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kreeper
17-06-2009, 12:18
Everytime I check the forums it seems like Diablo 3 sucks more and more. Don't bother replying unless you have read this entire post without bias and without thinking, Rrr his opinion differs from mine, time to flame!!!!

1. Drops for everyone? Ok listen since B.Net 2.0 is coming there will be NO hacks meaning NO pickit. You can MF anything in the whole game on your own, so hell yeah if we are gonna team up to kill someone, you can fight for the drops. Honestly if you team up with people the mobs should drop way worse items in my opinion. This game is too easy to mf in groups. Groups were for gaining experience and beating content, thats it. Though I must say this would be a great idea if pickit was making a return but its not. You cannot argue this, and don't feed me bull**** about griefing because as I said you could just MF in a private game on your own where you actually earn your drops.

2. No more rediculously hard to find items? Lowering drop rates only worsens the economy. Now we got way more loot dropping cause everyone has to have their own and now its going to better loot to. Great everyones gonna be geared out and bored in no time, go team!

3. No more hostility? Damn there goes hardcore. TPPK hack was ***, and should be taken out casue theres no way to defend against it. But regular PK is awesome. Theres no difference between going back to town/leaving game or hitting a "deny duel" button. Either way you can avoid the duel very easily.

4. I thought in D2 rares were already end game? and now we don't want crafting either? I don't know about you guys but all my chars were decked out in rares. Druid pelts, circs, rings, ammys, zon glovs, tri res boots, sorc orbs, and soo many more rares were end game for your char if you could find them but most casuals struggled with the easy stuff cause they were to lazy to magic find on there own. They sat in Baal runs leaching whining about how they didnt get any drops. This is more an issue with the apparently forgetful community.

5. I have nothing bad to say about the graphics except wheres all the bodies and gore and guts? I saw a body hanging in a tree, thats it. Don't tell me they just havn't implimented it yet. They dress up everything they release so that it looks awesome for the fans. So odds are, no more scary stuff or they would have showed us some by now knowing that all the true Diablo fans want nothing more.

6. Anyone play God of War? I do and Diablo 3 is looking quite similar in many ways, more similar than opposed to WoW even. Theres too much not to have noticed this, seriously, anyone else notice or am I crazy?!

7. Jay Wilson, you suck.

8. Auto-stats are pointless. Fine every end game build ends up being the same if you look up stradegy guides for your character and getting rushed. But if there are no more rushed it would definately be different for everyone because they would allocate to their own playing style. This is just an ignorant reasoning behind the fact they are dumbing down D3 for a bigger audience.

9. Clearly they sold out the Diablo franchise. Everythings all about co-op now when Diablo always was and has always been competitive. Whos better, got better items, and whos gonna kill this first. If you didnt like that you had the option to do it with friends or on your own or anyone else who liked it like that and other people had the option to be as competitive and ruthless as we pleased. But no we have to make Sanctuary a better place for all to enjoy! So now only fun loving, co-op care bear boys can play here, no options! At this rate Diablos fate is going to end in the same way as WoW when D3 is released and anyone who can't see that is in serious denial.

10. Because everyone thats too ingnorant to accept these facts, going to call me a troll and flame me to hell because they are the ones ruining the game and are blind to their foul deeds is going to be spreading their douche-baggery all over this game.

jamoose
17-06-2009, 14:10
Yeah yeah... we already heard this kind of whining.

I think you are wrong about many things. You are right about some.


When d3 is released you are going to buy and play it. So shhhh.

jacobgold
17-06-2009, 14:28
So basically OP hates diablo 3 because it's diablo 3 and not diablo 2.

Simple solution: don't buy the game.

How can one guy have such a hate-on for a game that isn't even in beta?

tomhyde
17-06-2009, 14:49
I've said it many times before and I will carry on saying it:

Diablo 2 is a great game because it is Diablo 2. I dont want Diablo 2 to be re-made and relabled D3. I want a new game.

I can't help feeling like I'm one of a seemingly small number of people who like just about every announced aspect and change being made to Diablo in Diablo 3. I admit some aspect I am curious to see how they will work out. I dont hate them or anything like that. I wouldn't even say I'm concerned. I'm just curious to see the new direction the games going to go in and I can't wait for its release.

Yes I played WoW. Far too much of it in all honesty and frankly I'm delighted to see Blizzard appear to be learning from some of their successes with WoW and their failures in D2 because like it or not Diablo 2 if a long way from perfect. I don't understand why people feel they are "dumbing" the game down for a larger audience. Its logical from a buisness POV that to make a game viable as a product (dont kid youself thats exactly what games are) you need to make it as accessible to as many different people as possible. If Blizzard felt they wouldn't make money making Diablo 3 they never would have started making it. Games are designed and made to make money. That is their objective. You can love making them and pour your heart and soul into them but if they dont make you money in the end the excersie was a failure.

In summary I guess people are frightened of change. In my opinion you either get on board with the new direction the game goes in or stick to D2, ignore Diablo 3 and quit whining about it.

DWS
17-06-2009, 15:00
I think it's fairly obvious to see that D3 is the in-between game from the Diablo franchise to the World of Diablo franchise.

People would ***** and moan if it went completely in that direction, but if they did a little bit right now, added some lore to make it more MMO, a couple of factions, ability to use both boys and girls, get people used to the MMO drop style, talent style, end boss style, probably quest style too. If they did some of those things then a few years from now those people will be ripe and ready for the World of Diablo franchise.

IF we get 2 more or less distinct factions (heaven vs hell) with people on both sides, a world in chaos that's owned more or less by those 2 factions, somewhat of a stalemate at the end then you can pretty much guarantee that we'll see World of Diablo 5 years from now.

Think about it - WoW is more or less maxed out with people. How does a company continue to expand? Sure they can scratch out small amounts of new fans. They probably don't want to make WoW 2 for awhile because so many are still in and paying for WoW1.

What to do, what to do?

World of Diablo!
- A whole new set of fans paying on a monthly basis
- A lot of WoW fans doing BOTH
- Cool opportunity to market and get new fans
- More revenue streams
- etc.

It's total win from everybody except the people who absolutely will not like the switchover. Thus, let's "ease" them into it.

Ta da.

D_TradeSs
17-06-2009, 15:16
i think they've already said World of Diablo is not going to happen.

They mentioned some months ago in an interview the possibility of multiple expansion games for diablo 3, so if I have to bet on a "gamestyle" , it will be like Guild Wars and not World of Warcraft.

DWS
17-06-2009, 16:32
i think they've already said World of Diablo is not going to happen.

They mentioned some months ago in an interview the possibility of multiple expansion games for diablo 3, so if I have to bet on a "gamestyle" , it will be like Guild Wars and not World of Warcraft.

The official quotes you included there are helpful. :thumbup:

Well you might be right I don't know I have not seen that. They probably said Diablo 3 will not be an MMO. But I can't tell because you didn't include a quote... :thumbup: :thumbup:

Aaaaaanywaaaaays - the general idea is I do not think Blizz will be happy with a long term business plan that is reliant on box sales. So I can guarantee you there was a board room meeting somewhere along the line that revolved around just such a question.

Seems to me Blizz is making D3 a little more MMO-ish bit by bit.

Gorny
17-06-2009, 16:50
To the OP (and the rest), can we please keep the language off the boards?

This isn't the official boards and there's no need to use terms such as douche baggery, etc. Also this is a forum and people will respond in whatever manner they wish, either to part of a post or the whole.

As to trolling and flaming, thats what the staff is here for. If someone flames, etc then report the post and we will deal with it.

Lastly I remind everyone to be aware of the forum rules, please respect other members and do not talk down on them. If you have not yet read the rules, do so.

Kiroptus
17-06-2009, 17:18
1. Drops for everyone? Ok listen since B.Net 2.0 is coming there will be NO hacks meaning NO pickit. You can MF anything in the whole game on your own, so hell yeah if we are gonna team up to kill someone, you can fight for the drops. Honestly if you team up with people the mobs should drop way worse items in my opinion. This game is too easy to mf in groups. Groups were for gaining experience and beating content, thats it. Though I must say this would be a great idea if pickit was making a return but its not. You cannot argue this, and don't feed me bull**** about griefing because as I said you could just MF in a private game on your own where you actually earn your drops.

Global drops just made everyone wanting to play solo, but *suprise!* Diablo was supposed to be a Coop Game! Yes, shocking isnt it? And you know nothing if Diablo 3 will be "too easy for groups" as D2 was. D2 is a very imbalanced game, a single character like a hammerdin with enigma, sorc or an asn with infinity can solo the game, not just the game, a Hell difficulty with 8people. Its just that imbalanced, Diablo 3 will actually require some group interaction where in D2 all you want is for the hammerdin (bot or not) to clear your baal run so you can get xp while you stay idle. Thats a very bad coop experience. You may not play like this but its what the game has become nowdays.

2. No more rediculously hard to find items? Lowering drop rates only worsens the economy. Now we got way more loot dropping cause everyone has to have their own and now its going to better loot to. Great everyones gonna be geared out and bored in no time, go team!

They only said that things as ZoD wont return, and its a good thing because I guess it was easier to win in the lotery than finding a zod, the odds were too big.

3. No more hostility? Damn there goes hardcore. TPPK hack was ***, and should be taken out casue theres no way to defend against it. But regular PK is awesome. Theres no difference between going back to town/leaving game or hitting a "deny duel" button. Either way you can avoid the duel very easily.

Exactly, Its ridiculously easy to avoid. Its an useless feature, PK has only been made a threat because of hacks. Legitmate PK is always a laughable attempt to kill someone in an instanced game and again, D2 was supposed to be an Coop game, it never made any sense to have this hostility, and PVP is in, its just needs a consensual duel accept, they just removed non-consensual Pk. And this topic has been done to death already and no plausible arguments were raised in defense of it, so give up on it.

4. I thought in D2 rares were already end game? and now we don't want crafting either? I don't know about you guys but all my chars were decked out in rares. Druid pelts, circs, rings, ammys, zon glovs, tri res boots, sorc orbs, and soo many more rares were end game for your char if you could find them but most casuals struggled with the easy stuff cause they were to lazy to magic find on there own. They sat in Baal runs leaching whining about how they didnt get any drops. This is more an issue with the apparently forgetful community.

They did hint into some form of crafting, surely it will be back. And why rares wouldnt return? Nothing about the abscence of rares was said...

5. I have nothing bad to say about the graphics except wheres all the bodies and gore and guts? I saw a body hanging in a tree, thats it. Don't tell me they just havn't implimented it yet. They dress up everything they release so that it looks awesome for the fans. So odds are, no more scary stuff or they would have showed us some by now knowing that all the true Diablo fans want nothing more.

?

6. Anyone play God of War? I do and Diablo 3 is looking quite similar in many ways, more similar than opposed to WoW even. Theres too much not to have noticed this, seriously, anyone else notice or am I crazy?!

God of War is a modern action game and Diablo 3 is also a modern action game with a light touch of RPG-character build and heavily based on loot. They have their similiraties afterall the most important aspect of Diablo is first the action, then the loot and then the RPg elements, its no surprise that God of War, one of the most heralded action games of the past gen, has some influence on it.

7. Jay Wilson, you suck.

All his design decisions were great. Maybe you would prefer Bill Roper back in the director seat? Look how greatly he handled his own game: Hellgate London with its horrible tongue-in-cheek humor based atmosphere.

Fun fact: The only good design decisions in hellgate that was noted to the community and critics were individual drops and the lack of non-consensual PK. So there goes your argument that Jay Wilson is the one thinking that, even the old director from Diablo 2 recognizes that these features cant continue like they were in Diablo 2 and as Hellgate was always noted by Bill Roper as the spiritual sucessor of Diablo 2, you can count that even if JW wasnt onboard, all those changes would have been made either way.

8. Auto-stats are pointless. Fine every end game build ends up being the same if you look up stradegy guides for your character and getting rushed. But if there are no more rushed it would definately be different for everyone because they would allocate to their own playing style. This is just an ignorant reasoning behind the fact they are dumbing down D3 for a bigger audience.

Stats never made too much of a point, plus there is a new rune skill system which is far more interesting than the boring stat points.

9. Clearly they sold out the Diablo franchise. Everythings all about co-op now when Diablo always was and has always been competitive. Whos better, got better items, and whos gonna kill this first. If you didnt like that you had the option to do it with friends or on your own or anyone else who liked it like that and other people had the option to be as competitive and ruthless as we pleased. But no we have to make Sanctuary a better place for all to enjoy! So now only fun loving, co-op care bear boys can play here, no options! At this rate Diablos fate is going to end in the same way as WoW when D3 is released and anyone who can't see that is in serious denial.

I think you are mistaking Diablo for another game... Diablo was about being competitive? Dont make me laugh, it was always a coop game, a singleplayer with an option to MP coop game, a very flawed and poorly designed one but now thats why so many changes are being made. This grieving and flawed Coop experience that was present in D2 will stay there and wont return.

10. Because everyone thats too ingnorant to accept these facts, going to call me a troll and flame me to hell because they are the ones ruining the game and are blind to their foul deeds is going to be spreading their douche-baggery all over this game.

No, nobody requested any of the changes made to Diablo 3, infact most people didnt even believe that Diablo 3 would ever come out as it wasnt financially viable for them as they had their cashcow World of warcraft. Blizzard themselves made those design decisions as they announced game with those already and I and many people here agree with them.

Again, this is always the classic case of when people see Diablo 2's flaws as some kind of brilliance. I guess we have one of those each day... thing is what worked 8 years ago doesnt work anymore, the design philosofy in Diablo 2 wont apply to nowdays standards, just deal with it.

Risingred
17-06-2009, 18:08
1. Drops for everyone? Ok listen since B.Net 2.0 is coming there will be NO hacks meaning NO pickit.

You have no way of knowing that. Another member mentioned the system in Hellgate: London which is basically what they switched to for Diablo 3. Having tried Diablo II's system and that of Hellgate I can say that I'm excited about this change. I was never much of a loot whore but, as others have said, it really killed the co-op experience.


2. No more rediculously hard to find items? Lowering drop rates only worsens the economy. Now we got way more loot dropping cause everyone has to have their own and now its going to better loot to. Great everyones gonna be geared out and bored in no time, go team!

Again, another user has addressed this concern. I think your point here is very valid but we've yet to actually see how they're going to handle the rarity of powerful items.


3. No more hostility? Damn there goes hardcore. TPPK hack was ***, and should be taken out casue theres no way to defend against it. But regular PK is awesome. Theres no difference between going back to town/leaving game or hitting a "deny duel" button. Either way you can avoid the duel very easily.

This is a very, very, very tired subject.
As with the drops, hostility killed the co-op environment. I confess that I've done quite a bit of it in my time but this added in with the drop system just seemed to kind of breed a very negative playing atmosphere which was based more around being a greedy jerk to other players than enjoying their company, which is what online gaming is about.

I do understand the appeal of hostility. I wish there were some ultra-clever way of making both camps feasibly happy with the end result but I highly doubt the PK crowd will be happy when the game is released.


4. I thought in D2 rares were already end game? and now we don't want crafting either? I don't know about you guys but all my chars were decked out in rares. Druid pelts, circs, rings, ammys, zon glovs, tri res boots, sorc orbs, and soo many more rares were end game for your char if you could find them but most casuals struggled with the easy stuff cause they were to lazy to magic find on there own. They sat in Baal runs leaching whining about how they didnt get any drops. This is more an issue with the apparently forgetful community.

The dev team has mentioned that they are looking at crafting, but I have no idea what any of the plans are. Just like PVP this is all up in the air. I enjoy crafting, too, and I hope they have some in the game.


5. I have nothing bad to say about the graphics except wheres all the bodies and gore and guts? I saw a body hanging in a tree, thats it. Don't tell me they just havn't implimented it yet. They dress up everything they release so that it looks awesome for the fans. So odds are, no more scary stuff or they would have showed us some by now knowing that all the true Diablo fans want nothing more.

Actually there's a post on the front page about it.
And a while back, people complained about lack of gore and other common horror-themed sets, and they did indeed add in some more stuff based on fan reaction.

6. Anyone play God of War? I do and Diablo 3 is looking quite similar in many ways, more similar than opposed to WoW even. Theres too much not to have noticed this, seriously, anyone else notice or am I crazy?!

Sorry, never played it.


7. Jay Wilson, you suck.

Completely pointless insults like this are the reason you are going to get flamed, and I can't say you don't have it coming. Honestly, that was very childish.


8. Auto-stats are pointless. Fine every end game build ends up being the same if you look up stradegy guides for your character and getting rushed. But if there are no more rushed it would definately be different for everyone because they would allocate to their own playing style. This is just an ignorant reasoning behind the fact they are dumbing down D3 for a bigger audience.

Another user covered this fairly succintly. I also agree that the rune system will not only be more effective (in theory right now at least) but it also sounds just plain fun. There wasn't much fun about clicking a button and adding 1 point to some tangential stat. Also, the runes are drops so that adds in to the fun of finding a powerful skill rune. Reward the player with items, that's how these games operate. What better reward?


9. Clearly they sold out the Diablo franchise. Everythings all about co-op now when Diablo always was and has always been competitive. Whos better, got better items, and whos gonna kill this first. If you didnt like that you had the option to do it with friends or on your own or anyone else who liked it like that and other people had the option to be as competitive and ruthless as we pleased. But no we have to make Sanctuary a better place for all to enjoy! So now only fun loving, co-op care bear boys can play here, no options! At this rate Diablos fate is going to end in the same way as WoW when D3 is released and anyone who can't see that is in serious denial.

Every development team for the diablo franchise has repeatedly said, over and over again, that the focus of gameplay was on co-operation between players. PK/PVP was added in almost as a side-thought (obviously, since in both games it is horrendously broken) and not a focus.


