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DonkeyHunter
19-10-2011, 18:23
Does Whirlwind work like in D2 where you do multiple strikes per second at it randomly hits a certain monsters or does it now do equal damage to everything within range?

Wolfpaq777
19-10-2011, 18:32
This is the tooltip


Deliver multiple attacks to everything in your path for xx% weapon damage every 0.xx secondsThis is a vid

rcEUr6_v6DE

Looks to me like everything in range gets hit =)

DonkeyHunter
19-10-2011, 18:47
So if everything gets hit would Attack Speed have any bearing on WW damage output? Maybe it reduces the of time between each hit within the range?

HardRock
19-10-2011, 19:00
We have no way to know yet, but I don't see any reason for why it shouldn't.

vileguy
19-10-2011, 20:18
It doesn't look like whirlwind will scale with attack speed, but fury generators do. More attack speed means faster cleaving so you can spend more time whirlwinding. Not much of a tradeoff but it's something. It's looking like WoW; slow weapons are king.

tyren
21-10-2011, 14:19
I really hope you can increase the whirl-speed to get more hits/sec somehow, it's not really a whirlwind to me if it's slow as the videos make it out to be.

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