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View Full Version : Wind Druid gear setups for Team PK's?


sequoia
17-06-2009, 14:46
I imagine there is a standard setup for windies to use in team pk's (general setups, like trapper/bvc/necro/windy, or something - not like 2 hammerdins and 2 foh'ers)

I want to try a windy, but I noticed that there are a lot of breakpoints to look at (99/163 fcr and 99/174 fhr), and more than a few ways to reorganize the gear to hit setups...

anyway my question was - what breakpoints do people hit in team duels? do they go for 163/174? they need max block for the barbs, so do they still use a pelt or an fcr/shael'd circlet? (since they need max block, a ber'd SS is probably standard too, meaning we can't hit 163 FCR anymore, right?)

(where are the team duel guides?? :) )

wizAdept
18-06-2009, 21:03
Not a druid player here but most druids in tpk go for 163/99 vita build.

block is not that necessary cause barbs can be avoided and minionstacked against. idk if there is any switch used when multispamming zons are being dueled against.

dr is usually ignored for tpk setups cause you will be amped anyway. Just avoid hits and minion stack to avoid more hits.


This is what Ive seen from my observation of other players, I dont play windies myself so perhaps someone else can give more input.

Moritz
18-06-2009, 21:42
everyone keeps coming up with the "you get amped anyways" argument but DR is still DR. whether you get -100% or not. if you have 50% DR and get amped you will end up having -50% instead of -100%, which still means you get less damage. it is true though that DR is only half as effective then.
example:
you get 1000 pvp damage.
with 50% dr without amp you get 500 damage, so its basically half.
amped you get 1500 damage with 50%dr, while you get 2000 without any DR (i know there is always enigma but lets leave it like that to make it easier). which means DR is only half as effective.
but then again you are not ALWAYS amped, neither. there are more teams than dru barb nec sin on my realm at least.


anyways ... 163/99, and imo you definitely should have some DR when there is a zon in the opponent team.

i dont know about dru trap nec barb mirror matches since i never played those.

wizAdept
18-06-2009, 23:36
everyone keeps coming up with the "you get amped anyways" argument but DR is still DR. whether you get -100% or not. if you have 50% DR and get amped you will end up having -50% instead of -100%, which still means you get less damage. it is true though that DR is only half as effective then.
example:
you get 1000 pvp damage.
with 50% dr without amp you get 500 damage, so its basically half.
amped you get 1500 damage with 50%dr, while you get 2000 without any DR (i know there is always enigma but lets leave it like that to make it easier). which means DR is only half as effective.
but then again you are not ALWAYS amped, neither. there are more teams than dru barb nec sin on my realm at least.


anyways ... 163/99, and imo you definitely should have some DR when there is a zon in the opponent team.

i dont know about dru trap nec barb mirror matches since i never played those.
Well yes, that is true, you'll take less damage while amped if you have dr. But reason people use that argument is that normally with 50dr not amped it's pretty safe to take a hit or two and not worry about it, with -49dr or -92dr you suddenly have to worry about a lot more damage being dealt in a hit or two, so trying to avoid hits altogether by moving up to 163fcr for easier constant minion stack makes sense.

edit: really though you're right there isnt anything wrong with slapping on more dr if your setup can support it. Im kinda out of my element talking about druids anyways so I'll stop here.

sequoia
19-06-2009, 03:44
163/99... so we don't need to dual wield spirits. But we still want DR, hmm.

Is this like a CoA with suicide branch and spirit monarch kind of build we're looking at?

Btw, those were great posts, very helpful I appreciate it.

MysticDragon
19-06-2009, 06:51
163/99/8 with Suicide / Pelt or 163/99/39 with Suicide / CoA.

Moritz
19-06-2009, 16:25
yeah what rodney said (mysticretard).

i dont know but you could also have a look at a setup around a 2/20/dual ber circ ... but like wiz i dont play druids and dont know if it is viable. should be a quick calc though.

Timmy
19-06-2009, 18:18
I think 99/99 max block is best. Bowazons & Barbs & Sins are dangerous in teams.

Zelator
19-06-2009, 18:36
99/99 Breakpoints with maxblock. Without it bowzons will wtfpwn you.

sequoia
20-06-2009, 03:23
Well now I am royally confused.

Half the posts said max block is not necessary, 163/99 is standard.

And then shoot...

AHHHH

Moritz
20-06-2009, 15:09
absolutely no 99fcr setup, really.

druids are not really great against a zon based team when their barb knows what hes doing, but maxblock wont help **** in the end.
better take the speed and make the best out of it/hope for your team members to outperform them until you can jump.

but seriously 99fcr is not that great in 1v1s already, and the speed and multiple opponents in team duels really makes it absolutely not viable in a skilled environment.
just my opinion.

sweetalmonds
20-06-2009, 18:16
163/99/39dr

Raith
21-06-2009, 12:34
seriously. a druid without mb will get eaten by a hybridzon. bowas are easier imo.

Moritz
21-06-2009, 13:23
seriously. a druid without mb will get eaten by a hybridzon. bowas are easier imo.

yet 99fcr is totally bad in team duels. druids cant do much against barb + zon together unless his team gives a good opening, thats just the way it is, and block wont help too much.
just my experience