geryon
18-06-2010, 18:54
Hey there! Long time lurker, first time poster (be kind!) TLDR version at the bottom.
Long version: After a long hiatus, like many others, I'm excited to tinker around with diablo 2 again. However, I find the plethora of builds rather confusing, and was wondering if anyone had any tips.
Since I'm starting from scratch, I'm looking for any advice on a primary MF char for a relatively 'untwinked' player. I'm still shell-shocked from 1.09 mephisto runs 200+ times a week, so I'm trying to avoid him as a primary goal.
I've tried sorc and fishymancer, both are lovely but frsutrating. My meteorb sorc has issues doing pit runs, prone to dying rather suddenly from archers with immunities hanging out in the shadows. Fishymancer is much safer, though MUCH slower and, without Insight, mana is a constant annoyance. It takes almost twice as long to do the Pits as with my sorc. Things like stairways slow my mob down considerably.
K/T Assassins and Fishyzons are two classes I haven't played but I hear can do pretty well in Pit and WSK runs. I'm wondering how those compare with the chars I've already tried. I'm also open to other builds! I'd like a char with a acceptable speed, able to do anything non-ubers with relative safety, and without the highest of high gear requirements.
Thanks again for all the help you may or may not provide!
TLDR version: In order of speed/safety, what would you recommend for a fresh player interested in pit and WSK runs?
Long version: After a long hiatus, like many others, I'm excited to tinker around with diablo 2 again. However, I find the plethora of builds rather confusing, and was wondering if anyone had any tips.
Since I'm starting from scratch, I'm looking for any advice on a primary MF char for a relatively 'untwinked' player. I'm still shell-shocked from 1.09 mephisto runs 200+ times a week, so I'm trying to avoid him as a primary goal.
I've tried sorc and fishymancer, both are lovely but frsutrating. My meteorb sorc has issues doing pit runs, prone to dying rather suddenly from archers with immunities hanging out in the shadows. Fishymancer is much safer, though MUCH slower and, without Insight, mana is a constant annoyance. It takes almost twice as long to do the Pits as with my sorc. Things like stairways slow my mob down considerably.
K/T Assassins and Fishyzons are two classes I haven't played but I hear can do pretty well in Pit and WSK runs. I'm wondering how those compare with the chars I've already tried. I'm also open to other builds! I'd like a char with a acceptable speed, able to do anything non-ubers with relative safety, and without the highest of high gear requirements.
Thanks again for all the help you may or may not provide!
TLDR version: In order of speed/safety, what would you recommend for a fresh player interested in pit and WSK runs?