View Full Version : Guilds in Diablo 3?
maxwolfie
27-03-2012, 05:33
Can anyone point me to some information in regards to this?
Currently no guilds or any info about them :( I think they said they * might * be thinking about clans and how to put them in.
maxwolfie
27-03-2012, 05:57
I ask because I currently head up an Action RPG games community and I am looking to start a Diablo 3 Chapter, in time for the release of the game.
Any more information?
There will be nothing of the sort for a good while if they put it in at all. Your best bet is to start the chapter have have them all meet up on the forums and/or vent and add all the battle tags on friends list to party up that way. I can't remember if you can make your own chat channels or not for in game guild chat they can all join, but if they do that's another thing to use to keep the members together and for people to find others to quest with. That's what our group will be looking to do.
Sorry I couldn't be more help to ya.
raveharu
27-03-2012, 06:37
Even without the clan function there are probably tons of them right now, just like in D2.
maxwolfie
27-03-2012, 08:04
We have Vent, so communication won't be an issue.
If anyone keen keep to head up our guild, please PM me or post here for more information. We currently have a strong presence in Path of Exile and wish to have the same with our Diablo 3 Chapter. I won't have enough time I look after other areas within the site.
Even without the clan function there are probably tons of them right now, just like in D2.
D2 has private chat channels. Last I heard, D3 doesnt? I dont really care what other functions they give for Clans/Guilds as long as they put in the ability to make private chat channels.
D2 has private chat channels. Last I heard, D3 doesnt? I dont really care what other functions they give for Clans/Guilds as long as they put in the ability to make private chat channels.
They really put us in the mystery for this one. They said they were working on the chat interface for the final game. So far, in the beta, you can't create or join any channel that isn't on their list. I know it would be damn stupid if they don't implement private chat channels, but who knows? It's Blizzard Activision after all...
isak viking
27-03-2012, 20:37
diablo-guilds.com
Cincinnati
27-03-2012, 20:43
The core issue is b.net 2.0 which is designed by that console douche who "forgot" to put in any kind of community interaction features whatsoever. Battle.net is a joke for SC2 and will be a joke for D3 aswell.
I've founded a "real money" guild — cause I've always wanted to be apart of a super secret organization which prey on the ignorant masses. ;) Jk. But I have setup a prelaunch for it, we have a vent and will explore making money in the RMAH, farming runs, and the likes. You can check out the prelaunch site, and sign up... of course, it's totally free. Hardcash Guild (http://hardcashd3.com)
Alientank
28-03-2012, 00:09
I've founded a "real money" guild — cause I've always wanted to be apart of a super secret organization which prey on the ignorant masses. ;) Jk. But I have setup a prelaunch for it, we have a vent and will explore making money in the RMAH, farming runs, and the likes. You can check out the prelaunch site, and sign up... of course, it's totally free. Hardcash Guild (http://hardcashd3.com)
Inb4banned.
ElementEight
28-03-2012, 00:11
Can anyone point me to some information in regards to this?
We don't understand the importance of social interaction here at Blizzard "North", even though the most popular game to this date, which our other branch is behind, has been milking dominance as a main selling and retention point.
They don't care, for some reason.
Also, the console argument would be great... if only SC2 was console-viable (or non-trash worthy).
Where did you get that quote? Link please, that seems way out of context.
maxwolfie
28-03-2012, 09:04
Thanks for mentioning the site.
I've listed our guild (Hack, Slash, Repeat) here (http://www.diablo-guilds.com/group/hack-slash-repeat). For anyone that's interested and wants to know more, our site can be found here (http://www.hackslashrepeat.com).
Where did you get that quote? Link please, that seems way out of context.
It's fabricated. :liar:
... But there is some truth to it.
thewoodshed
28-03-2012, 12:15
Currently no guilds or any info about them :(
I sure hope not.
One of my biggest concerns about D3 is that due to the success of WoW they will try to "WoW-ize" D3. Being a fan of barbs ,with the fury mechanic in D3 this was a glaring indication of that possibility in my mind. Anyone who loved warriors in WoW knew that this idea caused huge balance issues with the class.
Diablo 2 was a game I could just go though and mindlessly wreck stuff if I wanted, and with some though and fore-planning could independently do anything in the game I wanted. Not so in WoW- you need to be part of a guild.
I sure hope not.
One of my biggest concerns about D3 is that due to the success of WoW they will try to "WoW-ize" D3. Being a fan of barbs ,with the fury mechanic in D3 this was a glaring indication of that possibility in my mind. Anyone who loved warriors in WoW knew that this idea caused huge balance issues with the class.
Diablo 2 was a game I could just go though and mindlessly wreck stuff if I wanted, and with some though and fore-planning could independently do anything in the game I wanted. Not so in WoW- you need to be part of a guild.
Saying you don't want clans in D3 because of how they affected your gameplay in WoW is very far far-fetched. You are making a connection between clans and gameplay where there isn't necessarily one. They can be two entirely separate things.
Clan support in D3 would simply improve social interaction, making it far easier to connect and chat with a larger group than 3 at once - 3 being the number of people who can join your group.
After all of my years in D2 and WoW, I ultimately agree with thewoodshed. Old timers will remember that guilds were "promised" in D2C and D2xPack. By "promised", I mean Blizzard said they really liked the idea and were seeking ways to implement it, but they weren't sure how to pull it off in bnet or in game. I remember coming to this site and seeing articles on guilds with little tents from Act 2 possibly being the Guild Hall or what-have-you. It was really fun to imagine having a Hall all to your guild.
One cool thing about WoW implementation is Guild Achievements and Guild Leveling. Just imagine the group achievements in the beta expanded to the entire guild, i.e., you get an achievement for looting 500M gold in Inferno or something ridiculous that only a group of 100 players could work toward over a few years. That really establishes a sense of camaraderie.
What D3 really needs is a better bnet2.0 chat system that will lead to a better sense of community, THEN as a 2nd step they can work on guild implementation.
maxwolfie
28-03-2012, 21:55
Is there a safe place on this forum to advertise a guild?
Apocalypse
28-03-2012, 22:04
i am still waiting for my guild halls in d2
ElementEight
29-03-2012, 02:45
What's their excuse for not implementing clans anyway?
Not important? Bull****. Social cohesion is the #1 retention factor for players.
Not enough time? Bull****. We were announced this game in 2008.
Not enough polishing? Aka the PvP fraud? Bull****. Read above.
What's their excuse for not implementing clans anyway?
Not important? Bull****. Social cohesion is the #1 retention factor for players.
Not enough time? Bull****. We were announced this game in 2008.
Not enough polishing? Aka the PvP fraud? Bull****. Read above.
Honestly I feel like Blizzard believes we want TOO much in the form of guild/clan implementations. If you look at all the functionality WoW has for their guilds, the amount of programming necessary to port it to D3 would be massive. What Blizz is missing, however, is that we dont really want or need the features WoW has. All we need (to start) is the ability to create and join automatically our guild/clan channels as we start the game. Additionally, the ability to see clan/guild chat while in game would be great too.
thewoodshed
29-03-2012, 13:28
Saying you don't want clans in D3 because of how they affected your gameplay in WoW is very far far-fetched. You are making a connection between clans and gameplay where there isn't necessarily one. They can be two entirely separate things.
.
Not so far fetched at all. It would be natural for a company to implement some features from one game to another, as it develops over time.
And I didn't make the connection you think, the the term "WoW-ize". Thy can be two entirely separate things as you state, but the question is simply: Will they be? From Blizz's history, I think it would be unlikely.
thewoodshed
29-03-2012, 13:30
What Blizz is missing, however, is that we dont really want or need the features WoW has. All we need (to start) is the ability to create and join automatically our guild/clan channels as we start the game. Additionally, the ability to see clan/guild chat while in game would be great too.
Those features wold be fine, but as you said I think Blizz would take it beyond that.
ElementEight
29-03-2012, 14:53
Those features wold be fine, but as you said I think Blizz would take it beyond that.
Problems emerge when "taking something beyond the most simple form" ends up translating in cut features.
Chat channels.
Clans.
PvP.
Enchanter.
See where I'm going? Those are all things they've wanted to do more with, so they ended up cutting them as they didn't "meet quality requirements". Wonder why the AH isn't being cut as well as it's a buggy piece of **** that hasn't been fully functionnal since... months.
Check out my signature for more info about this, especially now since we focus 100% on helping Guilds recruit new members before launch time!
edit: Saw that isak and maxwolfie already had it mentioned, sorry for spamming.
RazeBarb
06-04-2012, 13:36
4 players don't qualify as a guild if you ask me.
They are just a small team.
davew2040
06-04-2012, 18:37
I don't care about Guild features really, not even a little bit. What I do care about quite a bit is custom chat channels, and I'll be severely disappointed if that's not supported.
I'd be interested in having a guild in Diablo 3, I don't really see the downside. I mean in World of Warcraft, guilds are really beneficial, so why not?
Honestly all they'd have to do is slap in a custom chat channel that's accessible in game, and an administrative list of members.
Oh, and a clan tag beside your characters names.
A group of 3 could program that in a weekend.
Just do what we had to do in diablo 2. Tag your character name. ( clan initials-charactername). (PSF-Doom)
a black kid
06-04-2012, 21:38
Just do what we had to do in diablo 2. Tag your character name. ( clan initials-charactername). (PSF-Doom)
which helps not at all with the biggest thing most people want.... a permanent chat channel with your guildies.
TheFarxy
06-04-2012, 23:03
Just do what we had to do in diablo 2. Tag your character name. ( clan initials-charactername). (PSF-Doom)
a small problem is that - is not allowed to use in a name :/
which helps not at all with the biggest thing most people want.... a permanent chat channel with your guildies.
voice chat, can help out alot. mumble,ventrilo or even TS2.
anyway irc will allways be used for tradeing agian so i quess you can take it there as well ;-)
Yeah I don't feel that clans in D3 are going to require the same amount of 'infrastructure' as clans in other games. I'm pretty sure we can make do with the current interface.
What would be nice, if we can't already do this, is to create separate groups of friends in our friends list, like MSN. Even something like that would be plenty for clans in D3, I reckon.
I personally do not want a guild chat full of lame reddit memes being spewed on a daily basis, and lame jokes while they debate politics and religion.
But, they should still have the feature in for those who do want it, i bet its a BNet 2.0 issue as even SC2 does not have clan thing in
blizzard probably realizes that with dozens of chatting programs out there, reinventing the wheel is a waste of time on their part. just download a thing and get over it.
SirBazturd
09-04-2012, 00:58
Honestly all they'd have to do is slap in a custom chat channel that's accessible in game, and an administrative list of members.
Oh, and a clan tag beside your characters names.
I agree, simple stuff is all that is needed.
http://topmob.guildlaunch.com (http://topmob.guildlaunch.com/) is one
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.