10. Because everyone thats too ingnorant to accept these facts, going to call me a troll and flame me to hell because they are the ones ruining the game and are blind to their foul deeds is going to be spreading their douche-baggery all over this game.

You cannot call someone ignorant then continue on with such a solidly stupid rant.

I respect your opinion but you are very close-minded and rude.

Putz
17-06-2009, 19:30
As I've been feeding to all the nay-sayers.... WAH WAH I DON'T LIKE CHANGE.

stillman
17-06-2009, 21:10
1. I'm shelling out a lot of money for my internet service, so what I want more than ANYTHING else is to play with some other people. When I play d2, I may as well be playing single player. I get punished in d2 for playing in parties. They take drops even though I'm hosting a chaos run, and those other problems like PvP are also preventing people from ever seeing another player. I'm paying good money for bnet interaction, but I'm not getting any. D3 is going to fix that once and for all.

5. Good news about the gore. I believe Blizzard recently said that evil creatues in Sanctuary still enjoy impaling people on hooks or spears, or something of that nature. We just haven't seen that stuff yet.

8. Autostats. As many people do, you are presuming there will be no way to manipulate your stats in d3 besides gear. For all we know, there could be quest rewards that say "Here you go, 20 stat points, use them as desired". There could also be skills that add to your stats which may go into the game later. Maybe the talisman will come back it could be just a big old thingy that lets you put 10 saphires into it for 50 strength or w/e you want to put in. Surely, we will be able to get whatever stats we want added to gear. Everything you wear in d3 will have sockets. Gloves, belts, 'legendary items', everything. That's directly form JW. That's a lot of str points for your wizard if that's what you want.

Valindria
17-06-2009, 22:21
Everything you wear in d3 will have sockets. Gloves, belts, 'legendary items', everything. That's directly form JW. That's a lot of str points for your wizard if that's what you want.

Do you have a link for that? That was news to me. I am not saying you are wrong, just curious.

Romak
18-06-2009, 00:09
@OP: Hmmm okay, let's see.

1. I agree - No pickit hack means that everyone have equal chance of getting the drop... Range characters too (I really don't know who made up the myth that range characters are unlikely to get the drops. Sorcs steal my barb's drops all the time). All drops to all characters is one of the things that were good about D1 and 2 and they removed it for the sake of drop system that is so fair that it's disgusting. However, you can't say that the game is too easy to farm in groups just because you assume D3 will be as easy to solo as D2. If the number of drops multiplies according to the number of players in game... there's no reason to farm alone.

2. Agreed. Again, since there are no hacks and dupes, there's no reason not to make extremely rare and strong items.

3. Agreed.

4. I don't know what information you were refering to here, but I'll say this; In diablo 2, one of the reason the entire gear design was so awesome is that all type of items were desireable. I can have an amazon wearing a [Unique] Griffon's Eye, [Rare] boots, [Magical] Java Gloves 3/20, [Set] Angelic ring/amulet... etc. and she would kick butt. All type of rarity items can come in handy. I really hope that they are taking that to Diablo 3.

5. Actually, I have no problem with the blood & gore. Have you seen BlizzCon's demo? There's like a 2.5 meters long blood splatter when you slash a zombie, and it looks pretty cool too. Though I agree about the environmental violence level... 1 hanging corpse? meh. The most horrifying thing shown so far was the 'corpse wagon' with the soldiers burning the bodies. It was really cool. But that's it... Plus, even the hanging corpses are not that creepy. In diablo 1 and 2, you could spot out naked men and women butchered in all kind of ways - yes, I'm a sick bastard.

6. I love God of War too. I can tell that the barbarian is kratos inspired for sure. Actually, I remember in one of the first Jay Wilson interviews, he said that he's heavily inspired by God of War. I say; If more God of War-ness means less WoW-ness. I'm okay.

7. Agreed.

8. Completely automatic is bullcrap, yep. They could make a less automatic system... like letting you choose how it will be assigned (20% to str, 10% to dex etc.). Right now, with the auto stats, I can't see the point in having stats at all.

9. Agreed. One of the biggest differences between D1+2 and D3 is that D1 and 2 were competitive and D3 is cooperative. Wouldn't go as far as say that they sold the franchise, but yeah, they screw up with their care-bear way of thinking.

Risingred
18-06-2009, 00:15
9. Agreed. One of the biggest differences between D1+2 and D3 is that D1 and 2 were competitive and D3 is cooperative.

Find me a link from ANYWHERE...at any point in time...where a blizzard employee says that the diablo franchise was built for competitiveness.

You won't find it.

Drakk
18-06-2009, 02:30
Thanks to Kiroptus for taking the time to squash every "arguement" the OP had. In my opinion the thread should have ended there because you covered it all.

And to OP, http://diablo.incgamers.com/forums/showthread.php?t=728871

Ishtor
18-06-2009, 02:53
Everytime I check the forums it seems like Diablo 3 sucks more and more. Don't bother replying unless you have read this entire post without bias and without thinking, Rrr his opinion differs from mine, time to flame!!!!


Okay! I did what you asked and read the entire post, and what i got from it was nothing but a rant from a inmature brat. Do you want some cheese with that whine? Well sit back and read all my replies sir, and hold on tight because it going to get messy!


1. Drops for everyone? Ok listen since B.Net 2.0 is coming there will be NO hacks meaning NO pickit. You can MF anything in the whole game on your own, so hell yeah if we are gonna team up to kill someone, you can fight for the drops. Honestly if you team up with people the mobs should drop way worse items in my opinion. This game is too easy to mf in groups. Groups were for gaining experience and beating content, thats it. Though I must say this would be a great idea if pickit was making a return but its not. You cannot argue this, and don't feed me bull**** about griefing because as I said you could just MF in a private game on your own where you actually earn your drops.


First i would like to say, Diablo was always ment for co op play, we as the players are the ones who made it competative between us. The new drops system is great, it ensure everyone get there on drops, there will be no in game people, whinning about they did get that drop, or yell cheater because they think some one is useing a hack. This new drop method also has it to where people have 1 less reason to use a hack. You cant say people will not use hacks, given time it will happen, thats what hackers enjoy the most is the challenge of getting an unfair upper hand. I know this method is not perfect, but it is better and more fair than what has been done int he past. And not knowing how the full system works yet, we cant complain about it until we try it. It might sound bad now but it might actually be very good! I will trust blizzard track record, and believe they know what they are doing.


2. No more rediculously hard to find items? Lowering drop rates only worsens the economy. Now we got way more loot dropping cause everyone has to have their own and now its going to better loot to. Great everyones gonna be geared out and bored in no time, go team!


Um.... rediculouly hard to find items, does not mean there will not be hard items to find, but he reffered to stuff like the zod rune. Honestly how many time have you found an Zod rune? i have played d2 on bnet since it was released, and put more hours in the game than i probally should have. I for one, have never found one.


3. No more hostility? Damn there goes hardcore. TPPK hack was ***, and should be taken out casue theres no way to defend against it. But regular PK is awesome. Theres no difference between going back to town/leaving game or hitting a "deny duel" button. Either way you can avoid the duel very easily.


They never said there was not going ot be PVP, all they said was there going to make it harder to be a douche! PK is the dumbest thing ever, lets all act like freakin 5 year olds. Yes for yo u might be fun, if you int he inmature type of thing, but for the person youkilled not so much. Not even talking a Hardcore player, who just lost everything and has to start over because you were being a dumb jerk, they survived the mobs and Bnets lagg, and here you come along, i bet they dont think that is fun. yes hit the deny duel button, they still can hit you!


4. I thought in D2 rares were already end game? and now we don't want crafting either? I don't know about you guys but all my chars were decked out in rares. Druid pelts, circs, rings, ammys, zon glovs, tri res boots, sorc orbs, and soo many more rares were end game for your char if you could find them but most casuals struggled with the easy stuff cause they were to lazy to magic find on there own. They sat in Baal runs leaching whining about how they didnt get any drops. This is more an issue with the apparently forgetful community.


They havent even said anything about crafting yet, and yeah there alot fo thing people use rare for as end game stuff, but that has nothing to do with anything about why you think d3 sucks! Yeah peopleed leached, and they are going to probally leech in d3 too.


5. I have nothing bad to say about the graphics except wheres all the bodies and gore and guts? I saw a body hanging in a tree, thats it. Don't tell me they just havn't implimented it yet. They dress up everything they release so that it looks awesome for the fans. So odds are, no more scary stuff or they would have showed us some by now knowing that all the true Diablo fans want nothing more.


All i can say is wait in see, they are showing us beginning game content, i bet the more bloody gory stuff will be more toward the end game content. In d2 besides a few rogue bodies here and there, there was not that much death an decay throuhg most of the act. Nevermind, scrath that those fallen are pretty scaryy, quick everyone run from the red midgets. Anyone think these fallen in d2 were distant cousin of the snurfs? even through act 5, you did not see to much of this either, so i would like for you to tell me again how much more scary Diablo 2 was for you, did you have to use a night light?


6. Anyone play God of War? I do and Diablo 3 is looking quite similar in many ways, more similar than opposed to WoW even. Theres too much not to have noticed this, seriously, anyone else notice or am I crazy?!


Yeah the first time i watched the gameplay trailor with the barb i notices some difference, but mostly the creature climbing up the wall. Other than that, not so uch other than the one of the class is a big musculer guy, whihc was in D2, wich was out before God of War. By the way, have you seen the E3 stuff on Good of War III, looks freakin awsome. All i can say IF they cope stuff from other games, who really cares aslong as it is an improvement on an old system. We are not getting Diablo II with better graphics, we are getting Diablo III.


7. Jay Wilson, you suck.


Ooh! clever one liner, how long did it take you to think that one up. Once again, i trust blizzard, they have nothing but amazing games, they do not release crap, and if Jay wilson is employed by him, i have faith he knows what he is doing. You know, no one is ever going to be completely satisified with diablo iii, but i know it going to be an amazing game.


8. Auto-stats are pointless. Fine every end game build ends up being the same if you look up stradegy guides for your character and getting rushed. But if there are no more rushed it would definately be different for everyone because they would allocate to their own playing style. This is just an ignorant reasoning behind the fact they are dumbing down D3 for a bigger audience.


I ahte this one too! not to much of an argument i can make, i also do not like this option, but at the same time, they are adding in other ways we can alter our charecter and how we play with them, so way i figure it, it is one less thing i have to worry about. The new rune system with the skills is going to provide the custominzation you want, and gear will also allocates the sats you want, you still are able to pick your own gear



9. Clearly they sold out the Diablo franchise. Everythings all about co-op now when Diablo always was and has always been competitive. Whos better, got better items, and whos gonna kill this first. If you didnt like that you had the option to do it with friends or on your own or anyone else who liked it like that and other people had the option to be as competitive and ruthless as we pleased. But no we have to make Sanctuary a better place for all to enjoy! So now only fun loving, co-op care bear boys can play here, no options! At this rate Diablos fate is going to end in the same way as WoW when D3 is released and anyone who can't see that is in serious denial.


Again something I said earlier, they have always ment for diablo to be a co op game, and a game that everyone could play. This is proven by the easy pick up and play system they use. We as players made it competetive, instead of working together and helping people out, we greedy and selfish, not willing to do stuff unless we get something out of it. And you comment "whos better, got better tiems." is so wrong. All the people out ther using hacks, scamming and hustling, they are not better, they are cheating to get an unfair advantage. I have used both ways, when i used bot and map hack and pick it, i was one rich person, but then cd key got banned and i started to play legit, i am force to actually earn what i get.I have done thousand of MF runs, if i find stuff it nothing but luck even with 750 mf, had nothing to do with the fact if i was better or not.

Also Blizzard selling the diablo franchise out, no i do not think so, i think they are making dessicions based on how they always wanted us to play the game. And please tell me about the death of WOW, it still the number one MMO, it has beet many including WAR (which was nicked name the WOW killer before it was even released, not even 3 months later WOTLK came out and WAr lost over half ther subcriber back to WOW and had to reduce the amount of server, so ther would be a decent population for everyone to play. Diablo will never die, there will always be it hardocre fans.

By the way, i am not in deniel, i just think you have the mind set of an idiot.


10. Because everyone thats too ingnorant to accept these facts, going to call me a troll and flame me to hell because they are the ones ruining the game and are blind to their foul deeds is going to be spreading their douche-baggery all over this game.



Let re-think this one. Is one person wrong or is everyone else. Most times its the larger group that is correct. Hope you have a great day care bear day, i know i will when i get to play d3 when it released.

RogueJuggalo
18-06-2009, 02:56
I just wanna add my 2 cents and say that whether D2 was intended to be co-op or not, the game still turned out to be highly competitive.

Drakk
18-06-2009, 03:19
Every game is going to be competitive whether or not you intended for it to be co-op or not, because everyone wants to be the best at it. Features like common drops and PKing just made people want to play on their own. The only reasons to play public games are to get rushes, leech exp, grief, steal drops, etc. None of which were intended to be part of the game.

Krugar
18-06-2009, 03:25
I just wanna add my 2 cents and say that whether D2 was intended to be co-op or not, the game still turned out to be highly competitive.

Indeed. But because of bad design of certain key elements like drops, unregulated PvP, or the total failure of the co-op features in place for the game (mostly due to bad monster balancing).

That said, it's not that Diablo games don't have a competitive edge to them. But this is mostly to how gamers choose to play the game. Many gamers are highly competitive in nature and will use any means available. Diablo 3 will be no different. Neither should it.

But the good news this time is that the developing team makes it loud and clear they are aware of co-op issues and want to provide a real experience for anyone wanting to experience co-op in a Diablo game. Question is, of course, will they succeed?

I have my money on them.

RogueJuggalo
18-06-2009, 03:49
Indeed. But because of bad design of certain key elements like drops, unregulated PvP, or the total failure of the co-op features in place for the game (mostly due to bad monster balancing).

That said, it's not that Diablo games don't have a competitive edge to them. But this is mostly to how gamers choose to play the game. Many gamers are highly competitive in nature and will use any means available. Diablo 3 will be no different. Neither should it.

But the good news this time is that the developing team makes it loud and clear they are aware of co-op issues and want to provide a real experience for anyone wanting to experience co-op in a Diablo game. Question is, of course, will they succeed?

I have my money on them.

Yeah, it should be interesting. If 2-3 characters can clear the hardest areas though I can totally see players abusing KVM switches (or whichever other preferred tool) to control multiple instances of the game in order to get 4x the loot (or more) by clearing a game themselves running multiple accounts/characters.

ThomasJ
18-06-2009, 04:16
It is like some want D3 to be D2. Heck, if I wanted D2 I would slap in my old disk and start playing. Get over it, D3 is going to appeal to a much broader spectrum of players with many improvements. Oh and I like Jay Wilson because his favorite food is lasagna.

CombatShrine
18-06-2009, 05:14
Every game is going to be competitive whether or not you intended for it to be co-op or not, because everyone wants to be the best at it. Features like common drops and PKing just made people want to play on their own. The only reasons to play public games are to get rushes, leech exp, grief, steal drops, etc. None of which were intended to be part of the game.


qft

Its just not fun to play in a group in Diablo 2, unless you play with people you already know... which goes against the spirit of playing on a network with tens of thousands of other players.

The rest of the OP's original rants have been discussed at length in many other (far better articulated) threads on this forum. IMO, his posting has nothing of substance and is just trolling.

sbn
18-06-2009, 09:05
qft

Its just not fun to play in a group in Diablo 2, unless you play with people you already know... which goes against the spirit of playing on a network with tens of thousands of other players.

The rest of the OP's original rants have been discussed at length in many other (far better articulated) threads on this forum. IMO, his posting has nothing of substance and is just trolling.

Couldn't agree more. D2 was a complete failure in terms of online COOP play, thus in many ways they failed at MP. I consider it failure when people get online to play a COOP/MP game and end up the majority of their time spent in private/solo games. And if the point is merely to always gather with the same group in private games, SP Open could do the same. Point was always for us to get online and go as a group to play. Why the ONLY really fun time is when the ladder resets, and people are FORCED to play the game as it was suppose to be. God I hope D3 fixes this.

stillman
18-06-2009, 13:57
Do you have a link for that? That was news to me. I am not saying you are wrong, just curious.

I found it here in the d3 wiki:

http://www.diablowiki.net/Items#Official_Comments


Ok, take a look at this:

"And items, one of the things we are trying to do is focus on this even greater element of defining your build. So really it's up to the player on what kind of stats they want on their character, but we're definitely not shooting for a, "oh here's the barbarian armor", there is a set and when you get the full set you're done. That's just not very Diablo and it's not really the kind of gameplay we're going for. If anything we’d like the item set to be a lot more diverse than it was in Diablo 2.
Bornakk: Always something to collect right?
Jay Wilson: Exactly, always a new build to try out."

I put the bold in myself!


[edit]Official Comments
Bashiok commented briefly on item sockets in February, 2009.[3]

We haven't released any information on our site, but it was possible to collect socketed items as well as gems in the BlizzCon demo... The gem stats at this point are more or less just the basics yanked from Diablo II to get the system running and have something to play around with.

...

[edit]Official Item Comments
One of the few specific comments about items yet made by the D3 Team was made by Jay Wilson in a December 2008 interview with 1up.com.

