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View Full Version : Class sub-variants?


Runestar
12-07-2009, 01:54
Hi, new here. Been lurking for quite some time though. Recently got sucked back into the whole diablo craze and was directed to this site by a friend.

I was thinking - while there may only be 5 classes offered initially (or so we are told), what about class variants which modify an aspect of the class itself? This could allow for more variety.

I will admit that it was inspired somewhat by dnd.

For example, we know that there will be an option to play the male or female version of any class. What if Blizzard went one step further, and made each somewhat different in terms of abilities?

The female wizard's backstory was described as her being undisciplined, encouraging her to delve into more "dangerous" magics such as time manipulation. What if the players choosing the male wizard option unlocked the Vizjerei instead? They would be more reserved in their studies.

Both wizards would be able to access the lightning and cold spells. But the female wizard gets to select those fancy time-based spells to boost, while the male wizard eschews them in favour of the original fire-based spells such as firebolt/fireball we all know and love? Blizzard could release additional variants, each substituting one branch of spells for another. Or offering a new benefit at the expense of another tradeoff/drawback.

Or heck, they could even go one step further. Maybe have some specialist variant. You would only be able to invest in spells belonging to one element (chosen at the time of character generation), but all spells from that element would be consequently more powerful (eg: you may be treated as being 1 skill rank higher, gain additional resistance vs that element, spells have an extra rider-on effect etc).

Same applies for the other classes. We are told that the male barbarian is older and more hardened, while the female barb is younger and more eager to prove her mettle. Maybe the male barb is no longer as hale and hearty due to his age, but he has the benefit of more combat experience and wisdom. Meanwhile, the female barb is more headstrong and naive, but has the advantage of youth and vigour. Might this translate into mechanical differences in-game?

Your thoughts and ideas? Don't hesitate to shoot it down if you think it is worthless? :crazyeyes: