View Full Version : How much damage does dex give ranged weapons?
TheWorldEnds
27-04-2009, 08:30
So for melee, a barb gets 1%ed for each point in strength. What is the %ed for a ranged weapon with dex?
# StatBonus = a damage bonus you get from your strength and/or dexterity (depends on what kind of weapon you're using).
# Hammers (War Hammer, Maul, Great Maul and their excep and elite counterparts) : 1.10*str / 100
# Daggers, Throwing Weapons and Assassin Claws: (0.75*str / 100) + (0.75*dex / 100)
# Bows and Crossbows: dex / 100
# Amazon Only Spears/Javelins: (0.80*str / 100) + (0.50 *dex /100)
# Other Weapons: str / 100
# Rounded down to 0.01 accuracy
10chars....
i dont understand that table
1.10*strength / 100 ?? what does this mean?
or
Other Weapons: str / 100
more info please
1.10*strength / 100 ?? what does this mean?
It means that you get 1.1% ED per strength point invested. So 100 Strength is 110 ED. More info here (http://strategy.diii.net/news.php?id=551#Weapon%20Damage).
It means that you get 1.1% ED per strength point invested. So 100 Strength is 110 ED. More info here (http://strategy.diii.net/news.php?id=551#Weapon%20Damage).
Are you sure that isn't outdated? Didn't damage from str get nerfed in a patch?
Your link is broken btw.
Apparently there are some problems with linking to SC on this forum. Just google Strategy Compendium Facts and Formulae Archive and look it up. I haven't played much previous patches (except some 1.07) so I can't tell if the data there is outdated or not. But the Dex bonus on my Multy/Strefe bowzon didn't feel much nerfed to me :)
sweetalmonds
29-04-2009, 21:56
1%ed for every point in dex for ranged weapons
1%ed for every point in strength for melee weapons
1.1%ed for every point in strength for mace type weapons
what i remember
That table is accurate. The 1.1 is only applied to hammer types as listed in the table, not all mace weapons.
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