Jay: I believe I mentioned in the past that we are considering crafting systems. But we're not really announcing anything about that right now. But we took a few things out, like Rune Words, essentially because Rune Words is a very simple crafting system, and we're planning to do something different there. I'd say that most of the changes are minor. We've made lots of statistical changes. For example, with the more magical classes, like the Sorceress, their items were in some ways less valuable to them because they didn't have a lot of effect on their damage output, so we've added more attributes that control magic damage and things that allow Wizards to get items that do more damage and bolster their defenses and health. We have more [weapon name] affixes that play into the broader set of resources; the Barbarian has fury, so we added affixes that play with that. We generally tried to expand our approach to affixes to make them smarter.
Those are fairly simple, though. There are other things, like how we've changed the way that gems work. In Diablo 2, gems could only go on white -- or nonmagic -- items, while gems are now a separate chance for a weapon, meaning that we roll the item's base attributes, and we roll for its chance to have gem slots. So now any item, even legendary ones, can have gem slots. That plays a lot into the core of the item system [...] even if you find the best item in the game, the stats on that item have some randomness to them that means there could be a better version of that item. Well, now, if you find the best item in the game but it doesn't have any gem sockets, then it's not the best version of that item. In terms of creating item variance, we're looking to enhance that within Diablo 3.
There're still a few things that we haven't made decisions on yet -- set items, for one. I didn't like the way they worked in Diablo 2, as by the time you finally got a set together, you generally leveled beyond the use for it. So you might save them for alts, which is OK, but I'd rather that they be useful for you to begin with. We haven't really decided how we're going to fix that. We also have some new item types that we haven't announced yet that are related to some systems that we're planning. But I don't think they vastly change the system -- they mostly play into the strengths of it.
Jay's comments on "gems" are a little confusing, since he seems to be using "gems" as a synonym for "sockets" in the whole answer. Apparently the only things to socket in D3 will be gems, rather than gems, jewels, and runes as in D2?"

[END QUOTE]

So I may have jumped the gun on the gloves and such having sockets; I was probably taking this line literally:

So now any item, even legendary ones, can have gem slots.

He may have been talking about weapons only, idk.
It had been a while since I read it, but anyway, even with just uniques and such having sockets rolled with them, it seems we would have more options of what to put into our gear if we want more stats.

Reading the parts I bolded, we see that Blizzard intends to allow more gear customization and I figgure this helps compensate for the autostats.

Drakk
18-06-2009, 23:02
Every game is going to be competitive whether or not you intended for it to be co-op or not, because everyone wants to be the best at it. Features like common drops and PKing just made people want to play on their own. The only reasons to play public games are to get rushes, leech exp, grief, steal drops, etc. None of which were intended to be part of the game.

qft

Its just not fun to play in a group in Diablo 2, unless you play with people you already know... which goes against the spirit of playing on a network with tens of thousands of other players.

The rest of the OP's original rants have been discussed at length in many other (far better articulated) threads on this forum. IMO, his posting has nothing of substance and is just trolling.

You were telling the OP to QFT, right?? Because your post agreed with mine, but it appears your telling me to QFT... Did you just quote me in your post to show that you agree with me..?

Valindria
18-06-2009, 23:20
I found it here in the d3 wiki:

http://www.diablowiki.net/Items#Official_Comments


Ok, take a look at this:

"And items, one of the things we are trying to do is focus on this even greater element of defining your build. So really it's up to the player on what kind of stats they want on their character, but we're definitely not shooting for a, "oh here's the barbarian armor", there is a set and when you get the full set you're done. That's just not very Diablo and it's not really the kind of gameplay we're going for. If anything we’d like the item set to be a lot more diverse than it was in Diablo 2.
Bornakk: Always something to collect right?
Jay Wilson: Exactly, always a new build to try out."

I put the bold in myself!


[edit]Official Comments
Bashiok commented briefly on item sockets in February, 2009.[3]

We haven't released any information on our site, but it was possible to collect socketed items as well as gems in the BlizzCon demo... The gem stats at this point are more or less just the basics yanked from Diablo II to get the system running and have something to play around with.

...

[edit]Official Item Comments
One of the few specific comments about items yet made by the D3 Team was made by Jay Wilson in a December 2008 interview with 1up.com.

Jay: I believe I mentioned in the past that we are considering crafting systems. But we're not really announcing anything about that right now. But we took a few things out, like Rune Words, essentially because Rune Words is a very simple crafting system, and we're planning to do something different there. I'd say that most of the changes are minor. We've made lots of statistical changes. For example, with the more magical classes, like the Sorceress, their items were in some ways less valuable to them because they didn't have a lot of effect on their damage output, so we've added more attributes that control magic damage and things that allow Wizards to get items that do more damage and bolster their defenses and health. We have more [weapon name] affixes that play into the broader set of resources; the Barbarian has fury, so we added affixes that play with that. We generally tried to expand our approach to affixes to make them smarter.
Those are fairly simple, though. There are other things, like how we've changed the way that gems work. In Diablo 2, gems could only go on white -- or nonmagic -- items, while gems are now a separate chance for a weapon, meaning that we roll the item's base attributes, and we roll for its chance to have gem slots. So now any item, even legendary ones, can have gem slots. That plays a lot into the core of the item system [...] even if you find the best item in the game, the stats on that item have some randomness to them that means there could be a better version of that item. Well, now, if you find the best item in the game but it doesn't have any gem sockets, then it's not the best version of that item. In terms of creating item variance, we're looking to enhance that within Diablo 3.
There're still a few things that we haven't made decisions on yet -- set items, for one. I didn't like the way they worked in Diablo 2, as by the time you finally got a set together, you generally leveled beyond the use for it. So you might save them for alts, which is OK, but I'd rather that they be useful for you to begin with. We haven't really decided how we're going to fix that. We also have some new item types that we haven't announced yet that are related to some systems that we're planning. But I don't think they vastly change the system -- they mostly play into the strengths of it.
Jay's comments on "gems" are a little confusing, since he seems to be using "gems" as a synonym for "sockets" in the whole answer. Apparently the only things to socket in D3 will be gems, rather than gems, jewels, and runes as in D2?"

[END QUOTE]

So I may have jumped the gun on the gloves and such having sockets; I was probably taking this line literally:

So now any item, even legendary ones, can have gem slots.

He may have been talking about weapons only, idk.
It had been a while since I read it, but anyway, even with just uniques and such having sockets rolled with them, it seems we would have more options of what to put into our gear if we want more stats.

Reading the parts I bolded, we see that Blizzard intends to allow more gear customization and I figgure this helps compensate for the autostats.

Cool. Thanks.

5zigen
18-06-2009, 23:44
You were telling the OP to QFT, right?? Because your post agreed with mine, but it appears your telling me to QFT... Did you just quote me in your post to show that you agree with me..?

QFT = Quoted For Truth

Risingred
19-06-2009, 00:42
Couldn't agree more. D2 was a complete failure in terms of online COOP play, thus in many ways they failed at MP. I consider it failure when people get online to play a COOP/MP game and end up the majority of their time spent in private/solo games. And if the point is merely to always gather with the same group in private games, SP Open could do the same. Point was always for us to get online and go as a group to play. Why the ONLY really fun time is when the ladder resets, and people are FORCED to play the game as it was suppose to be. God I hope D3 fixes this.

Actually, whenever I play now, I go onto b.net if it isn't too laggy and play solo games just because there's so many things that are realm-only. I never understood that. I know the purpose was to get people online to play with others but it didn't turn out like that.

I'm basically playing a laggy, drop-a-licious SP game online. I really hope they don't do that in D3, enabling things online-only.

D_TradeSs
19-06-2009, 01:40
The official quotes you included there are helpful. :thumbup:

Well you might be right I don't know I have not seen that. They probably said Diablo 3 will not be an MMO. But I can't tell because you didn't include a quote... :thumbup: :thumbup:

Aaaaaanywaaaaays - the general idea is I do not think Blizz will be happy with a long term business plan that is reliant on box sales. So I can guarantee you there was a board room meeting somewhere along the line that revolved around just such a question.

Seems to me Blizz is making D3 a little more MMO-ish bit by bit.

If you want "proofs" you'll have to search for yourself, since I cba searching through one year of interviews and articles :)

As far as I remember, WoW is the only product from Blizzard that doesn't rely only on box sales, so I don't see your point.

kreeper
19-06-2009, 02:25
Read almost all of these posts and it seems the mostly the ones who actually agreed with me are the ones who were sensible and the rest were quite ignorant as predicted. Now some clarifications.

D3 is going to end up like WoW in the fact that it will be hated in the long run for being dumbed down for the community. Yes this is great buisness sense and called selling out as I mentioned.

Also I never said I still wasn't going to play the game, I will, and odds are I burn it and go back to D2.

Anyone who is going to say that Diablo is not competitive honestly has not played these games. In D1 you could kill anyone and take ALL of their loot. In Diablo 2 they put in TPPK and when people whined they stated it was working as intended. No im not finding quotes, im not your paperchaser.

Opposed to change? Not at all. Horrible, non-sensible change made in order to reach a "larger community" aka more kids and their mommies. Yes. Im all with a new view on the game but this is clearly going over the heads of most as the follow blindly knowing that Blizz makes great games, but not realizing that Blizz ruined their best game why wouldn't they do so to this one?

Thats all I really care to say to anyone here. The post was meant to see wether you agree or not and your reasoning. I see most of you chose to just flame non-sense through your mouths calling me a kid, troll, blah, blah, blah.

raveharu
19-06-2009, 02:34
I see most of you chose to just flame non-sense through your mouths calling me a kid, troll, blah, blah, blah.

