moneymango
17-01-2009, 11:50
I've recently been thinking about some different build ideas and I came up with this idea. Forgive me if this has been done before but I couldnt find anything about it on the internet.
Ok lets break down the build.
Pros
-Deals fire/lightning/physical damage. So she can kill every monster in the game as far as i know.
-Lots of fun. (Or atleast for me.)
-Unique
-Visually appealing. (In my opinion)
Cons
-Not Godly by any means. (Can solo hell though)
-Very expensive.
Stats
-Strength: Enough to wear gear
-Dexterity: I went for max block. Plus you need the dex to strike since most of your CTC are on striking not on attack, you actually need to hit.
-Vitality: Rest
-Energy: None.
Skills
Martial Arts
-Dragon talon you want this to be level 24 with plus gear so put 18 points in
Shadow
-1 in prequsites for Shadow Master
-Max Shadow master. Good to have around.
-1 in Burst of Speed
-1 in Fade. Usually have this active to boost resists.
Traps
-Prereqs
-Max Light Sentry and Death Sentry
-Rest in Shockweb
Gear
Weapon
"Destruction" Phase Blade
Vex + Lo + Ber + Jah + Ko
23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity
Has some good mods that transfer over to kicks. The chance to cast spells dont seem like much but they are cast so frequently it begins to add up. Crushing blow and mana steal also transfer to kicks i beleive. Made in a phase blade because of the high base speed.
Shield
"Dragon" Troll's Nest
Sur + Lo + Sol
20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5% (Armor Only)
+50 To Mana (Shields Only)
+5% To Maximum Lightning Resist
Damage Reduced by 7
Level 15 hydra? Somewhat weak, looks cool though. Specially with 7 or 8 sets all going at once. Other decent mods such as defense, attributes, and damage reduction.
Armor
"Dragon" Dusk Shroud
Sur + Lo + Sol
Ya I love to cast those hydras.
Helm
Somewhat open on this one. Life leach, crushing blow. Whatever floats your boat.
Gloves
Dracul's grasp
Defense: 125-145 (Base Defense: 56-65)
Required Level: 76
Required Strength: 50
Durability: 14
+90-120% Enhanced Defense (varies)
+10-15 To Strength (varies)
+5-10 Life After Each Kill (varies)
25% Chance of Open Wounds
7-10% Life Stolen Per Hit (varies)
5% Chance To Cast Level 10 Life Tap On Striking
Not sure if the open wound transfers to kicks. But the life tap is great.
Belt
Nosferatu's Coil
Defense: 56-63 (varies)
Required Level: 51
Required Strength: 50
Durability: 14
16 Boxes
Slows Target By 10%
+2 To Mana After Each Kill
5-7% Life Stolen Per Hit (varies)
+15 To Strength
10% Increased Attack Speed
-3 To Light Radius
Might switch this for Verdungo's. Though i thinki need the 10% ias.
Boots
Shadow Dancer
Defense: 122-144 (varies)(Base Defense 62-71)
Required Level: 71
Required Strength: 167
Durability: 24
Assassin Kick Damage: 83-149
+70-100% Enhanced Defense (varies)
+1-2 To Shadow Disciplines (Assassin Only) (varies)
+30% Faster Run/Walk
+30% Faster Hit Recovery
+15-25 To Dexterity (varies)
Requirements -20%
Plus skills help with your shadow buddy.
Rings
I used two wisp projecters. CTC lightning!! Lite absorb and MF is cool too.
Amulet
Mara's. What a nice ammy.
Of course include the Torch and Anni, Some nice shadow or trap GC's depending on which way you wanna take this build. Also could use some more res so might need some res charms.
Merc
I am currently using an act 2 Prayer merc with and infinty. The infinty boosts your damage from procs. I found i had enough crowd control so there was no need for a holy freeze merc.
Strategy
In a one player hell game you can usually just run in and start kicking and watch the fireworks go off. With more players it might be wise to lay down some traps and come in for the kicks when the monsters are somewhat spread out. Also watch out for Iron Maiden. Your kick damage isnt huge but you will still end up dead if you are not careful. It is also very hard to see if you have been IM'd becuase of all the different spells going off, so its best to stop kicking for a second when you hear the curse sound. When facing bosses it would be best to change into some gear with more crushing blow aswell, as this build doesnt have the greatest killing speed for end bossses
Closing
I have a lot of fun playing this build. Most of the CTC mods seem somewhat weak at first, but when you're kicking at a high enough speed it isnt uncommon to see 4 volcanoes, 2 molten boulders, 6 sets of hydras, 4 novas, and 2 beams of lightning to be flying around at one time. Add in your Shadow buddy and your traps and you've got a bunch of dead monsters.
