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		<title><![CDATA[Diablo 3 & Diablo 2 Forums - Wizard Forum]]></title>
		<link>http://diablo.incgamers.com/forums/</link>
		<description>Discuss the Wizard class, announced at BlizzCon 2008.</description>
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			<title><![CDATA[Diablo 3 & Diablo 2 Forums - Wizard Forum]]></title>
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			<title><![CDATA[Who's yo dappy...and mommy??]]></title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=748022&amp;goto=newpost</link>
			<pubDate>Wed, 11 Nov 2009 14:31:43 GMT</pubDate>
			<description><![CDATA[Somebody just reminded me that the wizard is only 19 years old. And DIII takes place 20 years after the fact.  Correct?  My steel trap of a mind just put something together... Who are the wizard's parent?  Is it the sorce.  and necromancer.  Or is she a test tube baby of the sorce and amozon?  What...]]></description>
			<content:encoded><![CDATA[<div>Somebody just reminded me that the wizard is only 19 years old. And DIII takes place 20 years after the fact.  Correct?  My steel trap of a mind just put something together... Who are the wizard's parent?  Is it the sorce.  and necromancer.  Or is she a test tube baby of the sorce and amozon?  What are your thoughts on this pointless issue?</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>captain</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=748022</guid>
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			<title>Are wands and staffs that shoot projectiles a good thing?</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=747388&amp;goto=newpost</link>
			<pubDate>Thu, 05 Nov 2009 16:11:29 GMT</pubDate>
			<description><![CDATA[I have been thinking about this for a day or so.  At first I thought to myself "its a no brainer of course they are good."  But after I sat and thought about it, what do wands and staffs that shoot projectiles really do?  They take away from the skills, instead of casting a spell you just use your...]]></description>
			<content:encoded><![CDATA[<div>I have been thinking about this for a day or so.  At first I thought to myself &quot;its a no brainer of course they are good.&quot;  But after I sat and thought about it, what do wands and staffs that shoot projectiles really do?  They take away from the skills, instead of casting a spell you just use your weapon.  After all Bliz did with making the skills awesome, if they were to add in Projectile shooting wands and staffs it would take away from the caster classes.  <br />
<br />
I would like to get your input on this.  What do you think? Should Bliz have them in D3 or leave them out?</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>theeliminator</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=747388</guid>
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			<title>Traditional Elemental Sorceress?</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=747281&amp;goto=newpost</link>
			<pubDate>Wed, 04 Nov 2009 17:39:34 GMT</pubDate>
			<description><![CDATA[Okay so I'm aware that the new Sorceress the Wizard has access to stronger arcane magics enabling her to go on the offensive with those. But are their still skill trees that allow for a traditional Ice, Fire or Lightning Sorceress? Personally I would like the make a new Ice wielding Sorceress...]]></description>
			<content:encoded><![CDATA[<div>Okay so I'm aware that the new Sorceress the Wizard has access to stronger arcane magics enabling her to go on the offensive with those. But are their still skill trees that allow for a traditional Ice, Fire or Lightning Sorceress? Personally I would like the make a new Ice wielding Sorceress character but I'm not sure if that will even be available in the game? Does anyone know if we will be seeing the return of all certain elemental type skill sets?<br />
<br />
Okay just realized that there were established Skill Trees so far. So the choices are Storm, Arcane and Conjur.. No fire tree? Clearly I'll be making a Storm Sorceress it is too bad there is a lack of a fire tree though.</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>Rydell</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=747281</guid>
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			<title>Wizard resource idea</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=745650&amp;goto=newpost</link>
			<pubDate>Wed, 21 Oct 2009 09:50:22 GMT</pubDate>
			<description><![CDATA[So apparently the idea is for the Wizard to balance attack power and vulnerability. I'm hearing a lot about overdrive/backlash ideas etc, but I have a different idea. 
 
Different casting times! Surely a more powerful spell takes longer to cast. If the Wizard is kept rooted to the spot for a good...]]></description>
			<content:encoded><![CDATA[<div>So apparently the idea is for the Wizard to balance attack power and vulnerability. I'm hearing a lot about overdrive/backlash ideas etc, but I have a different idea.<br />
<br />
Different casting times! Surely a more powerful spell takes longer to cast. If the Wizard is kept rooted to the spot for a good couple of seconds when pouring down meteorites, she's more vulnerable.<br />
<br />
Buff spells like Stoneskin might increase the spell casting delay even more.<br />
<br />
This is a rough idea, but perhaps when they say increased vulnerability, they could mean a sacrifice of mobility to achieve this end.</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>Chorkstain</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=745650</guid>
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			<title>What will be your first wizard build??</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=745005&amp;goto=newpost</link>
			<pubDate>Fri, 16 Oct 2009 08:57:52 GMT</pubDate>
			<description><![CDATA[First Im gonna build a diablo 2 wizard, female of course. Picking up as much "old" skills like blizzard and hydra as possible. Im very curious to how the gameplay changed from D2 when using the same sort of skills. 
My second wizard (yes I will make 2 despite of respeccing!) will be a male with the...]]></description>
			<content:encoded><![CDATA[<div>First Im gonna build a diablo 2 wizard, female of course. Picking up as much &quot;old&quot; skills like blizzard and hydra as possible. Im very curious to how the gameplay changed from D2 when using the same sort of skills.<br />
My second wizard (yes I will make 2 despite of respeccing!) will be a male with the best damage dealling skills wich I can abuse for mf ;)</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>Qwink</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=745005</guid>
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			<title>A wizard spell idea so good I had to post my own thread..</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=744640&amp;goto=newpost</link>
			<pubDate>Tue, 13 Oct 2009 05:35:43 GMT</pubDate>
			<description>So the idea is this:  
 
The wizard walks into a room filled with enemies, casts a Debris Hurl spell, and all the destructibles come loose and go hurling at the enemies (a la Darth Vader in Return of the Jedi).   
 
This spell would be a higher level spell that would depend on the amount of...</description>
			<content:encoded><![CDATA[<div>So the idea is this: <br />
<br />
The wizard walks into a room filled with enemies, casts a Debris Hurl spell, and all the destructibles come loose and go hurling at the enemies (a la Darth Vader in Return of the Jedi).  <br />
<br />
This spell would be a higher level spell that would depend on the amount of destructibles in a room (book cases, cracked walls, vases, etc), but would end up doing massive damage.  It might also pick up dropped weaponry and items and hurl them at higher levels.  <br />
<br />
I can't reset my password for the regular Diablo III forum.  Would someone please throw this idea on the forum there so the powers that be could pick it up and put it in the game! I love the idea of interacting with destructibles with spells like this...</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>LinfordPenhallow</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=744640</guid>
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			<title>Why are people so hung up about mana?</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=744202&amp;goto=newpost</link>
			<pubDate>Fri, 09 Oct 2009 16:04:34 GMT</pubDate>
			<description><![CDATA[I can understand some initial confusion at Blizzard's announcement that the wizard is not going to be using mana, but the fact that people are claiming they don't like the character as a result is simply baffling. Going back and reading the character description on the official site, the decision...]]></description>
			<content:encoded><![CDATA[<div>I can understand some initial confusion at Blizzard's announcement that the wizard is not going to be using mana, but the fact that people are claiming they don't like the character as a result is simply baffling. Going back and reading the character description on the official site, the decision makes sense.<br />
<br />
A couple of things that I took from the character description:<br />
<br />
&quot;When confronted by the great Vizjerei mage Valthek and demanded to account for herself, she brazenly attacked him rather than face the punishment merited by her acts. Exaggerated stories of the battle are already being inflated to mythic proportions by the more rebellious of our city's youth, but suffice it to say that she did not actually best Yshari's most powerful mage in single, honorable combat. The details of the encounter remain unclear, as Valthek has yet to regain consciousness, but it has been verified by reliable sources that she relied on trickery and deceit to bring the great man low. I have also been assured that the extensive property damage was chiefly the result of Valthek's magical prowess, not the upstart wizard's.&quot;<br />
<br />
1) She overpowered a high ranking mage of her clan, at 19 years old. This report is written based on information provided by members of that clan, and is likely meant to reflect a conclusion reached by assuming someone so young could never have that power. The fact remains, however, that she won and it is very possible she did her share of that damage. We are dealing with a prodigy.<br />
<br />
&quot;...even the esteemed Vizjerei instructors were unable to rein her in. She was continually being caught seeking out dangerous and forbidden magics, heedless of the consequences to herself or anyone around her.&quot;<br />
<br />
2) This character is power hungry and confident, a dangerous combination. She is sure that regardless of what has happened before, she can pull it off and do so with minimal consequences.<br />
<br />
When I put this together I see a person who was born with innate abilities far above the normal person. Imagine a high end sorceress from D2. Eventually, you regenerated your mana pool so rapidly that it was no longer a concern. What would happen if you were capable of that at level 1? Mana would still be a resource you use, but certainly not a limiting factor you need to monitor.<br />
<br />
So let's sidestep to the barbarian, who relies on fury. Basically this character is fueled through a blood lust. He runs off of pure adrenaline and uses it to massacre his enemies. Why couldn't this be applied to magic? Returning to the fact that this is an exceptional wizard dabbling in forbidden and dangerous magics with little regard for personal safety, it is likely she is willing to push the envelope. Imagine that, as the character uses mana with reckless abandon, there are residual effects. This can be whatever you want, but I like to think of it as magics being infused into the character's being. Instead of adrenaline, this character runs on an arcane infusion.<br />
<br />
And there you have it, the new limiting factor is determined by the side effects of that infusion. We now know that this system will increase damage output while lowering stability. A lot of people like the idea, and some people just can't see it. Maybe this will help or maybe not, but I don't see what all of the fuss is about.</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>Synik</dc:creator>
			<guid isPermaLink="true">http://diablo.incgamers.com/forums/showthread.php?t=744202</guid>
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			<title>Backlash/Overdrive system all but confirmed.</title>
			<link>http://diablo.incgamers.com/forums/showthread.php?t=744136&amp;goto=newpost</link>
			<pubDate>Thu, 08 Oct 2009 22:39:21 GMT</pubDate>
			<description><![CDATA[In Flux's interview with Jay Wilson he all but confirms that the Wiz will have a Backlash or Overdrive resource system. 
 
"For the wizard, when she&#8217;s out of mana she just dies. And that&#8217;s not fun.  So if anything, we want to encourage how she plays. So she&#8217;s the kind of character that blasts first...]]></description>
			<content:encoded><![CDATA[<div>In Flux's interview with Jay Wilson he all but confirms that the Wiz will have a Backlash or Overdrive resource system.<br />
<br />
&quot;For the wizard, when she&#8217;s out of mana she just dies. And that&#8217;s not fun.  So if anything, we want to encourage how she plays. So she&#8217;s the kind of character that blasts first and asks questions later.  Very vulnerable. So we want to implement a system that makes her <b><i><u>more blasty</u></i></b>, but even <b><u><i>more vulnerable</i></u></b>. We want to make that a choice for the player. &#8220;<i>Do I want to make myself more vulnerable in exchange for being more blasty</i>.&#8221; And that&#8217;s a cool gameplay pull there.&quot;  Jay Wilson<br />
<br />
I think a lot of ppl saw this coming.  From what Bliz has said and shown about the Wiz really says this system fits her the best.<br />
<br />
I agree fully with Jay's comment about running out of mana for a Wizard/Mage/Sorceress = death, and that's not fun.</div>

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			<category domain="http://diablo.incgamers.com/forums/forumdisplay.php?f=145">Wizard Forum</category>
			<dc:creator>theeliminator</dc:creator>
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