Because you are :troll:

The fact that you cannot accept majority of the replies that are mostly against your "sensible" whines and garbage goes to show how, erm, how great you are.

kreeper
19-06-2009, 02:40
Because you are :troll:

The fact that you cannot accept majority of the replies that are mostly against your "sensible" whines and garbage goes to show how, erm, how great you are.

Never did I say I was sensible or great. Shows to go how much you pay attention.

Also way to relate your post none what so ever to anything and in doing so making you what you refer to me as being, a troll. You see, we are one in the same. I am you and you are me and we are one.

raveharu
19-06-2009, 03:01
Never did I say I was sensible or great. Shows to go how much you pay attention.

Sadly, you were never sensible or great. And can never be.
Learn a new word today troll, it's call sarcasm.


Also way to relate your post none what so ever to anything and in doing so making you what you refer to me as being, a troll. You see, we are one in the same. I am you and you are me and we are one.

Obvious :troll: is obvious :D

Risingred
19-06-2009, 03:14
Read almost all of these posts and it seems the mostly the ones who actually agreed with me are the ones who were sensible

Yeah...you really don't belong on a discussion forum.

Kiroptus
19-06-2009, 03:19
Anyone who is going to say that Diablo is not competitive honestly has not played these games. In D1 you could kill anyone and take ALL of their loot. In Diablo 2 they put in TPPK and when people whined they stated it was working as intended.

That was about 10 years ago. Did you whine that you needed to return to town to activate hostility in D2? Only way hostility did made a threat in the game was with hacks, the normal way of activating it was always very glaring and easy to avoid. It only served to ruin games and create discord.

Deal with it, you got nothing, you want a moronic type of gameplay in an instanced game. If diablo was a MMORPG the whole PK thing to steal everyone drops could make sense but diablo is an instanced game that one player creates each game, all that this type of design philosofy did was to make everyone wanting to play solo on bnet, a place that was supposed to be a Multiplayer enviroment.

Blizzard might as well add consensual PVP even in patch 1.13 instead of this hostility BS, all it did so far was to open breachs for hackers and their scripts to ruin the game, exploting this flawed system. PK is useless for a game like Diablo.

You have no arguments, only an ancient and twisted nostalgia of a time where game design wasnt important. Sorry those times are gone.

Krugar
19-06-2009, 03:45
Also I never said I still wasn't going to play the game, I will, and odds are I burn it and go back to D2.

Yes, yes. Right. :whistling:

In Diablo 2 they put in TPPK and when people whined they stated it was working as intended. No im not finding quotes, im not your paperchaser.

I don't usually LOL on forums. But I'll open an exception: LOL!

Do you really think there aren't folks in here that have been following Diablo since 1? Do you have any idea that are folks in here that have been following Blizzard work since in 1991 they ported Battle Chess to the PC?

Do you really think that making such an outrageous claim and have the cheek to tell others to search for the relevant quote, somehow makes it more valid? It doesn't. There is no such quote. We know. We know it very well. The fact you don't understand that what you just said is so incredibly wrong reveals how little you know of Diablo.

What you did is a common low trick. The problem is that it doesn't work. What's worst, instead of making you look like you didn't have your facts rights and were just confused, it makes you look worse: Someone who knows perfectly well what they are saying is not true and try to hide behind "you search for the quote" because in their dim vision they believe that makes people believe in them.

:nono:

I see most of you chose to just flame non-sense through your mouths calling me a kid, troll, blah, blah, blah.

You made yourself no effort to avoid it. In your first post, even before anyone had a chance to reply you were already warning that anyone who didn't agree with you was an "ignorant" and a "douche bag". Your words, not mine.

Your attitude was an impressive pre-emptive flame on every and any member of this forum who might disagree with you. And what's worst, you ask for sensible answers to your points, when you made no effort to be sensible about your points. Saying things like "Jay Wilson sucks" (your words again) does not constitute a sensible point.

CombatShrine
19-06-2009, 04:30
Anyone who is going to say that Diablo is not competitive honestly has not played these games. In D1 you could kill anyone and take ALL of their loot. In Diablo 2 they put in TPPK and when people whined they stated it was working as intended. No im not finding quotes, im not your paperchaser.

Are you saying that Blizzard is the one that made tppk and said it was "working as intended"?

Dude. You're an unbelievable retard O_o

There is no such quote from any Blizzard employee from one side of the internet to the other that condones the use of the tppk hack.

tppk wasn't made by Blizzard either. I don't know the exact source, but I would imagine it was someone in the d2jsp crowd. That place is pretty much the Mos Eisley of Diablo 2 communities.

sbn
19-06-2009, 19:05
Are you saying that Blizzard is the one that made tppk and said it was "working as intended"?

Dude. You're an unbelievable retard O_o

There is no such quote from any Blizzard employee from one side of the internet to the other that condones the use of the tppk hack.

tppk wasn't made by Blizzard either. I don't know the exact source, but I would imagine it was someone in the d2jsp crowd. That place is pretty much the Mos Eisley of Diablo 2 communities.

d2jsp=Mos Eisley of Diablo 2 communities!

Damn that was good, and so true. I could not think of a better description of that horrid site.

RogueJuggalo
20-06-2009, 01:50
I wanna give my two cents now on the whole post. :whistling:


1. Drops for everyone? Ok listen since B.Net 2.0 is coming there will be NO hacks meaning NO pickit. You can MF anything in the whole game on your own, so hell yeah if we are gonna team up to kill someone, you can fight for the drops. Honestly if you team up with people the mobs should drop way worse items in my opinion. This game is too easy to mf in groups. Groups were for gaining experience and beating content, thats it. Though I must say this would be a great idea if pickit was making a return but its not. You cannot argue this, and don't feed me bull**** about griefing because as I said you could just MF in a private game on your own where you actually earn your drops.

I think that the drops for everyone idea is great to encourage co-op but I personally prefer being able to do things on my own. Grouping should make a task that you can do alone become faster and easier, in my opinion. I don't think it should be essential to the game though because if it was then the competitive fans of D2 (like myself and apparently kreeper) will be disappointed in the idea of having to rely on others. Also, I think this system opens a lot of possibilities for abuse because I, for one, have a few computers that will likely be able to run D3 and I could get three copies of the game and play 3 characters simultaneously to get 3x the drops as a 'casual' player would.


2. No more rediculously hard to find items? Lowering drop rates only worsens the economy. Now we got way more loot dropping cause everyone has to have their own and now its going to better loot to. Great everyones gonna be geared out and bored in no time, go team!

I've played D2 off and on almost since its release (for embarrassingly long periods of time over the summers back in highschool :embarassed:) and there are still dozens of runes/uniques that I have never seen drop so I would be in favor for a slight increase. Nothing dramatic though.


3. No more hostility? Damn there goes hardcore. TPPK hack was ***, and should be taken out casue theres no way to defend against it. But regular PK is awesome. Theres no difference between going back to town/leaving game or hitting a "deny duel" button. Either way you can avoid the duel very easily.

TPPK is very lame. As for the legit PK where you hostile someone or a group then hunt them down and kill them, I think that is perfectly fine to stay in the game. It adds to the game's realism and gives some excitement. Having been on both ends of the spectrum (hunter and 'huntee'), I personally think that PK is a ton of fun and it gives me a huge adrenaline rush. Like kreeper says, leaving the game, returning to town, or making a passworded game with friends or the people you just met are all simple options to avoid being legitimately PK'd.

I'd like to expand on what I said about PK adding realism to the game. I tried playing Classic Hardcore for a bit, which was a ton of fun. There was a PKer (apparently notorious within the small community for PK'ing) and he had built himself a reputation for PKing. Another player managed to kill this guy when he was trying to PK him and there were games made to rejoice and show off the PKer's ear. It was pretty cool to see how the PKing had played into the community and helped to give an identity to players. On the same note, players also were able to gain reputations for being helpful because they'd gladly come to a game to fight a PK'er or to just help out. Overall my experience on Classic Hardcore became unforgettable because of those factors and I'm sad to see those options go in favor of the less realistic decline hostility/auto-party ideas that strip all players of options. (The current system in D2 gives player A the option to attempt to fight anyone at anytime for any reason and on the other end it gives player B the option to fight or to avoid the fight by leaving the game, going to town and waiting, or going to an area where the PK'er is unlikely to find them. The new system would only allow for player B to make one decision, to allow hostility or not).

While some people in player B's situation would like to have the power to dictate the player A's options, I personally think that the current system for hostility is better due to the more personal and realistic qualities it has as well as for the options that it gives all the players. I personally find those situations exciting and would be sad to see those scenarios disappear and to see the impacts that it has on player reputation/community disappear.


4. I thought in D2 rares were already end game? and now we don't want crafting either? I don't know about you guys but all my chars were decked out in rares. Druid pelts, circs, rings, ammys, zon glovs, tri res boots, sorc orbs, and soo many more rares were end game for your char if you could find them but most casuals struggled with the easy stuff cause they were to lazy to magic find on there own. They sat in Baal runs leaching whining about how they didnt get any drops. This is more an issue with the apparently forgetful community.

