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Fire_Dragon
07-06-2009, 06:36
Ok, I play on the ladder (mention that because of some of the items available there etc.) and am going to be dueling with a friend. I'm currently using my Hdin mfer and am converting him for pvp.

Skills as follows:
MAX conc
MAX vigor
MAX Aim
MAX Hammers (duh?)
1 pt in HS
1 pt in redemption

My first thought was to make a Liberator, but after some self assesment I realize now that I would prefer a CTA/spirit switch instead of having to swap out a grief after BO. So liby is not my style.

I know about the increased resistances available through passive points into res light/fire/cold skills (2/1 to max resist ratio), but I also know that if I sunk the rest of my points into HS it could greatly increase my defense rating.

Thus my question goes out to people who duel with their Hammerdins. Do you find you need more resists while dueling or more defense and if so why? I have about 12 points left to allocate so I can get about 6 more max resist to (most likely) light resist, but I don't want to find out late that I need defense more.

Input appreciated!

- Fire

Edit:
One thing I forgot to add in regard to resists. Does increasing my max resists even worthwhile considering how much -resists gear casters seem to carry? Will my resists be high enough to make it worth while or will my own resists never even be near 75?