JimOfTheJungle
21-10-2009, 23:25
Is basically, the ability to see all the 'workings' of the game, in game.
Let me explain a little. I played D1 and I mainly played D2 single player, with a bit of online play, although generally im quite a casual diablo-er (and usual lurker on this site looking forward to d3).
The biggest failure of D2 for me was the fact that to build a good char, or viable off-cookie-cutter build, it took some serious research online, and knowledge of the how the in game mechanics worked.
The sort of stuff im talking about is things like frame rates, breakpoints, run speeds, optimim crafting levels, exact spell cooldown time, etc, theres loads and loads of things you couldnt actually see fully about your char. For me its just not a fun part of a game to have to go online and look up some breakpoints in a table on a forum. This is why I only ever remained a casual single player, not a hardcore online player.
It simply annoyed me that i might get a faster cast rate ring that literally did nothing, and i couldnt know without researching it- i just wanted to play.
Theres other things too you had to go online for, runewords, recipies, best monsters for drops, checking out skill trees etc - all the sort of stuff that you can find about in the statistics forums here - http://diablo.incgamers.com/forums/forumdisplay.php?f=13
Of course all the mechanics for d3 will be drastically different from d2, but i'd like to think out character will have all sorts of factors that change their performance and i want to be able to see them working!
I say, theres no point bliz trying to keep things secret and hidden within the game as if there is any info that people are gonna benefit from knowing, its gonna appear online somewhere (like here, the arreat summit etc) so just skip that step , lets have it all included in game, in as easy user-friendly understandable way as possible.
It would probably be best if all the full information isnt available from the start - for 2 reasons. Firstly because its likely to swamp a new player with too much information. And secondly cos i think it's be cool and fun to acquire new info, say kept in your journal/diary/book-of-knowledge, as your character progresses. In d2 terms i suppose what im asking for would be something like an in game runeword tool which adds runewords maybe as you pick up a certain number of runes, or reach a certain level, or breakpoint tables included but only once you reach act v hell etc. Maybe the most complex bits of the game's inner workings could be saved for the really high-end chars, the guys who really need to know this info.
What do you guys think, do you want all this included in game once youve mastered the basics? I do! :thumbup:
Let me explain a little. I played D1 and I mainly played D2 single player, with a bit of online play, although generally im quite a casual diablo-er (and usual lurker on this site looking forward to d3).
The biggest failure of D2 for me was the fact that to build a good char, or viable off-cookie-cutter build, it took some serious research online, and knowledge of the how the in game mechanics worked.
The sort of stuff im talking about is things like frame rates, breakpoints, run speeds, optimim crafting levels, exact spell cooldown time, etc, theres loads and loads of things you couldnt actually see fully about your char. For me its just not a fun part of a game to have to go online and look up some breakpoints in a table on a forum. This is why I only ever remained a casual single player, not a hardcore online player.
It simply annoyed me that i might get a faster cast rate ring that literally did nothing, and i couldnt know without researching it- i just wanted to play.
Theres other things too you had to go online for, runewords, recipies, best monsters for drops, checking out skill trees etc - all the sort of stuff that you can find about in the statistics forums here - http://diablo.incgamers.com/forums/forumdisplay.php?f=13
Of course all the mechanics for d3 will be drastically different from d2, but i'd like to think out character will have all sorts of factors that change their performance and i want to be able to see them working!
I say, theres no point bliz trying to keep things secret and hidden within the game as if there is any info that people are gonna benefit from knowing, its gonna appear online somewhere (like here, the arreat summit etc) so just skip that step , lets have it all included in game, in as easy user-friendly understandable way as possible.
It would probably be best if all the full information isnt available from the start - for 2 reasons. Firstly because its likely to swamp a new player with too much information. And secondly cos i think it's be cool and fun to acquire new info, say kept in your journal/diary/book-of-knowledge, as your character progresses. In d2 terms i suppose what im asking for would be something like an in game runeword tool which adds runewords maybe as you pick up a certain number of runes, or reach a certain level, or breakpoint tables included but only once you reach act v hell etc. Maybe the most complex bits of the game's inner workings could be saved for the really high-end chars, the guys who really need to know this info.
What do you guys think, do you want all this included in game once youve mastered the basics? I do! :thumbup: