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View Full Version : Two ideas spawned from the bestiary update


redfox
27-02-2009, 07:50
First:

At the very end, it says how the Unburied are created: "Wherever bodies are dumped together unceremoniously, the unburied may rise". Ahh, but didn't we see in the demo a picture of a cart full of bodies just piled on top of each other (a "meatwagon"?) and someone shoveling them? :scratchchin: He might have been burning them but with all those bodies being treated unceremoniously, I predict we'll get a quest about it. Just a prediction though.


Second:

I didn't notice the bestiary numbering until this new creature. The Unburied: #39. Khazra are #9, Undead are #8, Dune Threshers are #4, Scavengers are #5. So there was a big jump to #39 with a lot of gaps unfilled. It's kind of a teaser to say this is #39: it tells people that there are some planned already which aren't being told about :jig:


I also thought this line was cool: "Some days I truly feel that the end of humanity must be at hand. Certainly our world is home to assorted disturbing and unsettling creatures." The writings from this scholar make it more believable that it's an entirely different fantastic world, darkened by demons and magic.

Turnip
27-02-2009, 08:10
Things form a fleshy-transformer when lumped together all the sudden?

Its like a blood golem minus an actual reason for being. That or all the sudden necromancers are EVERYWHERE in sanctuary all the sudden.

Grug
27-02-2009, 16:39
Bashiok has said that unburied also require to be buried. The claws are rocks ripped from the earth.

Zeek
27-02-2009, 20:59
I'm curious about the way the author is really worried about the undead threat. It seems like a significant enemy may be a necromancer. I wonder if it will end up being the necromancer from D2 turned to evil.

Srikandi
27-02-2009, 21:05
I also thought this line was cool: "Some days I truly feel that the end of humanity must be at hand. Certainly our world is home to assorted disturbing and unsettling creatures." The writings from this scholar make it more believable that it's an entirely different fantastic world, darkened by demons and magic.

Entirely different world? LOL -- when I read that I immediately thought of the global economic crisis (zombie banks (http://en.wikipedia.org/wiki/Zombie_bank)! Toxic assests!), global warming and so on. Thought Blizz was engaging in a lil social commentary ;)

redfox
27-02-2009, 23:40
Entirely different world? LOL -- when I read that I immediately thought of the global economic crisis (zombie banks (http://en.wikipedia.org/wiki/Zombie_bank)! Toxic assests!), global warming and so on. Thought Blizz was engaging in a lil social commentary ;)

oh, heh. I didn't know what a zombie bank was so I looked it up. Now that's an attention-grabbing name!

redfox
27-02-2009, 23:41
How many were in D2 or D1's bestiary? We know there are at least 39 now (hopefully a lot more). But I believe we've seen some monsters in screenshots that haven't officially been put in the bestiary yet like those occultists.

NotAgain
28-02-2009, 00:51
Did anyone notice the bat-like creatures in one of the screenshots. Pherhaps the next beastiary entry would be the good old familiars from D1...

Doctor Salvador
28-02-2009, 05:00
I'm curious about the way the author is really worried about the undead threat. It seems like a significant enemy may be a necromancer. I wonder if it will end up being the necromancer from D2 turned to evil.

I thought that the undead are normally caused by restless spirits hanging around their corpses, and Necromancers just kinda force spirits into bodies to do their bidding. So maybe it's an increased amount of unrest in the afterlife.

Bladewind
28-02-2009, 05:03
I'm curious about the way the author is really worried about the undead threat. It seems like a significant enemy may be a necromancer. I wonder if it will end up being the necromancer from D2 turned to evil.


Well that would be interesting or maybe the silly old geezer trained a misguided boy and now requires you to do the killing because the boy has gone corrupt and raising hell. Old necro can't bear to kill his own son with his own hands so good old barb comes to the rescue. :p

BelushiEightyOneX
28-02-2009, 22:55
How many were in D2 or D1's bestiary? We know there are at least 39 now (hopefully a lot more). But I believe we've seen some monsters in screenshots that haven't officially been put in the bestiary yet like those occultists.

The numbers are the number of the journal entry of Abd Al-whateverthehellthelastname is... those numbers apply to locations, classes, and dungeon entries in the lore too. Take a look.

The numbering would also reffer to the order in which he recorded them which may (or may not) be the order we will meet them in.

There will probably be many more than 39 monsters, but I'm kind of doubting that there will be more than that on this incarnation of DIII's official site unless they have someone else "pick up the pen" for our fictional scribe (it is strongly implied that Abd Al-whateverthehellthelastnameis was killed shortly after he wrote the entry about the dark cultists).

Azurak
01-03-2009, 00:30
Mann Thats A Really Good Thought .

Zeek
02-03-2009, 21:39
I thought that the undead are normally caused by restless spirits hanging around their corpses, and Necromancers just kinda force spirits into bodies to do their bidding. So maybe it's an increased amount of unrest in the afterlife.
From the D3 site:
"Furthermore, I have come to believe that a skeleton's intelligence is limited by the power and scope of the spell used in the creature's creation."

It sounds like skeletons at least are only summoned by a necromancer. Which is the first entry where the author goes on a tirade about the undead menace.