View Full Version : Best build/gear or guide for running mini-ubers and UT
jeremyrx
02-04-2009, 18:23
I want a pally who can handle all 6 of these guys (and their minions) as easily as possible. I'm lucky enough to be in a position where cost is not an issue, but I'd like to plan everything out before I start buying everything under the sun.
I did some poking around, but I did not see this specifically addressed anywhere, so opinions are welcomed. Thanks!
Scudstorm
02-04-2009, 18:27
Teleporting Smiter to do the job fast and efficiently.
If you have to kill the minions (don't see why you would bother), go for Hammerdin with a Smite switch (Grief+Exile or LW+HoZ, w/e) and 1pt Fana. You might want some CB from Gores, too, unless you use the LW setup. With LW, you'd need to finish off the ubers with Hammers instead since your smite dmg will suck.
jeremyrx
02-04-2009, 22:58
Teleporting Smiter? I did not see that in the guides, have a link?
Scudstorm
03-04-2009, 01:47
Dunno if there's a guide for that... It's basically a Smiter with an Enigma in stash, and maybe a Hoto/spirit switch for some FCR. Since you'll almost only use tele to get to Izzy/Lillith, CtA/spirit switch could probably do the trick too. 30+ fcr on the spirit is of course a good idea if that's what you'll be shooting for.
Tele ammy would work too, I suppose you know the advantages and drawbacks :)
jeremyrx
03-04-2009, 18:22
Hmmm, sounds kind of like this build (http://diablo.incgamers.com/forums/showthread.php?t=438088) the "Vanquisher".
I'm trying to piece everything together, and I suppose I really just want a versatile toon that can take the mini's and the big's as well as rush hell and run the harder areas (chaos+wsk). Ok, I've looked around some more and I've got a pretty good handle on what I'm going to do and just would like some feedback.
I decided I wanted to run as a Hammerdin, but wield a Grief PB the entire time for quick and effective use of Charge/Smite in situations where it is easier and more effective then Hammers. This lets me keep a CtA on switch and I can even keep a Wizardspike in my inventory next to my torch for situations where I need/want 125%fcr and stacked resists. I will also have Gulliam's, Drac's, and Gores in the stash for UberTrist.
Shako (Guillams in stash for UT)
Enigma
Grief/Spirit (w/CtA+Spirit switch)
Maras
Raven/SoJ
Mesh
Magefists (Dracs in stash for UT)
Aldur's (Gores in stash for UT)
Anni/Torch/couple Skillers/life/res/fhr charms as needed
Some Questions:
Could I use an Act 1 "Faith" Merc to help me hit the 6 frame bp when Smiting? Oh, and how much res do you need to still be at max when fighting Meph in UT? Would I still be doing north of 10k Hammer damage with the listed setup (+14 skills without adding skillers)? Hitting 86fhr bp probably doesn't make sense if I'm smiting with Concentration Aura's uninterpretable attack does it?
CookieCutter
07-04-2009, 11:07
http://diablo.incgamers.com/forums/showthread.php?t=425449 this is a good guide. You might have read. If you haven't you should
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