal.Originally Posted by Hunt3r_kill4
Maxing out Revive is not necessary. 1 point with a few +skills gives you enough Revives. More than about 10 and it becomes a real problem, IMO, to move them around and to use them well.
BS really needs more synergies than you can provide at this point. I find it very weak in Hell without at least 2 maxed synergies and Marrowwalks. That is why I don’t make Summon/Bone-hybrids with Skellies.
You don’t need to remake. Your build can do fine throughout the rest of the game. I see it as a few missed opportunities that you can correct next time you make a Skelliemancer.
Thorns doesn't work that well against Melee monsters anymore, because of the change in monster life to damage ratio. They have a lot of life and deal relatively little damage. But try it out and let us know how it goes.
As MM said, you don't have to re-build him.. But seeing as you are reasonably wealthy, and are going to duel, you might want to. Take a look at Dracoy's Summon/Bone PvP Hybrid Guide to get a better idea of what an almost perfect (yes, for the purpose it's made it is quite perfect imo) hybrid dueler would look like.. And since you are thinkin' of putting points in spirit, you might want to go all the way and make a hybrid.
yep, yep you did.
Maxing out revive = no no
Check the guide in Tengu's post for some ideas on how to make an effective skellimancer with some bone artillary.![]()
so I should restart?
Yes. That is the answer you wanted.Originally Posted by Hunt3r_kill4
No, thats fine, Revive is a good skill to max.Originally Posted by Hunt3r_kill4
*There's* your real problem, Bone Spirit sucks.Originally Posted by Hunt3r_kill4
Oh wait, I've just looked at your other gear. BSpirit might not suck so much if you have Marrow?
No-one and nothing is forcing you to restart.. Unless you want your necro to really be all he can be (especially in duels).
And revive is not a "good" skill to max. It's, at most, mediocre or decent. The main reason good big level chars would use revives is tanking -only 1 point needed - (and revive shielding/tele glitching), and summon/bone hybrids don't really need the tanking..
And bone spirit sure don't suck. Marrowwalks are almost essential for Dracoys build. Without them,though, the spirit is a joke.
Actually, with my current merc gear, I absolutely must use Revives to kill Diablo Clone in reasonable time.Originally Posted by Tengu
So du they hit big d, or do they tank him? :scratch:Originally Posted by Myrakh-2
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