I don't really know what kreeper is talking about here and I already typed enough at #3 so I think I'll skip this one. :yes:


5. I have nothing bad to say about the graphics except wheres all the bodies and gore and guts? I saw a body hanging in a tree, thats it. Don't tell me they just havn't implimented it yet. They dress up everything they release so that it looks awesome for the fans. So odds are, no more scary stuff or they would have showed us some by now knowing that all the true Diablo fans want nothing more.

I actually strongly agree with this statement. I feel that the graphics are too bright and cheery. A quick google of "diablo 3 screenshots how it should look" will bring up a lot of sites/images that fans have created where they've photoshopped D3 screenshots to make them more consistent with the grim, gothic scheme of D2 and I haven't seen a single fan-editted screenshot that I didn't think was much better than Blizzards rendition. Sanctuary is much too 'zen', relaxing, and pretty for a world that is being threatened by Hell.



6. Anyone play God of War? I do and Diablo 3 is looking quite similar in many ways, more similar than opposed to WoW even. Theres too much not to have noticed this, seriously, anyone else notice or am I crazy?!

Never played God of War. I am kinda skeptical of WoW's influence on D3 though.



7. Jay Wilson, you suck.

I never met the guy.


8. Auto-stats are pointless. Fine every end game build ends up being the same if you look up stradegy guides for your character and getting rushed. But if there are no more rushed it would definately be different for everyone because they would allocate to their own playing style. This is just an ignorant reasoning behind the fact they are dumbing down D3 for a bigger audience.

I did play WoW from its release until around when BWL came out and I absolutely loathed the auto-stats. For the competitive player, losing the option of choosing how to allocate my own stats was extremely disappointing. I've read about how their supposed to compensate for this by allowing for more customization of gear, but I say why not do both? For example, the difference between a pure dexterity zon versus a pure vita zon is very significant and it allows for a lot of variety between characters of the same class and it also allows the competitive player to perfect their character (plan gear ahead of time and minimize points allocated to undesired stats while maximizing points in desired stats). This freedom of choice is eliminated in favor of a new system and I think that they would exist well side-by-side.

I speculate that eventually, in Diablo 3, the various ideal builds for each class will be discovered (which is inevitable in any game) and then there will be a single, perfect gear set in which you will socket it with the most useful stats needed for the build (I also am speculating that they keep strength/dexterity requirements for items, but with auto-stats I can see them potentially tossing that like they did in WoW). Anyways, if there are strength and dexterity requirements for gear and stats are distributed automatically, the best gear for each build would then become identical since the character classes would have identical statistics at each level regardless of the player playing it. With the players having the option of placing their own stats, the builds and gear choices become varied - for example a cold sorc weighing the benefits and cons of getting that 156 str for a 4 faceted monarch and spirit on switch for BO vs. getting more vitality and survivability by using a lidless for BO and equipping a different shield with the main weapon.

I concede that the new system pose the same questions as the current system depending on what stats the socket-filling items provide, which is why I think that both systems should exist together. This could provide greater extremes for customization which would allow players to more precisely gauge their characters to their style and tastes. The way I think of it is D2 gives you options #1 to #10 and D3 gives you options #1 to #10 but in a different manner (You theoretically get the same degrees of customization, however you go about said customization in different ways). Therefore, I think it is logical to say that by combining both systems you could then create new options for customization (thus granting options #1 to #20)

For instance, you could use all your stats/sockets to gain a ton of life but do little damage. If you want to balance it more, you could use your stats to gain life and then balance your sockets between life and damage to obtain a more fine tuned balance of life/damage than that of which you could obtain if you only had sockets to customize you character with.

I think this is why kreeper is saying that D3 is being 'dumbed down' for a larger audience. They are removing the more complex method of character customization all together in favor of a more simple and straight forward method that accomplishes the same thing. By keeping the current system and adding a new one on top of it, D3 would become even more complex than D2 is and it seems that Blizzard wants to avoid that.

Anyways, I think I've explained that idea the best that I can without feedback. I hope I got the idea across well. Next point...


9. Clearly they sold out the Diablo franchise. Everythings all about co-op now when Diablo always was and has always been competitive. Whos better, got better items, and whos gonna kill this first. If you didnt like that you had the option to do it with friends or on your own or anyone else who liked it like that and other people had the option to be as competitive and ruthless as we pleased. But no we have to make Sanctuary a better place for all to enjoy! So now only fun loving, co-op care bear boys can play here, no options! At this rate Diablos fate is going to end in the same way as WoW when D3 is released and anyone who can't see that is in serious denial.

I think that kreeper is referring to PvP here, which is what keeps D2 alive for competitive players. What made me quit WoW was the way that gear played the most significant (in comparison to D2, better gear made a larger difference in WoW's PvP than in D2's PvP) role in whether or not I could kill a player. When players were running around in BWL gear and I was still wearing lowly blues, my ability to control my character alone was often not enough of an edge to overcome the difference in gear. In Diablo 2, if I have a character with lesser gear than my opponent, better planning in the placement of my stats and skills and knowing what items I will use in advance makes a huge difference. In WoW, there are 3 factors which contribute to the winner in PvP: gear, talent tree, and the player's ability. In Diablo 2 there are 4 factors: gear, skill tree, stat placement, and the player's ability.

Obviously in a game like WoW, stat placement would fail miserably because of 'soulbound' (I think that's what they called it) items and the new item to grind for every few weeks. If the gear had stat requirements and no way of gaining additional stats at the level, WoW would be unplayable in that sense. However, in a game like D2 where you can freely move items from character to character and where you know every single item possibility in the game, having that 4th facet for the character is very important to satisfy the competitive players' thirst for perfection. Removing the option for players to allocate their own stats therefore makes Diablo 3 more like WoW because D3 loses a factor which contributes to the winner in PvP and then the factors become identical to WoW's.

Also, in WoW teamwork is essential to obtaining the best gear. In D2 its easier to get the best gear through working alone or trading. People who absolutely love D2 (like myself) will be disappointed because we will be forced to play cooperatively to be competitive rather than our preferred individual hunting/trading style.


10. Because everyone thats too ingnorant to accept these facts, going to call me a troll and flame me to hell because they are the ones ruining the game and are blind to their foul deeds is going to be spreading their douche-baggery all over this game.

As for this, people just have different tastes. I for one like the way D2 turned out and the style of play and the competitiveness is perfect for me and my tastes. I hope the changes don't alter this style too much or completely eliminate this style. Other competitive players who love how D2 turned out (and who prefer to be self-reliant) will potentially be very disappointed if D3 turns to require too much co-op.

Turnip
20-06-2009, 04:39
The changes definitely do have some merit as well as drawbacks but the sad part is there is no "diablo" game for us people who enjoyed the competitiveness and grunge of the old game..

All games are too carebear now..

Ishtor
23-06-2009, 01:21
Its amazing, the people that really do not like this game and how its turning out, spending so much time on these forums like this. This is what i am going to say, Kreeper, in the nicest way posssible bud, i dont think your a troll, maybe a kid that like to annoy people but your not a troll, but i think some of us would like if you would discuss an not flame. My first reponce was not to much better than what you have posted, but i am not tired to day and a little bit more level headed.

Diablo 3 as we all know is not being made from the same team that made the first 2 games. This by itself tells us there will be changes. Blizzard is a smart company, they are not selling out and they are not going to ruin this game and they have not ruined WOW. WOW is currectly the #1 MMORPG, and other companies have tried to top it. Alot of people i know are talking about the Star Wars MMO coming out, but these are the same people who talked about WAR. Blizzard does not release many games, and its there repitation they have earned from releasing quality games over quanity games, that gives them so many fans.

The graphics in the new games are brighter, this was explained in a interview, they are not going to use the light radius thing this time around, because of other stuff they are doing, will be to demanding for the average pc to handle. They want as many people/fans to enjoy this game as possible. I am sure profit is one reason for a choise like this, but also would annoy alout of people if the could not play the sequal to the game they liked so much. I bet not ever place you go is going to be bright and cheary as some of the beggin level they have shown us so far, i am sure as we progress some places will get darker. Another Reason it does not look as dark is the improved graphics and clear picture, so we see more detail, instead of blur.

To say someone stinks with out some reasoning behind your opinion, is just sadly pathetic. for it to be a point you need some back up. I know at this point nothing i can say will channge your mind, because you have mind made up, but i will give you an example of what i mean. I think Josh wheadon sucks. For those who dont know him, he is the director for buffy and angle tv series that were on tv. I think he suck because he can not end a story. I think the shows were great, but he does not know how to end them, to me it hurts the experience. IF you dont like someone. atleast give us an explanation to why you dont like them, so either we can see your point to agree or disagree.

