droid
10-06-2009, 18:43
Right now I have a straight-up MF fishymancer.....skellies and CE, and I was going to do 20 pts in Golem Mastery so I could bring up an Insight Golem that would survive. I have all MF gear as I built the char to be a high-MF zone crawler, since I have a Sorc target-runner and a Bowazon level-clearer already.
My problem is, I have a lot of trouble getting ramped up, and if my merc dies and I cant rez him, I'm pretty much stuck going back to Normal and GFing. Common nec problem, I'm sure. I've also found CE a little less cool than I thought, since my skellies spread around and by the time one monster in a pack is dead, the rest are at 1/3 life already most of the time.
I was thinking I might do this instead:
20 RS/SM/PN
1 pt wonders
rest into PN synergies
with an Insight Might merc.
That way I'd have the skellies and a non-corpse-based damage skill of my own to kickstart things and to add more damage, and still have a L9 CE after +skills. It seems that PN would be a good support skill for when your army's all engaged around you, too. I'd drop the Chancies for Trang gloves, but otherwise still all-MF gear. I'd still use Amp as my main curse.
Do you think its worth it to go for PN with only Trangs to support it, and not using LR? Anyone have experience with a Poison Summoner?
My problem is, I have a lot of trouble getting ramped up, and if my merc dies and I cant rez him, I'm pretty much stuck going back to Normal and GFing. Common nec problem, I'm sure. I've also found CE a little less cool than I thought, since my skellies spread around and by the time one monster in a pack is dead, the rest are at 1/3 life already most of the time.
I was thinking I might do this instead:
20 RS/SM/PN
1 pt wonders
rest into PN synergies
with an Insight Might merc.
That way I'd have the skellies and a non-corpse-based damage skill of my own to kickstart things and to add more damage, and still have a L9 CE after +skills. It seems that PN would be a good support skill for when your army's all engaged around you, too. I'd drop the Chancies for Trang gloves, but otherwise still all-MF gear. I'd still use Amp as my main curse.
Do you think its worth it to go for PN with only Trangs to support it, and not using LR? Anyone have experience with a Poison Summoner?