goomba_stomper
31-03-2009, 22:13
After desperately beating the search function to a merciless pulp, I decided to actually ask a few questions since I couldn't find the exact answers I was looking for.
I am not new to Paladins, I am the owner of a Tesladin and a FOH PvM pally. I just am personally biased against Hammerdin's, idk why. But anyways, I was thinking about starting an auradin. I'll just list the questions out so nobody has to search for them, if anybody feels like helping.
I'm basically making a Fanaticism Zealot with more auras, or trying to at least.
1. With auras gifted from equipment, is there a limit to how many you can have active? By my count you can have 7 auras through you, mercenary, and gear all at once.
2. If you have Holy Fire and Holy Shock, do they both still work?
3. Why are Riftadins and Dreamers always associated with auradins? Just wondering because the search function brought a TON of that stuff up.
Basically, I am going to be running everything with a Hammerdin, a Lightning Javazon, and possibly a martial arts assassin and summoning necromancer. I want to make the ultimate party character, with the ability to run a few things (ie the countess, the pit, and the summoner). I don't have to be able to run it quickly.
Thanks for your help
-goomba
I am not new to Paladins, I am the owner of a Tesladin and a FOH PvM pally. I just am personally biased against Hammerdin's, idk why. But anyways, I was thinking about starting an auradin. I'll just list the questions out so nobody has to search for them, if anybody feels like helping.
I'm basically making a Fanaticism Zealot with more auras, or trying to at least.
1. With auras gifted from equipment, is there a limit to how many you can have active? By my count you can have 7 auras through you, mercenary, and gear all at once.
2. If you have Holy Fire and Holy Shock, do they both still work?
3. Why are Riftadins and Dreamers always associated with auradins? Just wondering because the search function brought a TON of that stuff up.
Basically, I am going to be running everything with a Hammerdin, a Lightning Javazon, and possibly a martial arts assassin and summoning necromancer. I want to make the ultimate party character, with the ability to run a few things (ie the countess, the pit, and the summoner). I don't have to be able to run it quickly.
Thanks for your help
-goomba