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  1. #1
    IncGamers Member
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    Lvl 9 Bash Barbarian

    Ok, I'm building a lld Barbarian that will use a mastery and bash. First off, I cant decide which mastery to use, either axe or sword? Axe I could use Berserker, but Sword i could go with clegclaws. Which should i go with?

    Also, what should its skill split be, i have all quests done in normal, so ill have 13 skill points, im thinking 9 Bash, and 4 Mastery. Or should there be a different split?

    Heres the gear ill use, its in 2 sets, 1 for sword mastery, 1 for axe mastery.


    AXE:
    Weapon: Berserker
    Shield: Pelta Lunata
    Armor: Berserker
    Helm: Berserker
    Boots: Gorefoots
    Gloves: Deaths
    Belt: Deaths


    SWORD:
    Weapon: Clegclaws
    Shield: Pelta Lunata
    Armor: 3 Socketed Breast Plate (3 flawed ruby's)
    Helm: 3 Socketed Mask (3 flawed ruby's)
    Boots: Gorefoots
    Gloves: Either deaths(for the set bonus) or clegclaws (for the set bonus of additional damage)
    Belt: Deaths


    What should I look for in the jewelry, AR and resis? Any help will be great.




  2. #2
    IncGamers Member
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    Probably shouldnt use Clegs for gloves cuz of slow, its uber *** esp in lld




  3. #3
    IncGamers Member
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    Maybe it is just me, but neither for PvM or PvP can I see any reason to use Berserker's Hatchet.

    The speed is non-special. The damage is forgettable. The full set bonii are puny (you already get the 50 Life by just wearing two parts).

    Even a plain Cleglaw's Tooth without any other pieces of the set is far better than Berserker's Hatchet having better speed and a whopping 50% to Deadly Strike.


    If you are mostly interested in raw damage you should perhaps give Civerb's Cudgel a look (mace mastery). Civerb's Cudgel does roughly double as much damage as Berserker's Hatchet and you don't really need anything else from the set.




  4. #4
    IncGamers Member
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    As follows...
    20 Skill points
    9 Bash
    9 Axe Mastery
    1 Shout
    1 Taunt (Prereq)

    55 Stat points
    Strength: 50 (+20)
    Dexterity: 50 (+30)
    Vitality: 30 (+5)
    Energy: 10 (Base)

    Items:
    Helm: 3-Socket Mask (+14 to Maximum Damage Jewels)
    Armor: 3-Socket Light/Breast Plate (+14 Maximum Damage Jewels)
    Amulet: Rare Amulet with good attributes
    Weapon: 6-Socket Military Pick (+14 to Maximum Damage Jewels)
    Shield: Pelta Lunata (+14 to Maximum Damage Jewel)
    Gloves: Death's Hand
    Belt: Death's Guard
    Rings: Nagelring/+90 AR Rare
    Boots: Gorefoot

    4x Grand Charm of Balance
    Several +15 to life Large Charms (With second mods such as AR, mana, etc)
    1x 1-2 Cold Damage Large Charm ("Legal" slow vs. some)
    Several +3 to Strength or Dexterity Large Charms (For damage and AR)

    Copied almost directly from my post at LLD101.

    +14 Maximum Damage Jewels are Carbuncle Jewels of Wrath; both prefix and suffix. They are very hard to find, so you can stick with +9 to Maximum Damage Jewels. Watch out for level requirements!


    That was actually on my clipboard the moment I clicked your link... Haha, what a coincidence...





  5. #5
    IncGamers Member
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    Jun 2003
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    just some small nits.. or amendments i guess i would call em

    a cold lc really isnt important.
    hitting 48% fhr is a sacrifice of 120 life (ouch!)

    could try more def, 3 sig pieces (gloves + boots and belt* or hat) and gothic armor (or higher) since 1 shout will give u 100% raise. (hitting 800 to 900 def is good)

    *you'll want 75% cold res and half freeze duration, most vlld's wont have more then 2 seconds cold wich would become 6 frames of chill duration.

    a 95 ar ring (silver of light) is neat and all but a rare 80 AR +2dex and +2 str with cold res (and half freeze duration) would most likely be ideal

    ammy with good stats is something like = +5 str +5dex, 12% damage to mana, half freeze duration and resitance (cold imo)

    use all ur stats for your str and dex reqs.. if u must then use stats charms. a +3 stat lc is saving your barb 12 life.. but u could use a +15 life lc (maybe even with Mana AR or Res) instead




  6. #6
    IncGamers Member
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    Apr 2004
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    Oops...

    Ok, I have a question. My barb is in hell, but hes lvl 9 and only in act 3, so no izzy or anya. I have all other quests done, so with my skills should i go 9 Bash, 1 Howl, 1 Shout, rest in axe mastery? thats what im thinking to do.




  7. #7
    IncGamers Member
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    bash 9:
    60% AR
    90% dmg
    2mana a hit
    +9 dmg

    Axe Mastery 9
    68% dmg
    92% ar
    NO mana
    16% critical (wich is like saying +16% final dmg, works AFTER the ed%)

    since u might run of mana, bash will do u no good at that point. Mastery might be the choice 1st pump if u have enough +dmg jewels .

    but ofcourse u should have 9 bash, 9 mastery 1 howl 1 shout. so get ur butt rushed to act 4 and get Izzzy!!!




  8. #8
    IncGamers Member
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    Apr 2004
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    Finally, i Beat trav and izzy, so ill have all skills! I had to die inbetween the council memebers though, lol. Well, now that all i need is the gear, does anyone have plus 14 or 9 to maximum damage jewels, east ladder softcore? lol...




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