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Cjblah
28-12-2008, 03:25
I think mine will be the Arcane Orb

konfeta
29-12-2008, 00:33
Laser beam!

KTang
29-12-2008, 16:08
Mirror Image, so much battle potential! I wonder if they can cast spells too.

KT

EverShine
07-01-2009, 22:16
I think the laser beam looks pretty cool, but a lot of the skills from the skill tree haven't in action, so there could be even better looking skills.

SmittySixTen
07-01-2009, 22:33
"Linking Rings" and "Card Trick" have always been favorites of mine.

DemolitionSquid
07-01-2009, 23:22
Slow Time.

I plan to make great use of this skill in both D3 and SC2 (if the Mothership even still has it... ugh).

Kaysaar
08-01-2009, 04:12
Right now I find the potential versatility of slow time intriguing.

Skystorm
08-01-2009, 08:34
I agree. Slow Time looks amazing! Being able to slow down projectiles so that you can avoid them.

DiabloIIIFan
09-01-2009, 17:09
Mirror image seconded!

And slow time as well. I think these are my 2 favorite spells.

Their potential seems great. Not to say other spells aren't good. I've sen the wizard skill tree and skills, and there seem to a ton of great ones. Can't wait to play wizard. I played the sorcerer in diablo, and the sorceress in DII, can't wait for the wizard in DIII.

Usually I don't like caster classes, but the diablo series has made casters SO good, I simply became a huge fan of them in the diablo series. And I must say the makers of diablo really know how to make an amazing caster class, as this is the only game where I have ever been a die hard fan of casters. No other game has made me so caster crazed as this :)

Props to the devs of the diablo series, pure awesomeness.

raveharu
10-01-2009, 04:54
I agree. Slow Time looks amazing! Being able to slow down projectiles so that you can avoid them.

I saw it in the video, slow time slows the missiles attacks, then the wizard did a leap of some sort and the projectiles went back to the monsters.

:scratchchin:

Keighvin
10-01-2009, 05:57
She used wave of force, which knocks projectiles back.

raveharu
10-01-2009, 06:31
She used wave of force, which knocks projectiles back.

I like the way they added a variety of skills into D3 characters.
Its not just about spamming Blizzard and Frozen orbs anymore.

Skills I would like to see: Hydra and good ole' Blizzard(it has to be gooooood) :whistling:

konfeta
10-01-2009, 15:16
You mean the skills the Wizard already has....?

http://www.diablowiki.net/Storm_Skill_Tree#Blizzard

http://www.diablowiki.net/Conjuration_Skill_Tree#Hydra

The work done by people who compile the wiki has gotta the most under appreciated I have seen on this site.

raveharu
10-01-2009, 20:13
You mean the skills the Wizard already has....?

http://www.diablowiki.net/Storm_Skill_Tree#Blizzard

http://www.diablowiki.net/Conjuration_Skill_Tree#Hydra

The work done by people who compile the wiki has gotta the most under appreciated I have seen on this site.

I know that, I mean how they will look like in game :coffee:

konfeta
10-01-2009, 21:26
Ah. M'bad.

Nukeman8
10-01-2009, 22:35
whats with all the hype over slow time? amazons have been doing it for years :jig:

Grug
10-01-2009, 23:05
Raveharu, they had a Blizzcon video that showed off the Blizzard skill. Looks really nice. A cloud actually materializes over the battle and dumps so much snow and ice it gets hard to see into it. The company wanted it to look very cold and storm-like.

raveharu
11-01-2009, 00:21
raveharu, they had a blizzcon video that showed off the blizzard skill. Looks really nice. A cloud actually materializes over the battle and dumps so much snow and ice it gets hard to see into it. The company wanted it to look very cold and storm-like.



link pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.

chloe
11-01-2009, 21:39
mine is prob like mirror image cuz its pre cool u kno

niksnickers
12-01-2009, 01:06
whats with all the hype over slow time? amazons have been doing it for years :jig:
What? in DII Amazons didn't have a slow time skill...

