View Full Version : Eyefinity with D3?
Does anyone have experience with Eyefinity D3 beta?
I was wondering how 5760x1080 would work with Diablo 3? I'm not a huge fan of FPS or driving games so would triple monitor be worthwhile if i mainly plan on playing D3 during the following years? Does it look awkward due to that Birdseye view? Is there some kind of hero centered view range or do you get extended vision for scouting monster and dungeon layouts?
I don't think eyefinity is supported for Diablo 3.
Though, I only have a dual monitor set up.
If you do enable eyefinity, it'll probably just be a stretched out screen.
I don't have third monitor yet either and was just pondering whenever it would be something neat to buy, but since it's mostly D3 i'll be playing i definitely want to see it in practice before i get the third monitor. Would probably just go to waste if D3 doesn't support it or if it looks just bad with that game.
http://us.battle.net/d3/en/forum/topic/3840664465 Found screenshots here, but on the other hand seems that Blizzard has announced that the game shouldn't have support for Eyefinity? Also the map placement is kind bad.
Hmm so I see it is possible in the beta, but they have announced it won't be available come release?
Ohhhhhhhhhhhh, I get it, he's running in windows mode. Let me try it and take a screen.
Okay so I tried to do it in windowed mode, but the screen would not allow me to drag it onto my second monitor.
I'm not sure how this other guy did it.
I think it's more complex task with double monitor. With three you just duplicate all 3 and it counts as one big monitor. With 2 it probably just duplicates them :/
http://www.flickr.com/photos/hogben/6453682099/lightbox/
There is better picture. I don't know about this. Maybe i'll just wait until there is video and some user experiences available about Eyefinity with D3. Just looks kind a weird with birdseye view.
Coolhwip
17-01-2012, 21:20
Just saw this thread. Eyefinity is not officially supported in the game. There is no option to choose a resolution greater than the max resolution of your monitor. What you can do though is run the game in windowed full screen mode and then it will work. The big caveat of doing that is Crossfire does not work in windowed mode, so you'll be running the game with a single card. I ran a pair of 6970s Crossfired and performance was somewhat choppy.
My pair of 7970s arrived yesterday and I'm about to go try the beta again with 'em now. I'll update this post with screenshots and performance figures.
P.S: My triple screen resolution is 5760x1200 (3x24in.@1920x1200)
Coolhwip
17-01-2012, 23:59
A few screenshots (Framerate can be seen at the top left corner). These are huge and thumbnails wouldn't post right for some reason.
http://img215.imageshack.us/img215/94/screenshot218j.jpg
http://img191.imageshack.us/img191/7037/screenshot217m.jpg
http://img803.imageshack.us/img803/1176/screenshot215.jpg
http://img703.imageshack.us/img703/9910/screenshot214r.jpg
http://img831.imageshack.us/img831/1223/screenshot211a.jpg
http://img594.imageshack.us/img594/3393/screenshot207n.jpg
http://img197.imageshack.us/img197/7533/screenshot204ar.jpg
At first impression it might seem like all is good based on the framerate alone(80-100fps), but the choppiness I mentioned in the previous post remains. This is the same problem people experience when using vault+tactical advantage or with a Witch Doctor's Spirit walk. You get stuck because the game is trying to draw the world tiles that are far away from your character. This is specially bad in outdoor areas, you can even see blank world tiles in some of the screenshots.
Indoors, it's a little better but the game still gets stuck drawing far away tiles and stutters. Crossfire is still getting disabled by running in windowed full screen mode as well. I doubt they'll fully support Eyefinity due to the way the rendering engine works. A good example is the character selection screen:
http://img855.imageshack.us/img855/9840/screenshot197x.jpg
The seams you see there are not artifacts but the way the game engine was designed. They just layer things on top of each other like those old school parallax side scrolling games (oversimplified explanation).
Thanks for these. Those screenshots really don't support the idea of getting Eyefinity just for D3.
Good to know.
I wasn't planning on using eyefinity anyways, unless there was some inherent advantage to seeing way off to the sides.
Coolhwip
18-01-2012, 03:07
You can see way off to the sides but the world layers containing monsters and other parts of the environment will not be drawn. You'll only see the bare ground without trees, walls, breakables, etc.
Your best source of knowledge I think is at link, I bet you can get some info there, http://widescreengamingforum.com/forum
(http://widescreengamingforum.com/forum)
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