View Full Version : Drop chances of key sets?
Hi, sorry D2 community but this has probably been answered many times before but I want to know if Magic Find and the amount of players in the game affect the chances of a key dropping from the Countess, Summoner and Nilathek?
If not, is there an average amount of runs you’ll find one of these things? I’ve had a lot of people tell me that there seems to be an average of 21 runs before a key will drop. Do they mean that after 21 runs of killing all the three key droppers, that only one of them will drop the key, or do they mean that if they killed them individually 21 times each other them will drop the key?
I’m intrigued because a lot of my efforts have gone into Magic Finding items in 8 player games lately, and the drops have been less than impressive. It wasn’t until I was feeling a little saucy that I decided to kill the summoner that dropped the key. I hadn’t even touched the summoner since I can remember, and the first time I encountered him he dropped it. :crazyeyes:
TheDarkSide
06-02-2009, 12:33
I dont think Key drops are determmined by Mf chances , more like random luck .. It takes me usually 3 days to get a full key set ( 9 keys total ) to get the organs . Usually about 15 - 20 runs per boss , per day and I'll get all 9 keys .. Sometimes it's less sometimes it more ...
What about the number of players in a game? Is that factored into the chance to drop?
Crowd Control
06-02-2009, 12:58
Iirc it was somewhere about 1/13th of a chance. But there was one exception which was 1/12th. I'm not totally sure. But there was a positive increase in the amount of players in the game, due to decrease of the no-drop chances. This is typical statistical info, you might want to google for.
MF doesn't matter. More players in the game will yield a greater chance at key drops for the reason Crowd Control mentioned.
For a one-player game, the chances are thusly:
Key of Terror: 1 in 14
Key of Hate: 1 in 11
Key of Destruction: 1 in 12
Bob The Barbarian
07-02-2009, 18:59
I had read somewhere that keys have a 1 in 10 chance of dropping, but am not really sure of that statistic. At times a boss will drop two keys at once ... I've had this happen several times.
I don't believe that MF has anything to do with the keysets as they are not magic items. More ppl in the game causes a boss to drop more items, thus a greater chance that one of them will be a key.
You cannot count on a key dropping, however, on your 1Xth run, as it is only a chance and not a hard number. You might have a lucky spree and get drops one right after the other ... or ... you might go 100 runs and never have one drop. Just keep running and eventually they will show up.
SmittySixTen
07-02-2009, 22:17
I thought the chances were:
Terror - 1/12
Hate - 1/10
Destruction - 1/8
Now I am confused as to the drop rates! Regardless, chances are only affected by the number of people in the game and not by Magic Find.
Hmm, Smitty, a mystery.
I had seen the stats I posted a number of times in other threads and I believe I double-checked with ATMA, though I may be misremembering as this was probably more than a year ago. The stats you posted may be closer to the drop chances in a full game... though I'm nearly 100% sure the rates go Hate > Destruction > Terror in terms of general findability, which would still leave something a little wonky.
Anyway, I don't have ATMA handy at the moment, but it would be an easy check for someone who does (though again, I might be confused that the key drop rates are even there).
alloronan
13-02-2009, 04:26
I dunno, I do a lot of key running in solo games, and I get on average four keys in ten runs (that's running all three of the droppers). I seem to remember the drop rates being
terror 1/14
hate 1/14
destruction 1/11
Either way, they still must be pretty low for them to be dropping as often as they are for me in solo games.
GoldenBird
13-02-2009, 21:27
Countess: 1/14
Summoner: 1/11
Nikki: 1/12
They increase as there are more people in the game, but do NOT increase via mf.
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