Kaysaar
12-01-2009, 01:47
What? in DII Amazons didn't have a slow time skill...

But as I recall, they do have a slow missile skill.

Doctor Salvador
12-01-2009, 03:03
mine is prob like mirror image cuz its pre cool u kno

You just made me feel like an old man.

. . . Electrocute is definitely my favorite Wizard skill, Sith Lord FTW!

konfeta
12-01-2009, 14:06
The Amazon "Slow Missiles" skill doesn't even begin to compare.

A. It targeted monsters like a curse (Inner Sight to be precise).
B. It only slowed down ranged projectiles.

Slow time is already superior in terms of:

A. It slows down all enemies (except maybe bosses?)
B. It creates an area where everything is slowed down - which means it can affect monsters that you didn't notice at first.
C. It's more interesting/tactical as it makes positioning a true factor.

ribbonwing
13-01-2009, 06:46
magic missile. I'm sorry, but something about spamming purple balls of death just has me snickering.

TheDarkSide
13-01-2009, 11:42
Teleport of course ....

:thumbsup:

Drytchnath
15-01-2009, 00:17
Spectral Blade/Swords...w/e the skill was called that made magical blades shred the area in front of you.

Telzen
16-01-2009, 10:27
Raveharu, they had a Blizzcon video that showed off the Blizzard skill. Looks really nice. A cloud actually materializes over the battle and dumps so much snow and ice it gets hard to see into it. The company wanted it to look very cold and storm-like.

Yeah do you have a link for this? I've seen people describe it so I figured there must be a video but I've never found it. I just looked for 2 hours and still no luck. Guess the search wouldn't be so hard if Blizzard wasn't also the name of the company lol. Makes just about everything pop up.

raveharu
17-01-2009, 10:36
Yeah do you have a link for this? I've seen people describe it so I figured there must be a video but I've never found it. I just looked for 2 hours and still no luck. Guess the search wouldn't be so hard if Blizzard wasn't also the name of the company lol. Makes just about everything pop up.

I couldn't find it too, I guess they only had a preview of it in Blizzcon.

Keifo
21-01-2009, 03:46
I really like slow time, but It would only be my favorite if you can use it against your own skills.

Think about it, make the bubble, stand outside and fire a ton of missile attacks through it at an enemy and close out their escape paths as well, then it goes away and you see a massive blast of damage goodness. :D

Grug
21-01-2009, 05:15
The Blizzard spell video was in one of the Panels at Blizzcon. Don't remember which one, but at least now you have a place to start looking.

Telzen
21-01-2009, 23:01
Cool thanks, will look again. For others that are looking it wasn't in any of these(from http://www.diablowiki.net/Media_Coverage):
Video: October 14, 2008. Blizzcon 2008: Panel: Skills Part 1 HD
Video: October 14, 2008. Blizzcon 2008: Panel: Skills Part 2 HD
Video: October 14, 2008. Blizzcon 2008: Panel: Skills Part 3 HD
Video: October 14, 2008. BlizzCon 2008: Panel: Runes HD
Video: October 14, 2008. BlizzCon 2008: Panel: Death Effects HD

I'll try to stop taking the thread off topic now. Favorite skill so far is Ray of Frost. Its like Disintegrate with a freezing effect, to bad it does less damage though.

Edit: http://d3db.com/media/video/view/12

A little before 32 minutes in. Wonder if there's a high quality one somewhere.

Fox VII
08-02-2009, 17:38
Hydra! yeah! it's finally back!:crazyeyes:

Reelix
09-02-2009, 12:29
Mirror Image! \o/

I am SO creating a conjurer when the game gets released - A 1 man (Woman? Havn't seen the male version) army... I wonder what skills they get... Do they copy yours(Ill also get piles of Magic Missles then :p), or use their own?

