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hey guys
Now I am playing my summoning necro right now... and I was just wondering which golem is his best partner. now I have invested a lot (and should) on the skellies, but what about Magi? I heard they were pretty weak. I love skelletons, and Golems but then will they last althroughout the game?![]()
Clay golem is your final goal, because of his slow enemies property one point in clay golem and one in golem mastery and that's enough IMO. For skelly mages they suck realy unless you have many + skills from gear (at least 10) then they are just small skelleton shield :teeth:
So summoners only go for skellies thus the name fishymancer? Is that right?
yes and no, fishymancer (the name comes from the author Nightfish) has maxed RS, SM, CE and optional maxing skelly mage and +5 revive or so. Wherase a summoner maxing all summmons including revives (as I know). IMO fishymancer is the best you can read the guide for more details in the strategy compendium.
Ahh... so I guess I am somehow on my own... I am not exactly a CE fan... dunno why.
So Blood, Iron and Fire Golems are not really worth it? I wanted to go for Fire Golem... I am just concerned about their survival in NM and Hell
all the golems survive just fine if you max them and mastery. they all survive fine when surrounded by skellies anyway. so if you wantedanother one go for it. although a fire golem wont benefit from your amp curse so a clay for slow or an iron golem made out of a crushing blow weapon would be better options
Thanks guys... I have checked the guide... it seems that CE is a support spell and not exactly your main beef on murdering the monsters... still looks positive for my build... so far I have been doing the right thing...
Iron Golem disappears also when you save and exit? Or they stay in the game?
generally iron golems stay with ya between games but ive seen a couple just dissapear for no reason. thats only happened 2-3 times though out of all the times ive used an iron golem
So an Iron Golem looks good then...
Yep thanks corax![]()
Your skellies will be doing most of your damage for you, and CE is your mopping up skill.
If you where to use mages, then I would assume you would also have to invest in Lower Resist for them to be really effective...and this will negate either Amp Dam or Decrepify for your melee bones.
I would leave mages alone.
Might merc is your friend, and will help your Skeletons kill (however don't equip his with a Reaper's Toll as the Decrepify on it will override your own curses)
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