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soldojo
17-10-2011, 06:22
Hmmmm.

This looks fun. Did a little search didn't see anyone posting about this yet.

http://us.battle.net/d3/en/calculator/demon-hunter#PfaXdS!UgW!Ycacbc :coffee:

Madmaxio
17-10-2011, 10:37
And whats the point to have 4 similar active skills?

Sulle
18-10-2011, 06:45
When you have so many hatred spenders, it would be a good idea to include the skill preparation(crimson rune) which restores hatred in stead of discipline. Furthermore you have the skills grenades and cluster arrow, so why not also have the passive: grenadier? if you included those it would make the build more viable. Other than that it looks like fun.

demasked
20-10-2011, 09:09
This would be my build.

http://us.battle.net/d3/en/calculator/demon-hunter#ejRhdS!UgW!Zccbac

Not only does it have plenty of rockets, but it isn't tedious like having JUST rockets like your build. A much more interesting build with a lot of versatility.

Sentry with 20 seconds of use will be plenty of time against both mobs or mini bosses and perhaps bosses as well. Pvp will also work with this as most likely after the sentry is out players will tend to avoid it (so just a few rocket hits will make this good and a defensive position). Obvious with rockets...

Vault with Rattling Roll. This can be used offensively or defensively or even conjoin with a finisher in pvp. The stun + knockback is a reassurance that nothing will bother you at your destination.

Multishot with Rockets would be used against mobs or as a guaranteed hit against quick monsters or in pvp.

Spike Trap Scatter Can be used defensively for your sentry or to place it somewhere your character will be standing as a lure.

Strafe Rocket Storm Which will hopefully regenerate hatred like it should, otherwise still awesome. Homing rockets... so awesome. Also they'll be doing 190% damage with the passive at two times the rate of fire. Epic against annoying monsters and in pvp.

Entangling Shot with Heavy Burden: Is good as another hatred re generator and also helps keep monsters and players that much farther away from you. Chain gang would be nice besides the fact that you could just spam Heavy Burden for more slow effect.

Passive Skills

Ballistics 100% more damage with rockets make this a definite need.

Archery Either Crossbows with the extra critical damage or the hand xbows with extra critical chance. Both are good bonuses as crossbows will probably deal more damage, while the xbows have more attack speed (which ever floats your boat).

Sharpshooter Extra critical chance CAN be good but another good choice would either be Brooding for the health regen, Thrill of the Hunt for the stun (pvp would be nice), Vengeance for the hate/discipline regeneration and 50 hatred max increase. Cull the Weak might be useful with the addition of Entangling Shot.