HuggaBear
26-06-2010, 19:39
No I'm not a newb, sit down.
My merc currently uses a pride, after much investigation and a good bit of trading I successfully nailed a lvl 20 aura'd one, perfecto. With an insight golem and myself holding a beast (it fits my playstyle better than an AoKL (which imo is just dangerous thanks to the ctc bone prison, though less so with eni, it's still bloody annoying) or HoTo) my skellies and merc are quite the killers, fine, perfect, cool.
One problem, one very, very big problem, I made the incredibly noobish mistake of underanalysing the runewords, resulting in the rather unfortunate arisal of a cham rune in my pride...frozen monsters means slower minion gathering, but that's negligible compared to the lack of corpses for CE. My summonmancer is my MFer of choice (so very much safer than most and can hold ridiculous MF gear with next to no loss of kill speed) and this is slowing me down way too much for my liking. I like corpses, I like blowing them up.
So, my question is: What should I use instead?
I can trade for pretty much anything, could probably get an eth BotD if I tried...so no limits no nothing, best merc weapon. I don't NEED an aura with it, to be honest it was nice but since my necro is pretty much an MF'er for funding my other builds he doesn't party much and so it's just for the skellies which frankly don't need help.
He wears the standard: fort and andy's...
eta: maybe making a beast IG, giving insight to my merc (I like the aura, makes things easier) then using a hoto myself? The increased fcr could be useful...
Problem is beast with an IG scares me :(
tl;dr best act 2 merc weapon for a summonmancer, no restraints except this: no freeze.
My merc currently uses a pride, after much investigation and a good bit of trading I successfully nailed a lvl 20 aura'd one, perfecto. With an insight golem and myself holding a beast (it fits my playstyle better than an AoKL (which imo is just dangerous thanks to the ctc bone prison, though less so with eni, it's still bloody annoying) or HoTo) my skellies and merc are quite the killers, fine, perfect, cool.
One problem, one very, very big problem, I made the incredibly noobish mistake of underanalysing the runewords, resulting in the rather unfortunate arisal of a cham rune in my pride...frozen monsters means slower minion gathering, but that's negligible compared to the lack of corpses for CE. My summonmancer is my MFer of choice (so very much safer than most and can hold ridiculous MF gear with next to no loss of kill speed) and this is slowing me down way too much for my liking. I like corpses, I like blowing them up.
So, my question is: What should I use instead?
I can trade for pretty much anything, could probably get an eth BotD if I tried...so no limits no nothing, best merc weapon. I don't NEED an aura with it, to be honest it was nice but since my necro is pretty much an MF'er for funding my other builds he doesn't party much and so it's just for the skellies which frankly don't need help.
He wears the standard: fort and andy's...
eta: maybe making a beast IG, giving insight to my merc (I like the aura, makes things easier) then using a hoto myself? The increased fcr could be useful...
Problem is beast with an IG scares me :(
tl;dr best act 2 merc weapon for a summonmancer, no restraints except this: no freeze.