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  1. #1
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    barb who can beet a smiter

    i am going to make a ww barb with doom and beast zerkers, will this work?




  2. #2
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    competent whirling>smite. all day.
    so yeah, that should work if you can time/position whirling to take as few hits as possible




  3. #3
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    holy freeze *cough* fanatism *cough* BM *cough*
    u do that the smiter use exile, draculs and lacerator and u still lose -_-'

    i suggest go for BotD great poleaxe instead

    -sword




  4. #4
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    Quote Originally Posted by SwordOfJusticeX
    holy freeze *cough* fanatism *cough* BM *cough*


    -sword
    BM = NK i only duel in pubs

    when i duel its not to make friends, i do it to see who has the best build. i have a smiter who uses doom exile and dracs. I have never lost 2 out of 3 to a barb. I'm just hoping this build will allow me to compete.

    BTW as i start this barb i am realizing this is the hardest character i have made to date. the stat distrabution is starting to drive me insane.




  5. #5
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    Quote Originally Posted by SwordOfJusticeX
    holy freeze *cough* fanatism *cough* BM *cough*
    u do that the smiter use exile, draculs and lacerator and u still lose -_-'

    i suggest go for BotD great poleaxe instead

    -sword
    Why do ppls always cry about things being BMed when they can also use and benefit from?

    If both melees are fighting each other, why are life tap, holyfreeze, fanaticism... BMed?

    For casters, specifically bone necro vs wind druid vs hammerdin, the only thing i can see being BMed is slow missile charges.




  6. #6
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    Quote Originally Posted by sbc84
    Why do ppls always cry about things being BMed when they can also use and benefit from?

    If both melees are fighting each other, why are life tap, holyfreeze, fanaticism... BMed?

    For casters, specifically bone necro vs wind druid vs hammerdin, the only thing i can see being BMed is slow missile charges.
    1. i consider it BM. if u dont, plz dont say i am crying about it -_-
    2. slow missile is BM but it allows the necro to create teeth fields which is super deadly
    3. to thread starter: since i assume the pala will use exile, draculs etc i think u will still lose. try using a range 5 weapon to hit him without being smited. if he click lock just ww away. if he shift smite ww from his side a hit with range 5. u have to practise a bit but u'll have a big chance of winning

    -sword




  7. #7
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    Quote Originally Posted by SwordOfJusticeX
    1. i consider it BM. if u dont, plz dont say i am crying about it -_-
    2. slow missile is BM but it allows the necro to create teeth fields which is super deadly
    3. to thread starter: since i assume the pala will use exile, draculs etc i think u will still lose. try using a range 5 weapon to hit him without being smited. if he click lock just ww away. if he shift smite ww from his side a hit with range 5. u have to practise a bit but u'll have a big chance of winning

    -sword
    I'd seen teeth field, and for a teleporter, it's nothing compared to multishot field (much larger range) or frozen-orb field (can fill the area backward). If you teleport on top of the necro, u can't be hit by slowed teeth. And because it is being slowed, if the necro dodges your first tele and spam another slow teeth, you can see it coming "a mile away" and tele away easily. Basically if a necro is slow-missiled, the best bet vs teleporters is tele away and away.




  8. #8
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    Competent WW > BM smite.




  9. #9
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    Quote Originally Posted by ReVolution
    Competent WW > BM smite.
    in general bm smiters aren't that great




  10. #10
    Diablo: IncGamers Member
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    Quote Originally Posted by fugitive alien2
    in general bm smiters aren't that great
    A BM smiter if played right should never lose to any other melee character.




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