The group loot system, will really not effect anyone in my opinion, this will allow you to recieve your own loot still when playing with somebody else. This prevent leachers from snagging another player loot from there effort of getting alot of mf. Nothing more annoying when you kill a group of enemies and some else snags that unique ring that drops. Your still going to be able to do the same stuff by yourself, the only difference that it will be easier for you do it in a group.

Diablo serries to us was competivie, because that what we as players had made it. The game was always ment for you to team up with a friend or another player to just have fun. It is us that made the system i have to better than you. Dueling is competive, and some of us it goes far as pride. But this feature was put in ther for the fun factor. That and PK (which is dumb) is why they are changing stuff around how we have to PVP.

You know there are things i dont like as first sight, but untill the game i am not going to be able to make an official opinion yet. The barbs fury system, the orb system jsut to name a few. but these are really small thing that will not change the game to much, and the game will still be awsome. They are making these changes to improve the game, and make ir mopre fun for the majority to play. I am going to trust there judgemnet until they give me a reaon not too.

To the people who dont like the classes so far, if you dont like one of em, guess what there will be 4 other classes to play. So far i like the classes they have shown us,a nd can not wait untill the next 2 classes are revealed. Also so you know, diable lore is all made up, and they can fit anything they want in the diablo lore they want to, all they have to do is make up the new lore to support what ever they want.

Also, about your statement of burning your copy and going back to d2. If you really hate this game so much, msg me when your done with it i will buy your copy for half price, so atleast you will get some of your money back. I would not mind having an extra copy. But when D2 came out there people that said almost the same thing, some of them did it and some of them didn't. fi you look at the difference between diablo 1 and diablo 2, these differences are about as vasy as the difference between 2 and 3. they are not the same game, they will be different. Get over it already.

Flame and rant all you want, if you start to actually back up what you say and actually have a debate, i will be game. But if you want to just throw out nosence to see what you can get started have fun, it just making you look more dumb as yoiu go. I am not ignorant, i am very open minded, i have had opinions, and there have been people on these forums that made a good point or two and i change my opinion based on what they said. I dotn know why you want people to Dislike D3 so much, but if thats want you want, please hold up your side of the argument.

kreeper
23-06-2009, 04:24
Ooh thanks for the reply Ishtor! An opposition who is willing to debate and not flame is always welcome!

Well for starters I welcome change and as anyone would expect of course the new team will bring much change but its not welcoming to me. WoW has been ruined until very recently they patched it up a tad. They made it super carebear and you can't deny that Vanilla was the best version and when TBC came out well it started good and ended what used to be WoW. They finally had a good idea and made the world awesome for both sides and made hard modes on almost all of their bosses. Now with Diablo already being an extremely easy game I don't like these uneccessary changes they are making to better suit the community as whole while not providing us people who thrive on challenge anything in return. Im actually all for stealing another idea from WoW and making hardmodes.

The people did add more competitive play but the original Diablo you could kill anyone and take all of their loot. The fact that such a feature was implemented means Blizzard was aiming for some competive play. Also D2 toned it down but Blizzard implemented hostility and tppk. They were whined to on many occasions and only had to say that these features were working as intended and hence have still not been patched. Now they have removed all of that all together wich for me kills part of the games most attractive features. D2 was the limit. Not so severe you couldn't escape and not a whole lot of punishment when you died. This was the perfect way to keep it I felt, but removing it entirely for the game simply because some people did not like it is rediculous. They didn't have to participate and now no one can.

The only flaw I find with the group loot system is that its going to put wayyyy more loot into circulation and now there are not items as rare as Zod. So everyones finding way more loot and its better loot than before. If you think about it its not hard for a million people to find an item that spawns every billion mosters of level. Also thats not taking into consideration the population is going to be much larger this time around because we are all on one server here in the US this time around. This presents alot of problems for the economy.

The classes im more than ok with besides the lack of original spells for the Sorc er Wizard. The graphics arn't one thing that are bothering me so much I just don't like that they havn't showed off some of that knowing what the majority of the fans are thinking. If they do have some scary/gory stuff implemented and planned to be in the game it wouldn't take em long to get us just 1 screenshot to ease our minds. They instead just said, well it gets better and scarier as you go on! Well to me thats an irrelevant statement. Im going to have to kill Diablo later on and I think he lives in Hell... of course its going to get scarier.

As to the Jay Wilson statement. I blame him for everything bad happening to Diablo and his apparent lack of experience with the game through interviews I've read annoys me. Mostly I did that for kicks though I suppose I can't honestly blame him for evvverything, just most everything. Also I'll hold you to that offer of buying my copy half price if it starts to outweigh the enjoyment I recieve from buring my copy and roasting smores over it. I quite enjoys smores though.

Ishtor
23-06-2009, 05:03
LOL... that copy thing is no problem. I would like having extra copies, aslong as your cd key does not get banned lol. but to repond to the rest of your new post.

I will try not to discuss wow to much more, but now aday people complained about how hard the hard mode is, no one will ever be happy. The game was never ruined for me, and i still find the game to be easy, as well as i do with diablo 2. I quite wow after not playing d2 for atleast over a year, 2 months later i have 3 fully equiped charecters, and 1 charecter that has fun equipment on (an assassian with full nats, but i got some leet gear on her too.) I would like a challenge again. The reason why its so easy to me though is because i have the game memorized, i have so many hours in the game, to me i could play the game asleep, which i have sadley done more than once. I dont like all the changes, i am looking at te overall picture right now, we are finally geting D3, to me right now thats enough.

I have not looked forward to many games sequal, i folloed the new smash brothers just as hard as i follow D3. I was always impressed with the update, and i had friends that abused glitches in the games, and looked at the new gameplay, knowing there skill level would be reset again, and deside the game would probally suck. ( i promise this is going somewhere. ) well we all bought the game and out of the 6 of us that played together, only 2 of liked the game, and it was the 2 of that did not think the game was going to suck. the other 4 went back to the old version where they could wave dash, L cancle and down cancle. Having so much regret toward the game to me convince me you will not like the game.

I want every on this forum to like the game, i would not mind starting the first clan with people on this forum, but you will have to enjoy the game to do so. instead of focusing on the stuff you dont like, try and focus on the stuff you do like, you might relize some of the stuff you have complained about really is not that big of deal.

I am not saying there is not competive things in diablo, dueling is always competative thing. no one likes to loose. but just because they include stuff like this, does not mean that is what blizzard made the game for. It human nature to want to be the best, and outing stuff in like this bring are competitive nature out. They still will have pvp, and there still will compition. I just think with stuff like the group loots system,they want more friendly interaction between players. I agree if this system is not fully tweaked, we might get item flooded, through patches and expansion i am sure there will be more stuff to find and collect. and we dont the amount of items there will be to find. there still will be easy stuff to find, but there will be harder stuff to find to.

This system will improve the quality of trade games, more people to trade with, whats not good about that. There things that will take place to keep this up, one making new charecter, making one of each charecter and getting items will be like playing ladder when we all first start. Nobody will ahve anything and everyone will have to play throught the game. It probally take some time for us come up with a method of MF runs, which from what i read they want to get rid of, and rushing. If there is a way though we will find it :)

If you blame Jay Wilson for everything, i understand y ou not happy with stuff that has been changed. remember though he not the only one making these changes, there is alot of other people do this with him, he jsut the voice we get to hear (read.)

thanks for reading my full post, i did not relize i had type so much!

Kentalicious
23-06-2009, 22:49
for people arguing over pointless things... when you have the time watch these pannel videos

http://d3db.com/media/video

Ishtor
24-06-2009, 00:34
for people arguing over pointless things... when you have the time watch these pannel videos

http://d3db.com/media/video

sorry to disagree with you i will watch the videos though, but i am ver selective on the post i comment on, and if i comment on the post to me it important enough. Beside to me this makes my work day go by faster when durring my down time, i am doing stuff like this and playing flash games on deadwhale.com.....

Gorny
24-06-2009, 00:45
Folks, if someone is trolling or flameing or you think someone might be, just report the post by clicking the button with the ! on it.

Kentalicious
24-06-2009, 00:52
sorry to disagree with you i will watch the videos though, but i am ver selective on the post i comment on, and if i comment on the post to me it important enough. Beside to me this makes my work day go by faster when durring my down time, i am doing stuff like this and playing flash games on deadwhale.com.....

even though some of the videos are 50 minutes they go by fast... the developers have good sence of humor

Krugar
24-06-2009, 01:09
the developers have good sence of humor

It's a survival trait these days. I'd even say mandatory.
How else they would handle the asinine criticism of their work as this thread is a perfect example.

Putz
24-06-2009, 04:59
I wonder how much the game has changed since all the things Jay Wilson said back in 08...

Chances are Blizzard has been reading forums and passing the information on. We really do not know what to expect as it's been ages since some real info has come out. Can we expect anything before Blizzcon? Not likely.

Ishtor
24-06-2009, 05:23
I am sure after watching video with jay wilson, while playing games and interacting with people, and not saying hey i am Jay wilson, but be like you excited about diablo 3? what do you liek or dislike about it. I sure they listen to fans to some point but i would not expect to much.