Well this was my first attempt at making a guide of some sort, and its definity not a definitive in any form so feel free to comment and add some suggestions.
Ok lets break down the build.
Pros
-Deals fire/lightning/physical damage. So she can kill every monster in the game as far as i know.
-Lots of fun. (Or atleast for me.)
-Unique
-Visually appealing. (In my opinion)
Cons
-Not Godly by any means. (Can solo hell though)
-Very expensive.
Stats
-Strength: Enough to wear gear
-Dexterity: I went for max block. Plus you need the dex to strike since most of your CTC are on striking not on attack, you actually need to hit.
-Vitality: Rest
-Energy: None.
Skills
Martial Arts
-Dragon talon you want this to be level 24 with plus gear so put 18 points in
Shadow
-1 in prequsites for Shadow Master
-Max Shadow master. Good to have around.
-1 in Burst of Speed
-1 in Fade. Usually have this active to boost resists.
Traps
-Prereqs
-Max Light Sentry and Death Sentry
-Rest in Shockweb
Gear
Weapon
"Destruction" Phase Blade
Vex + Lo + Ber + Jah + Ko
23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity
Has some good mods that transfer over to kicks. The chance to cast spells dont seem like much but they are cast so frequently it begins to add up. Crushing blow and mana steal also transfer to kicks i beleive. Made in a phase blade because of the high base speed.
Shield
"Dragon" Troll's Nest
Sur + Lo + Sol
20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5% (Armor Only)
+50 To Mana (Shields Only)
+5% To Maximum Lightning Resist
Damage Reduced by 7
Level 15 hydra? Somewhat weak, looks cool though. Specially with 7 or 8 sets all going at once. Other decent mods such as defense, attributes, and damage reduction.
Armor
"Dragon" Dusk Shroud
Sur + Lo + Sol
Ya I love to cast those hydras.
Helm
Somewhat open on this one. Life leach, crushing blow. Whatever floats your boat.
Gloves
Dracul's grasp
Defense: 125-145 (Base Defense: 56-65)
Required Level: 76
Required Strength: 50
Durability: 14
+90-120% Enhanced Defense (varies)
+10-15 To Strength (varies)
+5-10 Life After Each Kill (varies)
25% Chance of Open Wounds
7-10% Life Stolen Per Hit (varies)
5% Chance To Cast Level 10 Life Tap On Striking
Not sure if the open wound transfers to kicks. But the life tap is great.
Belt
Nosferatu's Coil
Defense: 56-63 (varies)
Required Level: 51
Required Strength: 50
Durability: 14
16 Boxes
Slows Target By 10%
+2 To Mana After Each Kill
5-7% Life Stolen Per Hit (varies)
+15 To Strength
10% Increased Attack Speed
-3 To Light Radius
Might switch this for Verdungo's. Though i thinki need the 10% ias.
Boots
Shadow Dancer
Defense: 122-144 (varies)(Base Defense 62-71)
Required Level: 71
Required Strength: 167
Durability: 24
Assassin Kick Damage: 83-149
+70-100% Enhanced Defense (varies)
+1-2 To Shadow Disciplines (Assassin Only) (varies)
+30% Faster Run/Walk
+30% Faster Hit Recovery
+15-25 To Dexterity (varies)
Requirements -20%
Plus skills help with your shadow buddy.
Rings
I used two wisp projecters. CTC lightning!! Lite absorb and MF is cool too.
Amulet
Mara's. What a nice ammy.
Of course include the Torch and Anni, Some nice shadow or trap GC's depending on which way you wanna take this build. Also could use some more res so might need some res charms.
Merc
I am currently using an act 2 Prayer merc with and infinty. The infinty boosts your damage from procs. I found i had enough crowd control so there was no need for a holy freeze merc.
Strategy
In a one player hell game you can usually just run in and start kicking and watch the fireworks go off. With more players it might be wise to lay down some traps and come in for the kicks when the monsters are somewhat spread out. Also watch out for Iron Maiden. Your kick damage isnt huge but you will still end up dead if you are not careful. It is also very hard to see if you have been IM'd becuase of all the different spells going off, so its best to stop kicking for a second when you hear the curse sound. When facing bosses it would be best to change into some gear with more crushing blow aswell, as this build doesnt have the greatest killing speed for end bossses
Closing
I have a lot of fun playing this build. Most of the CTC mods seem somewhat weak at first, but when you're kicking at a high enough speed it isnt uncommon to see 4 volcanoes, 2 molten boulders, 6 sets of hydras, 4 novas, and 2 beams of lightning to be flying around at one time. Add in your Shadow buddy and your traps and you've got a bunch of dead monsters.
Well this was my first attempt at making a guide of some sort, and its definity not a definitive in any form so feel free to comment and add some suggestions.