cakepimp
23-06-2009, 09:52
Hey there, first time really posting anything non-trade related and yet... it is in a way trade related. See for a while now I've been bouncing from character to character. It started with a trapsin, then a dragon talon martial artist, then a LF zon, then just recently a re-did (was my first too) fishymancer. Point being, I'm kinda bored of traditional (see: hammderdin, meteorb, etc) builds and I want to try something... fun. I'm not saying this is by any means original or non-cookie cutter but I gave it a spin in single-player (I know it's not comparable to MP but hey you do what you gotta do) and I liked it. Case in point:
Jailkeeper :D
Basic premise is, as the guide written by Leuchovius says, using bone prison and its very economical costs and monster magnetism as a shield, distraction, blockade, whatever while you use any one of a number of approaches (skeles, bone spirit/spear, poison, corpse explosion) to dispose of the creeps. Well I gotta hand it to him, that guide was pretty dope, got me pretty psyched and now I wanna try it out. Namely the PnB route that entails:
- 20 Bone Spirit, Bone Wall, Bone Spear, Bone Prison (80)
- 1 Dim Vision, Amp, Decrep, Weaken, Terror, Iron Maiden, Clay Golem, Golem Mastery, Summon Resist, Teeth, Bone Armor (11)
- 1+ in Corpse Explosion
92 Points means level 81 with all skill quests complete... not bad at all
Ok so here are my questions/concerns etc...
- Will it work?
Right off the bat, if anyone reading this has ever tried or done this kind of build (or one very similar to this) on multiplayer b.net I would love to hear from you, positive or negative whatever it may be. I know the bone prison is pretty unwanted in /p8 etc and that I'm ok with. I'm more concerned with whether or not this can solo right through hell (with the right gear, which I can and will obtain) and whether or not it can contribute significantly in /p8 and such games (without spamming bone prison).
- Mana?
Pretty intensive on the mana end of things, especially with the frenzied pace at which I tend to fire off bone spirit (its so fun!). However, I was wondering, especially after reading that very well constructed "Dentist" guide: would a cheap 4os polearm with a lvl 17 meditation aura on switch for my necro make sense and would it provide the mana regeneration that could see me through without too many blue pots? Or would it be more viable to just toss it on a merc (albeit it a stronger, eth 4os, plus extra gear)? I'm hesitant with the merc (act 2, most likely defiance seeing as might is useless and holy freeze even less due to decreased availability of corpses for CE) just because they tend to die a lot with me even when decently geared. Any thoughts would be very welcome :)
Equipment...
Here's my setup, and I know it isn't "cheap" by any means but again I'm no rich dclone hunter who has hrs coming out of his ears so bear in mind its kept in perspective:
Chains of Honor (in a dusk shroud) - General keeper-aliver
Heart of the Oak (in whatever) - Crappy polearm w/ insight on it on switch
Shako
Homunculus
x2 10 FCR Rings with w/e bonus mods
Frostburns (for mana regen)
Sandstorm Treks
Arachnid Mesh (getting cheaper and cheaper it seems :/ )
+2 Necro Skills amulet
and then the obvious Necro Torch
The total +skills is +15, 8 of which are general and 7 of which are necromancer +skills. This allows all those 1 pt skills (clay golem, dv, etc) to flourish (at least from where I stand, could be wrong). What do you think? It's not cheap, I know, but judging from what I've got willing to sell I can cover it nicely.
So yeah, that's basically it. I've told you what I'm looking to achieve, what I can afford item-wise and what kind of fun I'm aiming for (see: bone spirits galore lol). Here's hoping I can get some insight as to whether I've got something viable here or not. Any and all commentary is welcome and much appreciated.
Thank you very much; cakepimp :D
Jailkeeper :D
Basic premise is, as the guide written by Leuchovius says, using bone prison and its very economical costs and monster magnetism as a shield, distraction, blockade, whatever while you use any one of a number of approaches (skeles, bone spirit/spear, poison, corpse explosion) to dispose of the creeps. Well I gotta hand it to him, that guide was pretty dope, got me pretty psyched and now I wanna try it out. Namely the PnB route that entails:
- 20 Bone Spirit, Bone Wall, Bone Spear, Bone Prison (80)
- 1 Dim Vision, Amp, Decrep, Weaken, Terror, Iron Maiden, Clay Golem, Golem Mastery, Summon Resist, Teeth, Bone Armor (11)
- 1+ in Corpse Explosion
92 Points means level 81 with all skill quests complete... not bad at all
Ok so here are my questions/concerns etc...
- Will it work?
Right off the bat, if anyone reading this has ever tried or done this kind of build (or one very similar to this) on multiplayer b.net I would love to hear from you, positive or negative whatever it may be. I know the bone prison is pretty unwanted in /p8 etc and that I'm ok with. I'm more concerned with whether or not this can solo right through hell (with the right gear, which I can and will obtain) and whether or not it can contribute significantly in /p8 and such games (without spamming bone prison).
- Mana?
Pretty intensive on the mana end of things, especially with the frenzied pace at which I tend to fire off bone spirit (its so fun!). However, I was wondering, especially after reading that very well constructed "Dentist" guide: would a cheap 4os polearm with a lvl 17 meditation aura on switch for my necro make sense and would it provide the mana regeneration that could see me through without too many blue pots? Or would it be more viable to just toss it on a merc (albeit it a stronger, eth 4os, plus extra gear)? I'm hesitant with the merc (act 2, most likely defiance seeing as might is useless and holy freeze even less due to decreased availability of corpses for CE) just because they tend to die a lot with me even when decently geared. Any thoughts would be very welcome :)
Equipment...
Here's my setup, and I know it isn't "cheap" by any means but again I'm no rich dclone hunter who has hrs coming out of his ears so bear in mind its kept in perspective:
Chains of Honor (in a dusk shroud) - General keeper-aliver
Heart of the Oak (in whatever) - Crappy polearm w/ insight on it on switch
Shako
Homunculus
x2 10 FCR Rings with w/e bonus mods
Frostburns (for mana regen)
Sandstorm Treks
Arachnid Mesh (getting cheaper and cheaper it seems :/ )
+2 Necro Skills amulet
and then the obvious Necro Torch
The total +skills is +15, 8 of which are general and 7 of which are necromancer +skills. This allows all those 1 pt skills (clay golem, dv, etc) to flourish (at least from where I stand, could be wrong). What do you think? It's not cheap, I know, but judging from what I've got willing to sell I can cover it nicely.
So yeah, that's basically it. I've told you what I'm looking to achieve, what I can afford item-wise and what kind of fun I'm aiming for (see: bone spirits galore lol). Here's hoping I can get some insight as to whether I've got something viable here or not. Any and all commentary is welcome and much appreciated.
Thank you very much; cakepimp :D