And are they reduced in health vs bosses! (Hated that in D2 - Made hirelings suck :/)

Phat Wolf
10-02-2009, 02:50
The laser beam thing looks pretty awesome.

Valmy
19-02-2009, 11:29
I hope it will be Hydra, when revealed.

At this point... Slow Time.

Silverfang
06-03-2009, 12:29
I am going for the tornado at first main skill. I liked what they've done with the druids one and the idea of tornados bouncing off gave me quite an evil tilt-sparkle in my eyes :D

Smash
07-03-2009, 21:50
Slow Time because i loved Chronosphere from Dota :) and slow time looks cool in Wizard trailer.

Hope it will work same for hostile players like other monsters so stomping barbs will be no threat :D.

Doppel
10-03-2009, 04:39
Lets see, slow time + lightning speed + lethal energy + runic might, hmm, what spell would be good with this setup?

CognitionX
09-04-2009, 01:50
I am going for the tornado at first main skill. I liked what they've done with the druids one and the idea of tornados bouncing off gave me quite an evil tilt-sparkle in my eyes :D

I'm with you -- I was so thrilled when I saw that Tornado returned. I thought it was a lot of fun on the Druid, and I can't wait to build a Wizard that uses it.

I am also really excited for Electrocute -- finally, a lightning spell that looks like lightning!

Though, I am holding out hopes that Hydra will be really cool.

I will probably wind up making two Wizards...

LucianDK
09-04-2009, 12:28
I am hoping for Hydra too, it was one of the Sorceress' greatest looking spells. I liked the turret style of gameplay. Slapping down the invulnerable hydras ahead of you to gun down foes out of your visual range.

Disintegrate is great looking, but i am concerned about the viability of it. Since you likely will have to keep standing still to channel it.


The thing to consider about the spells is damage potential. For example Charged Bolt is meant to take down a horde of foes, but it dramatically looses potential against few or a single target. Same thing with Magic Missiles.

The spell I am really looking forward to as a Bread and Butter spell with aoe potential, is Arcane Orb. It is pretty much the spiritual successor to Frozen Orb. FO worked so well because it was an aoe spell on demand, with a quite sizeable direct damage part to make it highly useable against bosses too.

And there is a lot of interesting passives in the arcane tree to really juice up your spells. Such as slowing them, and a damage increasing debuff, which should make Arcane wizards highly desired in a group setting to amp up the damage of everyone else.

Currently as it seems, Arcane potentially have the best crowd control with Arcane Distortion to slow foes upon damaging them with arcane spells, and wave of force to blast back the slowed foes once they get close enough. And Slow time will take care of ranged attackers, making it easier for you to defend against them. It is CC you can rely on that isnt RNG dependent like the frost spells that requires a critical hit to freeze foes.

With the lack of Frost Direct damage spells out of those that is currently known, I do wonder if cold damage will have a chilling component in d3. Since they mainly seem dependent on the crit effect for their coldness effect.

CognitionX
10-04-2009, 04:31
But I am afraid that the same nonsense is going to go down that happened in Diablo II -- we are going to be choked on a bad skill = level system.

Diablo II, I feel, became such a terrible game when Nightmare and Hell turned up, because a viable Sorceress only have access to two trees AT MOST.

Call me cheap and lame, but I'd rather see all classes get the WOW treatment of having access to all skills, and then investing a specialty by way of talents or something.

LucianDK
10-04-2009, 12:10
But I am afraid that the same nonsense is going to go down that happened in Diablo II -- we are going to be choked on a bad skill = level system.

Diablo II, I feel, became such a terrible game when Nightmare and Hell turned up, because a viable Sorceress only have access to two trees AT MOST.

Call me cheap and lame, but I'd rather see all classes get the WOW treatment of having access to all skills, and then investing a specialty by way of talents or something.

Would depend on if imunities exists in D3 im sure. Plus respecs will be available.

Also from the current wizard skill lists, every spell only costs one talent point, with most of the passives augmenting several skills, or being very broad. Such as increasing all arcane damage done, or increasing chance of critical hits. I think it is far more forgiving a system. But yeah, I do not hope to see imunes, it was just far too punishing a system.

Doctor Salvador
10-04-2009, 22:37
But I am afraid that the same nonsense is going to go down that happened in Diablo II -- we are going to be choked on a bad skill = level system.

Diablo II, I feel, became such a terrible game when Nightmare and Hell turned up, because a viable Sorceress only have access to two trees AT MOST.

Call me cheap and lame, but I'd rather see all classes get the WOW treatment of having access to all skills, and then investing a specialty by way of talents or something.

I recall seeing one or two sorcs that spanned all three trees before all the monsters got jacked up around 1.10. A lot of D2's problems are just the results of the 'put a band-aid on it' system that devs were forced to use.

LucianDK
11-04-2009, 13:55
I recall seeing one or two sorcs that spanned all three trees before all the monsters got jacked up around 1.10. A lot of D2's problems are just the results of the 'put a band-aid on it' system that devs were forced to use.

What exactly do you mean with a band-aid system?

Doctor Salvador
11-04-2009, 20:48
What exactly do you mean with a band-aid system?

Every time something got overpowered, they just kinda slapped a fix-it on the problem. Pally is too weak, so they made hammers really strong, now the pally's overpowered. Pots give us theoretically infinite life, so they made one hit KO enemies. Guided arrow with Buriza was too strong, so they nerfed the crap out of it, now guided arrow is too weak.

D2 has lots of inherit problems, which leads to patches fixing the problems, which cause more problems.

CognitionX
12-04-2009, 08:29
Every time something got overpowered, they just kinda slapped a fix-it on the problem. Pally is too weak, so they made hammers really strong, now the pally's overpowered. Pots give us theoretically infinite life, so they made one hit KO enemies. Guided arrow with Buriza was too strong, so they nerfed the crap out of it, now guided arrow is too weak.

D2 has lots of inherit problems, which leads to patches fixing the problems, which cause more problems.

I totally agree -- symptons were treated instead of the illness itself.

Diablo II boiled down to nothing but a series of patches that tweaked loose issues instead of laying out an even and broad balance.

That, and I hate all the attention placed in PVP -- I know I'm only of the only dudes that feels that was, but I think it gets lame after awhile and Blizzard spends a lot of time kissing those certain needs.

Siindre
11-06-2009, 23:12
Wave of Force and Electrocute are my favorites so far.
Love the idea of hurling enemies and projectiles away to make time to use other spells to finnish them off

konnu
12-06-2009, 12:40
Teleport is the class defining skill. It's the obivious nr1 skill

other than the obivious, i'd say the unanamed spell that looks like mini nuke. i'd call it armageddon.

LucianDK
12-06-2009, 19:22
Teleport is the class defining skill. It's the obivious nr1 skill

other than the obivious, i'd say the unanamed spell that looks like mini nuke. i'd call it armageddon.

I heard this teleport wont be able to pop through walls.

Silvermage
16-06-2009, 00:47
Stone skin.

No, really. The one thing i always thought the sorceress needed was the ability to use her magic as her primary defense (sometime before level 40 and with specialized equipment, that is).

I just hope it absorbs all forms of damage instead of being selective like the necro and druid versions were.

Slow time is a close second. All the offense in the world won't help if you get bum rushed by a horde of little knife-wielding midgets.

Cable
20-06-2009, 20:47
Your favorite wizard skill?

Right now, I'm torn between Slow Time and Mirror Image. They're both just ridiculously cool.

khangdan
25-06-2009, 12:30
slow time, yes yes it's very imbalance :crazyeyes::crazyeyes:

Drytchnath
26-06-2009, 10:14
I'm torn between Spectral Blade (which seems to be woefully underpowered in the last Blizzcon), Meteorstrike and Disintegrate.

Spectral Blade is a melee caster's dream come true, but it didn't stun/stagger or slow down monsters it hit and had a casting delay that kept it from being spammable. Low damage is a moot point since it was an early alpha build.

Meteor Storm is kind of like the holy grail for casters:Highly damaging AoE in the form of fiery destruction that rains down from the Heavens. Only problem with this one is the need to remain stationary to maintain the barrage. Without help or minions it seems to have reduced viability.

Disintegrate sounds cool and is visually appealling, especially when your targets get superheated and explode in showers of gore. Visceral and satisfying, can't wait to try it out!

These are the 3 skills that stood out the most for me and I can't decide which one I'm most excited to learn more about, so at the moment they're all equal.

raveharu
26-06-2009, 11:30
slow time, yes yes it's very imbalance :crazyeyes::crazyeyes:

Slow time is very similar to Energy Shield in D2, it's just that the wizard does not get the impact unless she gets hit.

Trust me, the wizard is going to be very very weak (1-2 hit KO), you will need all the defenses you can get in the game.

Madmaxio
30-06-2009, 09:35
I'm torn between Spectral Blade (which seems to be woefully underpowered in the last Blizzcon), Meteorstrike and Disintegrate.

Spectral Blade is a melee caster's dream come true, but it didn't stun/stagger or slow down monsters it hit and had a casting delay that kept it from being spammable. Low damage is a moot point since it was an early alpha build.


Actually there is some passive in conjuration tree - slowing strikes or something which will slow monsters u hit with spectral blade.
And where u got info about cast delay from?

Drytchnath
03-07-2009, 19:34
Actually there is some passive in conjuration tree - slowing strikes or something which will slow monsters u hit with spectral blade.
And where u got info about cast delay from?

Hands on Impression in the wiki. Here's the link:
http://www.diablowiki.net/Spectral_Blade

Its in the last paragraph on the page.

Auctor
04-07-2009, 22:14
Am I the only one who's really into electrocute? Might not be the most original skill, but then again I like the classics.

Teleport looks really nice too.

Telzen
05-07-2009, 03:08
Electrocute is cool, I'll probably use it on my second wizard. I want to make my first ice based. Since skill trees are the way they are now maybe a build based on ray of frost and acid cloud. Pretty funny skill combination.

bighannibal
07-07-2009, 10:51
Abi-Dalzim's Horrid Wilting


... uh wrong gaming system :P.

Seriously, they put so many DnD spells in:

Mirror Image
Magic Missile
Disintegrate
Stone Skin
Time Stop ... ehm I mean Slow Time it is, I'm wrong here ^^.

I don't know if I should be angry about the shameless copy or glad about the possibillity of more tactical spells.

slex lord of hatred
07-07-2009, 11:09
i love the wizard i really do but i just cant bring myself to like her, she has no fire spells, no ultimate ownage spells i.e frozen orb. the elecrocute seems to be a bit smooth and week. i know you will now slaughter me lol, but it does.
i miss all the cool spells of d2 and just think there is no fire wall or any wall for the wizard and we have now basically seen all her spells.
my favourite as of now is disintergrate or slow time but im reallllllly worried about this.

i do like the look of charged bolt tho it has to be said.

LaZeR
07-07-2009, 22:51
we have now basically seen all her spells.
.

Actually we haven't. We haven't seen ANY of the predicted 5th Tier Skills.
And those are probably THE Epic(est).

slex lord of hatred
07-07-2009, 23:57
ahh we might have tho because as they said they might just space out the skills into different tiers

Risingred
08-07-2009, 00:20
I think her lightning skills look absolutely amazing. Graphically, not just from a gameplay perspective. You rarely see lightning in a 3D game that actually looks like lightning.

I'm going to have to jump on the bandwagon and say slow time as well, with arcane orb following it up.