DZJB
25-05-2009, 11:05
Hi all! I already posted a similar thread in the Single Player Forum. I didn't get much replies there, so I figured I'd post it here as well.
I'm trying to find the maximum HP that my Clay Golem can have for my current Poison Nova-mancer (Anarchrote).
Some info:
- He's wearing +8 to all skills right now, with no additions to the Summon tree. So every skill in the Summon tree will be boosted by 8 points.
- The only 3 skills that are learned in the Summon tree are Clay Golem, Golem Mastery and Summon Resist. Nothing else, so Gumby isn't synergized by his fellow Golems.
Right now, at clvl 88, Anarcrothe has got 6 skill points left. After using a Necro Pet Calculator (http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html), it seems that it would be optimal to have these stats:
Clay Golem: 14 (= 1 Base + 8 to all skills + 5)
Golem Mastery: 10 (= 1 Base + 8 to all skills + 1)
So, dumping 5 of the 6 points in CG, and 1 in GM. That way he'll have 4578 HP, according to the calculator.
I'm planning to take him further than clvl 88, and looking at the optimal slvl for the Golem skills, it seem that you need a difference of 4 points between the Golem and his Mastery, in my situation. This is the planned distribution:
Clvl 88: CG 14 - GM 10 with HP = 4578
Clvl 89: CG 14 - GM 11 with HP = 4884
Clvl 90: CG 15 - GM 11 with HP = 5192
Clvl 91: CG 15 - GM 12 with HP = 5516
Clvl 92: CG 16 - GM 12 with HP = 5843
Have I made any mistakes while doing this? Did I forget to take something in account here? Any more info you can give me? All input is welcome! :thumbup:
I'm trying to find the maximum HP that my Clay Golem can have for my current Poison Nova-mancer (Anarchrote).
Some info:
- He's wearing +8 to all skills right now, with no additions to the Summon tree. So every skill in the Summon tree will be boosted by 8 points.
- The only 3 skills that are learned in the Summon tree are Clay Golem, Golem Mastery and Summon Resist. Nothing else, so Gumby isn't synergized by his fellow Golems.
Right now, at clvl 88, Anarcrothe has got 6 skill points left. After using a Necro Pet Calculator (http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html), it seems that it would be optimal to have these stats:
Clay Golem: 14 (= 1 Base + 8 to all skills + 5)
Golem Mastery: 10 (= 1 Base + 8 to all skills + 1)
So, dumping 5 of the 6 points in CG, and 1 in GM. That way he'll have 4578 HP, according to the calculator.
I'm planning to take him further than clvl 88, and looking at the optimal slvl for the Golem skills, it seem that you need a difference of 4 points between the Golem and his Mastery, in my situation. This is the planned distribution:
Clvl 88: CG 14 - GM 10 with HP = 4578
Clvl 89: CG 14 - GM 11 with HP = 4884
Clvl 90: CG 15 - GM 11 with HP = 5192
Clvl 91: CG 15 - GM 12 with HP = 5516
Clvl 92: CG 16 - GM 12 with HP = 5843
Have I made any mistakes while doing this? Did I forget to take something in account here? Any more info you can give me? All input is welcome! :thumbup: